Player Matchup

Fenrir
Fenrir
BrockM
Fenrir
Level 18
God Stats
1W - 4L
1,481 SR
Queue Stats
5W - 12L
1,447 Elo+
Party 2
Scylla
Scylla
Rancorking
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 69L
1,576 Elo+
Party 2
Ymir
Ymir
hipposrock
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 38
1,494 SR
1,508 Elo+

VS

Team Averages
Level 12
1,326 SR
1,304 Elo+
Cthulhu
Cthulhu
Chewbaccalicious
Cthulhu
Level 11
God Stats
11W - 23L
1,206 SR
Queue Stats
13W - 30L
1,145 Elo+
Party 1
Danzaburou
Danzaburou
MusicMatt1719
Danzaburou
Level 20
God Stats
7W - 6L
1,579 SR
Queue Stats
14W - 21L
1,456 Elo+
Party 1
King Arthur
King Arthur
Wizman2020
King Arthur
Level 5
God Stats
2W - 9L
1,194 SR
Queue Stats
2W - 9L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrockM
Fenrir
13
1 / 4 / 7
10,262
604
8,760
12,121
5,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Rancorking
Scylla
16
10 / 1 / 1
12,064
710
18,474
7,422
2,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 9
10,302
606
3,612
7,114
7,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
10,084
593
6,419
14,304
12,008
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
MusicMatt1719
Danzaburou
14
2 / 5 / 3
10,966
645
8,130
10,071
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Wizman2020
King Arthur
12
1 / 4 / 4
9,703
571
3,358
12,163
6,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
5
5
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrockM
Fenrir
1
4
7
1.13
W
2
3
3
1.17
W
Danzaburou
MusicMatt1719
Danzaburou
2
5
3
0.7
L
Scylla
Rancorking
Scylla
10
1
1
10.5
W
King Arthur
Wizman2020
King Arthur
1
4
4
0.75
L
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
17,907
26,657
Taken
36,538
15,590
Mitigated
21,856
937
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrockM
Fenrir
8,760
2,173
0
787
12,121
5,165
1,153
2,751
9,370
0
31,128
W
6,419
328
199
0
14,304
12,008
340
8,590
5,714
41,907
0
W
Danzaburou
MusicMatt1719
Danzaburou
8,130
2,544
0
1,966
10,071
3,744
2,273
5,529
4,542
0
56,053
L
Scylla
Rancorking
Scylla
18,474
995
0
150
7,422
2,773
1,692
1,639
5,783
69,200
0
W
King Arthur
Wizman2020
King Arthur
3,358
660
0
0
12,163
6,104
469
8,031
4,132
30
19,665
L
3,612
378
0
0
7,114
7,652
399
2,107
5,007
18,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
30,753
152
Minions Killed
151
0
Camps Cleared
0
885,934
Distance Traveled
820,519
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,262
604
34
2
0
342,756
1
W
Cthulhu
10,084
593
40
2
0
290,292
0
W
Danzaburou
10,966
645
86
5
0
283,054
0
L
Scylla
12,064
710
93
5
0
279,380
1
W
King Arthur
9,703
571
25
1
0
247,173
0
L
Ymir
10,302
606
25
1
0
263,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role