Player Matchup

Artemis
Artemis
MiniD___21_
Artemis
Level 49
God Stats
4W - 8L
1,469 SR
Queue Stats
26W - 28L
1,422 Elo+
Party 4
Poseidon
Poseidon
Necroshadows
Poseidon
Level 86
God Stats
14W - 18L
1,540 SR
Queue Stats
26W - 30L
1,403 Elo+
Party 4
Hercules
Hercules
NinjaSky_20
Hercules
Level 65
God Stats
0W - 4L
1,033 SR
Queue Stats
35W - 43L
1,430 Elo+
Party 2
Loki
Loki
Surrender024
Loki
Level 83
God Stats
4W - 7L
1,471 SR
Queue Stats
60W - 72L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
TrustTheNugget
Jormungandr
Level 83
God Stats
14W - 17L
1,539 SR
Queue Stats
26W - 28L
1,422 Elo+
Party 4
Team Averages
Level 73
1,410 SR
1,410 Elo+

VS

Team Averages
Level 73
1,495 SR
1,440 Elo+
Cthulhu
Cthulhu
AnneFrankGushy
Cthulhu
Level 87
God Stats
2W - 4L
1,357 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Izanami
Izanami
FrAnKdUke89
Izanami
Level 84
God Stats
8W - 9L
1,588 SR
Queue Stats
985W - 1,051L
1,412 Elo+
Solo
Poseidon
Poseidon
Frogman1002
Poseidon
Level 29
God Stats
24W - 26L
1,522 SR
Queue Stats
124W - 151L
1,398 Elo+
Party 3
Hercules
Hercules
JoeMomma4795
Hercules
Level 146
God Stats
128W - 137L
1,511 SR
Queue Stats
157W - 188L
1,450 Elo+
Party 3
Hel
Hel
Suede Faux
Hel
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MiniD___21_
Artemis
15
1 / 7 / 4
9,487
632
8,455
12,343
5,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Necroshadows
Poseidon
17
5 / 6 / 3
10,941
729
11,982
12,056
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
NinjaSky_20
Hercules
14
0 / 7 / 4
8,488
566
4,955
18,307
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 6 / 2
10,753
717
10,160
15,899
7,727
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TrustTheNugget
Jormungandr
16
1 / 4 / 5
9,183
612
8,541
13,508
13,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
12,509
834
15,369
12,805
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
FrAnKdUke89
Izanami
18
3 / 4 / 9
11,175
745
9,285
10,901
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Frogman1002
Poseidon
19
7 / 5 / 15
13,143
876
12,733
9,400
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JoeMomma4795
Hercules
19
7 / 0 / 11
12,502
833
12,793
20,011
26,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 1 / 14
11,866
791
12,114
11,956
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
86
11
Kills
30
30
Deaths
11
18
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
W
Izanami
FrAnKdUke89
Izanami
3
4
9
1.88
W
Poseidon
Frogman1002
Poseidon
7
5
15
2.9
W
Hercules
JoeMomma4795
Hercules
7
0
11
12.5
L
Artemis
MiniD___21_
Artemis
1
7
4
0.43
L
Poseidon
Necroshadows
Poseidon
5
6
3
1.08
L
Hercules
NinjaSky_20
Hercules
0
7
4
0.29
W
5
1
14
12
L
4
6
2
0.83
L
Jormungandr
TrustTheNugget
Jormungandr
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,093
Damage
62,294
72,113
Taken
65,073
40,613
Mitigated
49,960
7,929
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,369
1,212
138
1,413
12,805
8,293
552
5,532
7,253
54,581
0
W
Izanami
FrAnKdUke89
Izanami
9,285
5,225
0
1,509
10,901
6,076
1,202
3,209
7,670
0
39,450
W
Poseidon
Frogman1002
Poseidon
12,733
1,535
0
380
9,400
3,688
1,280
3,499
5,901
36,170
0
W
Hercules
JoeMomma4795
Hercules
12,793
3,453
0
5,664
20,011
26,672
718
5,198
14,613
1,605
29,144
L
Artemis
MiniD___21_
Artemis
8,455
2,837
0
380
12,343
5,262
0
8,643
3,395
0
26,732
L
Poseidon
Necroshadows
Poseidon
11,982
918
0
472
12,056
4,126
1
5,870
5,879
39,961
0
L
Hercules
NinjaSky_20
Hercules
4,955
635
0
2,908
18,307
10,142
573
11,036
6,747
0
18,707
W
12,114
224
6,783
7,495
11,956
5,231
648
3,481
8,400
47,590
0
L
10,160
2,455
0
250
15,899
7,727
0
5,949
9,634
0
42,325
L
Jormungandr
TrustTheNugget
Jormungandr
8,541
1,295
1,459
2,460
13,508
13,356
0
7,798
5,275
30,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,852
Gold Earned
61,195
304
Minions Killed
369
8
Camps Cleared
8
1,184,190
Distance Traveled
1,400,623
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,509
834
102
7
1
284,304
0
W
Izanami
11,175
745
70
5
2
252,272
1
W
Poseidon
13,143
876
56
4
2
260,663
0
W
Hercules
12,502
833
45
3
1
303,006
1
L
Artemis
9,487
632
57
4
2
214,293
0
L
Poseidon
10,941
729
68
5
3
252,854
1
L
Hercules
8,488
566
45
3
0
199,545
0
W
Hel
11,866
791
96
6
2
300,378
0
L
Loki
10,753
717
83
6
2
259,115
1
L
Jormungandr
9,183
612
51
3
1
258,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role