Player Matchup

Set
Set
I-Liri-I
Set
Level 109
God Stats
2W - 1L
1,222 SR
Queue Stats
260W - 285L
1,401 Elo+
Party 2
Apollo
Apollo
Mostfineokey
Apollo
Level 52
God Stats
7W - 8L
1,584 SR
Queue Stats
78W - 84L
1,511 Elo+
Solo
Raijin
Raijin
Onetha_Bijistar
Raijin
Level 67
God Stats
3W - 4L
1,723 SR
Queue Stats
140W - 145L
1,461 Elo+
Solo
Ymir
Ymir
Terry2000m
Ymir
Level 58
God Stats
11W - 3L
1,500 SR
Queue Stats
70W - 100L
1,590 Elo+
Solo
Fenrir
Fenrir
Trimqee
Fenrir
Level 103
God Stats
10W - 17L
1,264 SR
Queue Stats
208W - 225L
1,384 Elo+
Party 2
Team Averages
Level 78
1,459 SR
1,469 Elo+

VS

Team Averages
Level 63
1,576 SR
1,372 Elo+
Ymir
Ymir
Fat prieto
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Ravana
Ravana
IReminho9781
Ravana
Level 83
God Stats
26W - 31L
1,585 SR
Queue Stats
420W - 449L
1,449 Elo+
Solo
Danzaburou
Danzaburou
McPollooo11
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,263 Elo+
Party 1
Osiris
Osiris
TheDeathBehind_U
Osiris
Level 78
God Stats
2W - 2L
1,793 SR
Queue Stats
124W - 169L
1,458 Elo+
Solo
Merlin
Merlin
odylon1
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,228
556
3,783
7,266
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
14
6 / 2 / 2
7,914
609
5,835
8,527
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 3
8,384
645
6,673
6,048
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 8
6,987
537
2,648
5,138
2,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
Trimqee
Fenrir
14
3 / 0 / 2
7,637
587
3,461
8,578
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,184
399
254
6,543
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
11
5 / 4 / 1
6,768
521
3,741
7,148
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
McPollooo11
Danzaburou
11
0 / 1 / 2
6,375
490
3,215
2,873
771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 0 / 2
7,612
586
5,575
7,614
8,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
odylon1
Merlin
9
0 / 8 / 0
5,615
432
3,657
7,895
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
18
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
0
4
0
0
L
Ravana
5
4
1
1.38
L
Danzaburou
McPollooo11
Danzaburou
0
1
2
1
W
Apollo
6
2
2
3.5
W
7
0
3
8.5
W
2
1
8
6
L
2
0
2
3
W
Fenrir
Trimqee
Fenrir
3
0
2
4
L
Merlin
odylon1
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
16,442
35,557
Taken
32,073
15,510
Mitigated
16,664
13,026
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
254
42
0
100
6,543
2,384
0
1,131
5,412
5,152
0
W
3,783
1,712
0
1,237
7,266
5,027
682
817
6,449
0
44,426
L
Ravana
3,741
1,011
0
1,411
7,148
2,549
0
3,121
3,862
0
26,829
L
Danzaburou
McPollooo11
Danzaburou
3,215
1,575
0
427
2,873
771
0
358
2,515
0
31,673
W
Apollo
5,835
2,976
0
5,053
8,527
2,633
856
363
8,164
0
54,886
W
6,673
851
0
895
6,048
2,049
287
2,184
3,864
35,612
0
W
2,648
547
150
294
5,138
2,533
0
351
4,787
17,041
0
L
5,575
1,548
0
500
7,614
8,631
746
237
7,377
6,014
36,178
W
Fenrir
Trimqee
Fenrir
3,461
814
0
5,397
8,578
3,268
0
1,247
7,331
0
51,262
L
Merlin
odylon1
Merlin
3,657
305
0
305
7,895
2,329
0
3,827
3,586
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
31,554
420
Minions Killed
258
0
Camps Cleared
0
1,198,687
Distance Traveled
1,145,482
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,184
399
12
1
0
243,864
0
W
Set
7,228
556
89
7
0
216,242
3
L
Ravana
6,768
521
48
4
0
232,126
0
L
Danzaburou
6,375
490
60
5
0
220,903
3
W
Apollo
7,914
609
99
8
0
203,779
2
W
Raijin
8,384
645
84
6
0
238,335
0
W
Ymir
6,987
537
39
3
0
264,862
2
L
Osiris
7,612
586
98
8
0
270,636
1
W
Fenrir
7,637
587
109
8
0
275,469
4
L
Merlin
5,615
432
40
3
0
177,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role