Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
GomuGomuNoMushy
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 57L
1,648 Elo+
Party 2
Sylvanus
Sylvanus
Mike_D_Soria
Sylvanus
Level 146
God Stats
1W - 2L
1,301 SR
Queue Stats
332W - 286L
1,646 Elo+
Party 2
Artemis
Artemis
MinMaryAnn
Artemis
Level 68
God Stats
4W - 5L
1,380 SR
Queue Stats
400W - 337L
1,517 Elo+
Party 2
Nemesis
Nemesis
zacky7Bro
Nemesis
Level 144
God Stats
2W - 1L
1,511 SR
Queue Stats
45W - 33L
1,610 Elo+
Party 2
Team Averages
Level 109
1,438 SR
1,584 Elo+

VS

Team Averages
Level 49
1,565 SR
1,561 Elo+
Tyr
Tyr
Gubtubz
Tyr
Level 41
God Stats
7W - 2L
1,609 SR
Queue Stats
140W - 168L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
Hizekiel
Baron Samedi
Level 28
God Stats
10W - 8L
1,573 SR
Queue Stats
116W - 116L
1,589 Elo+
Party 1
Da Ji
Da Ji
Peachy Keeng
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,435 Elo+
Solo
Medusa
Medusa
Riznut_mir
Medusa
Level 29
God Stats
7W - 5L
1,691 SR
Queue Stats
136W - 166L
1,586 Elo+
Party 1
Athena
Athena
Saltycheesuz
Athena
Level 26
God Stats
60W - 90L
1,452 SR
Queue Stats
147W - 193L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 2 / 5
14,885
573
18,563
31,143
24,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 7
15,158
583
14,670
15,079
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Mike_D_Soria
Sylvanus
19
1 / 5 / 19
14,061
541
17,225
25,247
42,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
MinMaryAnn
Artemis
20
3 / 3 / 9
14,149
544
13,157
14,947
6,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
zacky7Bro
Nemesis
20
14 / 3 / 10
16,145
621
25,520
20,958
11,641
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 7 / 10
11,068
426
10,831
24,315
20,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Hizekiel
Baron Samedi
20
10 / 8 / 7
13,904
535
31,472
26,919
12,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 8
13,057
502
10,957
27,527
12,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Riznut_mir
Medusa
18
2 / 6 / 5
11,531
444
9,277
15,960
5,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
16
1 / 6 / 7
10,853
417
4,067
23,278
22,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
57
33
Kills
20
20
Deaths
33
50
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
9
2
5
5.75
W
6
7
7
1.36
L
Tyr
2
7
10
1
L
Baron Samedi
Hizekiel
Baron Samedi
10
8
7
1.69
W
Sylvanus
Mike_D_Soria
Sylvanus
1
5
19
2.1
W
Artemis
MinMaryAnn
Artemis
3
3
9
2.5
L
5
6
8
1.5
L
Medusa
Riznut_mir
Medusa
2
6
5
0.75
L
Athena
1
6
7
0.75
W
Nemesis
zacky7Bro
Nemesis
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,135
Damage
66,604
107,374
Taken
117,999
91,118
Mitigated
72,810
44,177
Healing
34,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,563
2,293
0
13,406
31,143
24,849
165
12,350
17,099
0
90,410
W
14,670
2,101
0
2,414
15,079
5,738
1,982
9,154
5,567
90,342
0
L
Tyr
10,831
2,762
0
4,121
24,315
20,364
492
6,390
17,813
0
41,287
L
Baron Samedi
Hizekiel
Baron Samedi
31,472
3,158
4,200
9,970
26,919
12,702
1,003
9,296
16,981
104,831
0
W
Sylvanus
Mike_D_Soria
Sylvanus
17,225
3,085
5,136
8,640
25,247
42,472
1,546
8,097
16,895
53,808
0
W
Artemis
MinMaryAnn
Artemis
13,157
5,363
0
7,059
14,947
6,418
7,011
3,212
11,639
0
94,060
L
10,957
2,407
0
9,114
27,527
12,013
0
4,511
22,818
0
113,631
L
Medusa
Riznut_mir
Medusa
9,277
4,769
0
4,596
15,960
5,535
1,126
4,515
11,327
0
69,137
L
Athena
4,067
1,452
0
2,536
23,278
22,196
164
6,483
16,617
24,746
0
W
Nemesis
zacky7Bro
Nemesis
25,520
12,496
0
7,522
20,958
11,641
6,117
6,539
14,215
0
117,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,398
Gold Earned
60,413
671
Minions Killed
538
0
Camps Cleared
0
2,279,656
Distance Traveled
2,198,971
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,885
573
130
5
0
483,881
2
W
Raijin
15,158
583
163
6
0
423,770
3
L
Tyr
11,068
426
79
3
0
479,827
0
L
Baron Samedi
13,904
535
158
6
0
396,296
1
W
Sylvanus
14,061
541
69
3
0
411,106
1
W
Artemis
14,149
544
168
6
0
393,961
5
L
Da Ji
13,057
502
156
6
0
439,886
3
L
Medusa
11,531
444
115
4
0
386,985
2
L
Athena
10,853
417
30
1
0
495,977
5
W
Nemesis
16,145
621
141
5
0
566,938
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role