Player Matchup

Nemesis
Nemesis
Gold V
Barboosh
Nemesis
Gold V
Level 160
God Stats
5W - 4L
1,806 SR
Queue Stats
526W - 489L
1,597 MMR
Party 2
King Arthur
King Arthur
Silver I
DerDudeTV
King Arthur
Silver I
Level 157
God Stats
27W - 21L
1,638 SR
Queue Stats
137W - 127L
1,483 MMR
Solo
Geb
Geb
Gold V
Gatin
Geb
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Iqqc
The Morrigan
Bronze III
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 36L
1,495 MMR
Solo
Hou Yi
Hou Yi
Silver II
Wascο
Hou Yi
Silver II
Level 157
God Stats
2W - 0L
1,683 SR
Queue Stats
94W - 46L
1,494 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,625 SR
1,514 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,590 SR
1,507 MMR
Scylla
Scylla
Gold IV
Noeesau
Scylla
Gold IV
Level 138
God Stats
8W - 8L
1,691 SR
Queue Stats
216W - 206L
1,533 MMR
Solo
Ymir
Ymir
Bronze III
PeNeith
Ymir
Bronze III
Level 128
God Stats
0W - 1L
1,666 SR
Queue Stats
6W - 7L
1,446 MMR
Solo
Cupid
Cupid
Bronze III
PrinceJMC
Cupid
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold III
SrRetro
Mercury
Gold III
Level 149
God Stats
14W - 14L
1,595 SR
Queue Stats
118W - 122L
1,545 MMR
Solo
Guan Yu
Guan Yu
Bronze III
theConsolePleb
Guan Yu
Bronze III
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barboosh
Nemesis
19
10 / 1 / 5
12,095
605
17,088
11,347
5,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
DerDudeTV
King Arthur
18
4 / 1 / 8
11,642
582
15,621
19,329
17,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Gatin
Geb
12
0 / 1 / 10
8,925
446
2,881
11,220
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Iqqc
The Morrigan
18
6 / 0 / 9
11,881
594
12,155
6,392
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
Wascο
Hou Yi
20
8 / 1 / 6
12,564
628
15,003
13,025
5,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetJanusApolloNu WaDanzaburou

VS

Bans
YemojaCu ChulainnChang'eAnhurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Noeesau
Scylla
14
0 / 5 / 1
8,712
436
7,838
12,783
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
PeNeith
Ymir
13
2 / 7 / 0
8,200
410
4,849
20,898
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
PrinceJMC
Cupid
14
0 / 5 / 2
8,757
438
7,362
13,020
5,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SrRetro
Mercury
15
1 / 3 / 2
9,353
468
3,904
14,568
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 1
9,195
460
6,633
18,953
19,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
28
Kills
4
4
Deaths
28
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Barboosh
Nemesis
10
1
5
12.5
W
King Arthur
DerDudeTV
King Arthur
4
1
8
8
W
Geb
Gatin
Geb
0
1
10
5
W
The Morrigan
Iqqc
The Morrigan
6
0
9
10.5
L
Scylla
Noeesau
Scylla
0
5
1
0.1
L
Ymir
PeNeith
Ymir
2
7
0
0.29
L
Cupid
PrinceJMC
Cupid
0
5
2
0.2
L
Mercury
SrRetro
Mercury
1
3
2
0.67
W
Hou Yi
Wascο
Hou Yi
8
1
6
11
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,748
Damage
30,586
61,313
Taken
80,222
38,639
Mitigated
51,457
21,877
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Barboosh
Nemesis
17,088
10,212
0
762
11,347
5,867
228
2,759
8,393
0
104,374
W
King Arthur
DerDudeTV
King Arthur
15,621
2,736
0
8,550
19,329
17,669
157
2,511
16,408
0
73,403
W
Geb
Gatin
Geb
2,881
357
0
2,862
11,220
7,060
301
3,371
7,705
13,583
0
W
The Morrigan
Iqqc
The Morrigan
12,155
2,784
0
587
6,392
2,469
1,104
2,646
3,534
83,998
1,921
L
Scylla
Noeesau
Scylla
7,838
1,140
0
1,526
12,783
3,781
0
2,719
9,759
60,881
0
L
Ymir
PeNeith
Ymir
4,849
411
0
1,563
20,898
17,596
0
4,505
15,916
35,388
0
L
Cupid
PrinceJMC
Cupid
7,362
4,005
167
4,055
13,020
5,013
0
1,161
11,792
0
57,656
L
Mercury
SrRetro
Mercury
3,904
2,559
0
4,408
14,568
5,575
0
3,234
11,149
0
65,484
W
Hou Yi
Wascο
Hou Yi
15,003
10,289
0
9,116
13,025
5,574
5,794
908
12,067
0
106,294
L
6,633
1,817
1,230
4,775
18,953
19,492
0
1,858
16,443
0
44,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
44,217
594
Minions Killed
503
0
Camps Cleared
0
2,055,973
Distance Traveled
1,901,652
32
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,095
605
112
6
0
449,244
4
W
King Arthur
11,642
582
125
6
0
420,252
7
W
Geb
8,925
446
14
1
0
416,985
10
W
The Morrigan
11,881
594
161
8
0
410,281
6
L
Scylla
8,712
436
134
7
0
398,696
7
L
Ymir
8,200
410
51
3
0
355,443
9
L
Cupid
8,757
438
106
5
0
333,174
5
L
Mercury
9,353
468
123
6
0
455,702
2
W
Hou Yi
12,564
628
182
9
0
359,211
5
L
Guan Yu
9,195
460
89
4
0
358,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role