Player Matchup

Arachne
Arachne
Maraclone
Arachne
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 53L
1,483 Elo+
Party 3
Bellona
Bellona
PEN15F34ST
Bellona
Level 121
God Stats
4W - 6L
1,322 SR
Queue Stats
165W - 165L
1,491 Elo+
Solo
Anhur
Anhur
YourDead_BeatDad
Anhur
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,335 Elo+
Party 3
Ymir
Ymir
chrisrulesd00d
Ymir
Level 17
God Stats
1W - 7L
1,349 SR
Queue Stats
5W - 17L
1,218 Elo+
Party 3
Vulcan
Vulcan
nomnomPlacenta
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 3
Team Averages
Level 66
1,434 SR
1,463 Elo+

VS

Team Averages
Level 54
1,560 SR
1,494 Elo+
Cupid
Cupid
CQSM1C
Cupid
Level 43
God Stats
9W - 17L
1,393 SR
Queue Stats
92W - 134L
1,342 Elo+
Party 1
Chang'e
Chang'e
Killboom89
Chang'e
Level 45
God Stats
6W - 2L
1,500 SR
Queue Stats
421W - 473L
1,386 Elo+
Party 1
Cerberus
Cerberus
Ripitried
Cerberus
Level 31
God Stats
3W - 3L
1,729 SR
Queue Stats
120W - 140L
1,504 Elo+
Party 1
Scylla
Scylla
XbNtAnK38x
Scylla
Level 66
God Stats
6W - 1L
1,625 SR
Queue Stats
28W - 24L
1,620 Elo+
Party 2
Thor
Thor
zshurst3
Thor
Level 86
God Stats
2W - 0L
1,553 SR
Queue Stats
19W - 8L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Maraclone
Arachne
19
8 / 2 / 3
12,310
513
16,444
16,866
11,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
PEN15F34ST
Bellona
19
7 / 3 / 2
12,140
506
15,022
20,028
20,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 6 / 2
9,905
413
4,331
12,803
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 2
7,691
320
4,133
20,107
9,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

15
1 / 5 / 0
9,750
406
8,348
11,265
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CQSM1C
Cupid
17
4 / 3 / 10
11,444
477
16,170
10,766
6,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Killboom89
Chang'e
16
0 / 8 / 7
10,584
441
9,441
18,679
12,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
Ripitried
Cerberus
17
4 / 1 / 11
12,064
503
5,237
15,756
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
XbNtAnK38x
Scylla
19
4 / 4 / 12
12,463
519
13,329
13,764
5,472
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
20
12 / 1 / 6
13,919
580
18,367
16,375
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
17
Kills
24
24
Deaths
17
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
CQSM1C
Cupid
4
3
10
3
W
Chang'e
Killboom89
Chang'e
0
8
7
0.44
L
Arachne
Maraclone
Arachne
8
2
3
4.75
L
Bellona
PEN15F34ST
Bellona
7
3
2
2.67
W
Cerberus
Ripitried
Cerberus
4
1
11
9.5
W
Scylla
XbNtAnK38x
Scylla
4
4
12
2.5
L
1
6
2
0.33
L
0
8
2
0.13
L
1
5
0
0.2
W
Thor
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
62,544
81,069
Taken
75,340
48,949
Mitigated
46,031
11,935
Healing
27,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CQSM1C
Cupid
16,170
9,256
115
2,753
10,766
6,058
1,791
2,325
8,441
0
89,292
W
Chang'e
Killboom89
Chang'e
9,441
37
2,100
6,331
18,679
12,152
949
486
18,193
65,166
0
L
Arachne
Maraclone
Arachne
16,444
11,145
0
4,652
16,866
11,152
747
3,732
13,134
0
88,632
L
Bellona
PEN15F34ST
Bellona
15,022
4,265
0
1,850
20,028
20,989
136
9,045
10,983
0
64,788
W
Cerberus
Ripitried
Cerberus
5,237
437
0
3,485
15,756
14,903
0
2,229
13,527
35,319
0
W
Scylla
XbNtAnK38x
Scylla
13,329
208
792
5,855
13,764
5,472
945
3,619
10,145
69,071
0
L
4,331
1,898
0
2,207
12,803
3,441
1,184
4,987
7,816
0
43,415
L
4,133
689
0
2,238
20,107
9,749
408
5,799
14,308
15,433
0
L
8,348
3,846
0
988
11,265
3,618
46
4,444
6,821
53,988
0
W
Thor
18,367
4,596
0
6,335
16,375
7,446
728
3,822
12,553
0
121,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
60,474
481
Minions Killed
606
0
Camps Cleared
0
2,081,254
Distance Traveled
2,099,284
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,444
477
144
6
0
398,517
4
W
Chang'e
10,584
441
105
4
0
414,692
2
L
Arachne
12,310
513
139
6
0
483,002
10
L
Bellona
12,140
506
130
5
0
466,603
0
W
Cerberus
12,064
503
58
2
0
410,759
7
W
Scylla
12,463
519
106
4
0
404,518
2
L
Anhur
9,905
413
84
4
0
356,381
10
L
Ymir
7,691
320
26
1
0
382,305
0
L
Vulcan
9,750
406
102
4
0
392,963
11
W
Thor
13,919
580
193
8
0
470,798
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role