Player Matchup

Fenrir
Fenrir
Feralistic
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TahmKenchxD
Cthulhu
Level 17
God Stats
12W - 14L
1,719 SR
Queue Stats
13W - 18L
1,575 Elo+
Solo
Medusa
Medusa
Yurei17
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 31L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
jarv1ce
Cu Chulainn
Level 15
God Stats
1W - 4L
1,240 SR
Queue Stats
48W - 48L
1,430 Elo+
Solo
Poseidon
Poseidon
ramtinai
Poseidon
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 87L
1,397 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,493 Elo+

VS

Team Averages
Level 17
1,473 SR
1,484 Elo+
Ganesha
Ganesha
AkaBigDaddy
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 52L
1,553 Elo+
Solo
King Arthur
King Arthur
AwakenAkira
King Arthur
Level 20
God Stats
0W - 5L
1,305 SR
Queue Stats
142W - 102L
1,499 Elo+
Party 1
Anubis
Anubis
BurAki85
Anubis
Level 16
God Stats
22W - 19L
1,547 SR
Queue Stats
32W - 36L
1,425 Elo+
Solo
Agni
Agni
Kinggoldchain
Agni
Level 16
God Stats
10W - 13L
1,512 SR
Queue Stats
144W - 135L
1,445 Elo+
Party 1
Loki
Loki
Vivi55
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Feralistic
Fenrir
16
6 / 2 / 9
10,562
503
8,108
11,546
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
TahmKenchxD
Cthulhu
16
2 / 1 / 16
10,551
502
11,594
11,978
12,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Yurei17
Medusa
18
11 / 1 / 9
11,217
534
24,147
16,152
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jarv1ce
Cu Chulainn
15
3 / 3 / 5
9,316
444
7,575
18,140
6,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
ramtinai
Poseidon
16
6 / 5 / 4
10,395
495
10,126
10,719
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AkaBigDaddy
Ganesha
13
0 / 6 / 4
8,334
397
10,113
25,071
27,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
AwakenAkira
King Arthur
14
1 / 4 / 3
8,719
415
4,524
13,610
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
BurAki85
Anubis
16
4 / 9 / 3
9,977
475
12,370
20,712
11,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 3 / 3
11,279
537
12,884
9,859
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Vivi55
Loki
14
2 / 7 / 6
9,088
433
6,185
15,036
4,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
28
Kills
12
12
Deaths
29
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AkaBigDaddy
Ganesha
0
6
4
0.33
L
King Arthur
AwakenAkira
King Arthur
1
4
3
0.63
L
Anubis
BurAki85
Anubis
4
9
3
0.61
W
Fenrir
Feralistic
Fenrir
6
2
9
5.25
L
5
3
3
2.17
W
Cthulhu
TahmKenchxD
Cthulhu
2
1
16
10
L
Loki
Vivi55
Loki
2
7
6
0.71
W
Medusa
Yurei17
Medusa
11
1
9
15.5
W
Cu Chulainn
jarv1ce
Cu Chulainn
3
3
5
1.83
W
Poseidon
ramtinai
Poseidon
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,550
Damage
46,076
68,535
Taken
84,288
32,597
Mitigated
57,651
26,594
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AkaBigDaddy
Ganesha
10,113
1,171
0
4,823
25,071
27,194
0
9,103
15,754
29,501
0
L
King Arthur
AwakenAkira
King Arthur
4,524
842
0
768
13,610
10,916
364
2,536
11,048
0
33,831
L
Anubis
BurAki85
Anubis
12,370
1,070
601
9,949
20,712
11,390
188
5,294
15,294
75,426
0
W
Fenrir
Feralistic
Fenrir
8,108
1,210
0
5,023
11,546
4,245
76
3,972
7,378
0
48,104
L
12,884
369
0
1,973
9,859
3,586
561
1,265
8,426
77,842
0
W
Cthulhu
TahmKenchxD
Cthulhu
11,594
1,163
664
2,324
11,978
12,057
0
7,153
4,498
35,328
0
L
Loki
Vivi55
Loki
6,185
2,772
0
3,864
15,036
4,565
0
2,857
12,046
0
40,076
W
Medusa
Yurei17
Medusa
24,147
13,637
717
11,446
16,152
6,018
2,422
9,227
6,780
0
88,238
W
Cu Chulainn
jarv1ce
Cu Chulainn
7,575
1,591
0
5,419
18,140
6,945
904
8,032
9,728
0
44,128
W
Poseidon
ramtinai
Poseidon
10,126
1,806
0
1,001
10,719
3,332
871
6,107
4,242
58,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
47,397
464
Minions Killed
452
0
Camps Cleared
0
1,836,324
Distance Traveled
1,756,268
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,334
397
18
1
0
336,354
6
L
King Arthur
8,719
415
83
4
0
325,880
0
L
Anubis
9,977
475
141
7
0
297,956
1
W
Fenrir
10,562
503
67
3
0
344,113
5
L
Agni
11,279
537
152
7
0
411,233
2
W
Cthulhu
10,551
502
49
2
0
362,956
6
L
Loki
9,088
433
58
3
0
384,845
1
W
Medusa
11,217
534
135
6
0
389,246
8
W
Cu Chulainn
9,316
444
78
4
0
382,612
0
W
Poseidon
10,395
495
135
6
0
357,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role