Player Matchup

Zeus
Zeus
Aptly
Zeus
Level 75
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 120L
1,527 Elo+
Party 3
Da Ji
Da Ji
ForwindXXEthos
Da Ji
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 1
Persephone
Persephone
MasterGouak
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Cthulhu
Cthulhu
ThomThom92
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 3
Chaac
Chaac
niiku1337
Chaac
Level 29
God Stats
0W - 1L
1,774 SR
Queue Stats
73W - 96L
1,464 Elo+
Solo
Team Averages
Level 48
1,555 SR
1,536 Elo+

VS

Team Averages
Level 79
1,439 SR
1,434 Elo+
Anubis
Anubis
CrazyWizBiz
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,277 Elo+
Solo
Chiron
Chiron
DixonB_Tweenrleg
Chiron
Level 106
God Stats
11W - 5L
1,197 SR
Queue Stats
827W - 877L
1,520 Elo+
Solo
King Arthur
King Arthur
KapTanKroniK916
King Arthur
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
534W - 577L
1,470 Elo+
Solo
Danzaburou
Danzaburou
NachoSloth
Danzaburou
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 110L
1,460 Elo+
Party 2
Artemis
Artemis
jquill4
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 142L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aptly
Zeus
20
9 / 6 / 4
12,730
909
30,448
11,402
4,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 9 / 8
10,271
734
6,856
14,695
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
MasterGouak
Persephone
15
0 / 9 / 10
8,967
641
10,171
14,225
5,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
ThomThom92
Cthulhu
17
1 / 7 / 8
10,104
722
12,224
21,552
26,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
niiku1337
Chaac
17
3 / 5 / 8
10,013
715
6,506
16,552
23,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 3 / 13
12,170
869
25,882
16,785
8,156
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
10 / 5 / 15
12,139
867
15,513
16,003
6,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KapTanKroniK916
King Arthur
19
1 / 3 / 20
10,962
783
6,229
16,468
15,478
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
NachoSloth
Danzaburou
18
4 / 3 / 18
11,051
789
10,364
13,663
5,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
jquill4
Artemis
18
9 / 3 / 17
11,779
841
14,275
14,070
5,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
17
Kills
36
36
Deaths
17
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aptly
Zeus
9
6
4
1.83
W
Anubis
12
3
13
6.17
W
10
5
15
3.5
L
4
9
8
0.89
W
King Arthur
KapTanKroniK916
King Arthur
1
3
20
3.67
L
Persephone
MasterGouak
Persephone
0
9
10
0.56
W
Danzaburou
NachoSloth
Danzaburou
4
3
18
4.33
L
Cthulhu
ThomThom92
Cthulhu
1
7
8
0.71
W
Artemis
jquill4
Artemis
9
3
17
5.83
L
Chaac
niiku1337
Chaac
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,205
Damage
72,263
78,426
Taken
76,989
66,103
Mitigated
40,373
14,803
Healing
41,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aptly
Zeus
30,448
2,284
1,365
1,821
11,402
4,138
827
4,777
6,395
59,790
0
W
Anubis
25,882
573
1,793
7,616
16,785
8,156
717
13,415
3,370
48,794
0
W
15,513
5,774
4,564
4,661
16,003
6,404
52
11,484
4,519
0
32,434
L
6,856
811
542
641
14,695
6,091
0
5,459
9,100
0
10,562
W
King Arthur
KapTanKroniK916
King Arthur
6,229
341
3,029
4,957
16,468
15,478
18
9,218
7,250
0
13,563
L
Persephone
MasterGouak
Persephone
10,171
1,145
51
1,286
14,225
5,581
318
4,586
9,244
19,635
0
W
Danzaburou
NachoSloth
Danzaburou
10,364
3,860
3,816
4,546
13,663
5,201
2,023
8,420
5,243
0
29,375
L
Cthulhu
ThomThom92
Cthulhu
12,224
492
2,126
1,504
21,552
26,962
29
5,106
16,180
29,611
0
W
Artemis
jquill4
Artemis
14,275
5,318
2,481
3,541
14,070
5,134
2,699
10,944
3,126
0
22,393
L
Chaac
niiku1337
Chaac
6,506
660
1,142
4,325
16,552
23,331
384
4,795
11,431
638
10,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
58,101
136
Minions Killed
165
0
Camps Cleared
0
1,045,719
Distance Traveled
1,166,174
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,730
909
75
5
0
203,995
4
W
Anubis
12,170
869
52
4
0
211,584
1
W
Chiron
12,139
867
42
3
0
204,017
0
L
Da Ji
10,271
734
7
1
0
197,012
1
W
King Arthur
10,962
783
11
1
0
285,639
0
L
Persephone
8,967
641
18
1
0
205,373
1
W
Danzaburou
11,051
789
35
3
0
238,022
4
L
Cthulhu
10,104
722
29
2
0
235,030
1
W
Artemis
11,779
841
25
2
0
226,912
0
L
Chaac
10,013
715
7
1
0
204,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role