Player Matchup

Heimdallr
Heimdallr
Cha0sXshoTz
Heimdallr
Level 8
God Stats
25W - 30L
1,275 SR
Queue Stats
60W - 64L
1,254 Elo+
Party 1
Bellona
Bellona
ReverseXshoTz
Bellona
Level 26
God Stats
28W - 21L
1,521 SR
Queue Stats
70W - 70L
1,464 Elo+
Party 1
Olorun
Olorun
Ryan960925
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
SnigglesOSG
Ares
Level 27
God Stats
0W - 4L
1,186 SR
Queue Stats
74W - 78L
1,434 Elo+
Solo
Set
Set
UlteriorQuill15
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,397 Elo+
Solo
Team Averages
Level 16
1,396 SR
1,410 Elo+

VS

Team Averages
Level 24
1,572 SR
1,539 Elo+
Izanami
Izanami
KamisHeart
Izanami
Level 20
God Stats
10W - 6L
1,707 SR
Queue Stats
82W - 71L
1,631 Elo+
Solo
Merlin
Merlin
LongBobcat30456
Merlin
Level 29
God Stats
9W - 9L
1,472 SR
Queue Stats
448W - 408L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Luna_Muerta77
Amaterasu
Level 28
God Stats
15W - 17L
1,681 SR
Queue Stats
347W - 401L
1,480 Elo+
Solo
Osiris
Osiris
ShadowZero7X
Osiris
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 72L
1,500 Elo+
Solo
Loki
Loki
UnbentJupiter41
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cha0sXshoTz
Heimdallr
15
1 / 9 / 2
9,780
445
8,209
15,303
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
19
6 / 3 / 0
12,737
579
8,536
13,080
13,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Ryan960925
Olorun
10
0 / 13 / 0
7,375
335
1,692
14,521
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 8 / 1
9,144
416
5,303
18,917
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 7 / 0
8,835
402
3,094
14,729
5,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KamisHeart
Izanami
20
14 / 1 / 7
14,662
666
23,229
16,885
7,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 1 / 3
13,267
603
16,737
10,303
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Luna_Muerta77
Amaterasu
20
7 / 1 / 4
13,101
596
6,914
13,295
12,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
18
6 / 2 / 9
11,640
529
7,081
10,341
5,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 3 / 0
10,523
478
520
13,308
4,716
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
7
Kills
40
40
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cha0sXshoTz
Heimdallr
1
9
2
0.22
W
Izanami
KamisHeart
Izanami
14
1
7
17.5
W
12
1
3
13.5
W
Amaterasu
Luna_Muerta77
Amaterasu
7
1
4
9
L
Bellona
6
3
0
2
L
Olorun
Ryan960925
Olorun
0
13
0
0
W
Osiris
6
2
9
5.25
L
0
8
1
0.06
L
0
7
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,834
Damage
54,481
76,550
Taken
64,132
45,691
Mitigated
34,499
6,464
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cha0sXshoTz
Heimdallr
8,209
5,684
0
2,610
15,303
6,221
1,306
0
15,303
0
49,915
W
Izanami
KamisHeart
Izanami
23,229
16,605
0
10,053
16,885
7,315
4,277
1,818
15,067
0
154,843
W
16,737
662
0
2,141
10,303
4,429
1,229
2,287
8,016
80,140
0
W
Amaterasu
Luna_Muerta77
Amaterasu
6,914
3,125
20
2,256
13,295
12,483
1,676
144
13,151
0
85,566
L
Bellona
8,536
1,845
0
506
13,080
13,808
4,702
4,214
8,762
0
76,552
L
Olorun
Ryan960925
Olorun
1,692
604
0
1,023
14,521
4,963
291
7,317
6,632
14,712
0
W
Osiris
7,081
3,863
195
395
10,341
5,556
119
3,299
7,042
0
25,183
L
5,303
286
0
2,273
18,917
14,717
119
2,135
16,664
30,740
0
L
3,094
1,891
0
52
14,729
5,982
0
2,197
12,452
0
58,114
W
520
140
0
1,879
13,308
4,716
272
0
13,308
0
58,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
63,193
422
Minions Killed
638
0
Camps Cleared
0
1,758,028
Distance Traveled
2,187,228
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,780
445
95
4
0
367,548
0
W
Izanami
14,662
666
224
10
0
432,865
4
W
Merlin
13,267
603
139
6
0
419,987
2
W
Amaterasu
13,101
596
137
6
0
483,274
0
L
Bellona
12,737
579
169
8
0
394,880
0
L
Olorun
7,375
335
25
1
0
290,890
0
W
Osiris
11,640
529
45
2
0
447,863
1
L
Ares
9,144
416
47
2
0
381,143
2
L
Set
8,835
402
86
4
0
323,567
0
W
Loki
10,523
478
93
4
0
403,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role