Player Matchup

Jing Wei
Jing Wei
Gold I
JoaquinCarp15
Jing Wei
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
LaDrogiNocheEnHd
Mercury
Gold I
Level 129
God Stats
23W - 8L
1,845 SR
Queue Stats
92W - 74L
1,803 MMR
Party 1
Yemoja
Yemoja
Silver I
MirajaneDelRey
Yemoja
Silver I
Level 31
God Stats
2W - 1L
1,781 SR
Queue Stats
5W - 7L
1,627 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MrCheese456
Nu Wa
Gold IV
Level 158
God Stats
2W - 1L
1,738 SR
Queue Stats
57W - 40L
1,729 MMR
Party 1
Chang'e
Chang'e
Silver I
SamirHaz
Chang'e
Silver I
Level 143
God Stats
0W - 4L
1,337 SR
Queue Stats
122W - 134L
1,633 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,640 SR
1,658 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,545 SR
1,649 MMR
Artio
Artio
Gold IV
Bacced
Artio
Gold IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
BuscandoADory
Rama
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond II
GremIin
Ymir
Diamond II
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
306W - 255L
2,278 MMR
Party 2
Kali
Kali
Bronze III
LukeDemon
Kali
Bronze III
Level 128
God Stats
1W - 0L
1,723 SR
Queue Stats
15W - 18L
1,469 MMR
Solo
Anubis
Anubis
Gold III
Wädd
Anubis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JoaquinCarp15
Jing Wei
7
0 / 1 / 0
4,199
600
988
2,320
415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
4,267
610
2,362
5,143
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,642
520
671
1,622
467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 1 / 1
4,198
600
2,302
3,478
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
SamirHaz
Chang'e
7
1 / 2 / 0
4,136
591
2,445
3,643
1,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouJanusSetApolloTsukuyomi

VS

Bans
NemesisSun WukongPersephoneGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bacced
Artio
8
2 / 1 / 1
4,762
680
3,045
5,197
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 1
4,837
691
1,715
2,847
753
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
GremIin
Ymir
7
1 / 1 / 2
4,703
672
767
4,482
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
8
1 / 0 / 0
4,717
674
1,214
5,846
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Wädd
Anubis
9
1 / 0 / 0
4,847
692
3,228
2,746
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
Bacced
Artio
2
1
1
2.5
W
2
0
1
2.5
W
Ymir
GremIin
Ymir
1
1
2
2
L
Jing Wei
JoaquinCarp15
Jing Wei
0
1
0
0
L
0
2
0
0
W
Kali
1
0
0
1
L
0
1
0
0
L
0
1
1
0.5
L
Chang'e
SamirHaz
Chang'e
1
2
0
0.5
W
Anubis
Wädd
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,768
Damage
9,969
16,206
Taken
21,118
4,441
Mitigated
7,294
3,817
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bacced
Artio
3,045
1,138
72
1,995
5,197
1,954
840
1,989
3,178
20,919
0
W
1,715
1,499
0
2,102
2,847
753
0
579
2,238
0
24,400
W
Ymir
GremIin
Ymir
767
284
0
1,840
4,482
1,956
0
416
4,036
9,213
0
L
Jing Wei
JoaquinCarp15
Jing Wei
988
618
0
651
2,320
415
0
282
2,038
0
18,305
L
2,362
1,245
0
500
5,143
1,274
0
2,395
2,692
0
24,541
W
Kali
1,214
456
0
3,476
5,846
1,683
0
1,447
4,307
0
17,442
L
671
88
256
412
1,622
467
0
503
1,117
4,987
0
L
2,302
338
0
569
3,478
724
0
1,443
1,789
18,706
0
L
Chang'e
SamirHaz
Chang'e
2,445
525
47
1,382
3,643
1,561
0
2,113
1,530
14,394
0
W
Anubis
Wädd
Anubis
3,228
389
0
995
2,746
948
370
709
1,941
25,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,442
Gold Earned
23,866
183
Minions Killed
215
0
Camps Cleared
0
683,659
Distance Traveled
724,352
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,762
680
43
6
0
148,439
0
W
Rama
4,837
691
57
8
0
129,884
0
W
Ymir
4,703
672
15
2
0
135,746
1
L
Jing Wei
4,199
600
48
7
0
125,763
2
L
Mercury
4,267
610
56
8
0
181,886
2
W
Kali
4,717
674
47
7
0
161,312
4
L
Yemoja
3,642
520
12
2
0
151,862
3
L
Nu Wa
4,198
600
42
6
0
141,160
1
L
Chang'e
4,136
591
25
4
0
82,988
0
W
Anubis
4,847
692
53
8
0
148,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role