Player Matchup

Eset
Eset
Ewalk2133
Eset
Level 150
God Stats
14W - 8L
1,595 SR
Queue Stats
299W - 250L
1,483 Elo+
Party 1
Merlin
Merlin
Flippin07
Merlin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 122L
1,554 Elo+
Party 1
Discordia
Discordia
MMistheFREAKYBOI
Discordia
Level 124
God Stats
9W - 6L
1,655 SR
Queue Stats
232W - 228L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
Tishawn13
Guan Yu
Level 148
God Stats
10W - 5L
1,500 SR
Queue Stats
524W - 532L
1,579 Elo+
Solo
Set
Set
oodler1988
Set
Level 147
God Stats
11W - 5L
1,674 SR
Queue Stats
941W - 959L
1,476 Elo+
Solo
Team Averages
Level 144
1,585 SR
1,507 Elo+

VS

Team Averages
Level 111
1,500 SR
1,495 Elo+
Vamana
Vamana
Keaiza
Vamana
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,616 Elo+
Party 2
Merlin
Merlin
SilverPortals
Merlin
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 76L
1,626 Elo+
Party 2
Pele
Pele
TITOSRT4
Pele
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 2
Yemoja
Yemoja
Zero_Hours98
Yemoja
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,557 Elo+
Party 2
Osiris
Osiris
pricanboy7
Osiris
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
12 / 5 / 13
13,593
850
19,525
16,114
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Flippin07
Merlin
19
6 / 5 / 21
12,208
763
16,403
13,627
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
20
8 / 2 / 19
14,107
882
25,280
11,445
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Tishawn13
Guan Yu
19
4 / 5 / 22
12,006
750
10,277
21,297
22,207
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
8 / 5 / 17
12,514
782
14,775
21,248
11,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Keaiza
Vamana
17
4 / 7 / 11
10,009
626
16,773
20,230
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 9 / 12
11,285
705
21,904
15,940
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
3 / 10 / 6
11,560
723
11,571
17,173
6,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
6 / 5 / 10
11,587
724
6,015
19,848
26,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
pricanboy7
Osiris
15
5 / 7 / 8
9,864
617
7,483
18,439
17,887
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
69
38
Kills
22
22
Deaths
38
92
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Eset
12
5
13
3.7
W
Merlin
Flippin07
Merlin
6
5
21
3.3
L
Vamana
Keaiza
Vamana
4
7
11
1.36
W
Discordia
8
2
19
8.75
L
4
9
12
1.11
L
Pele
3
10
6
0.6
W
Guan Yu
Tishawn13
Guan Yu
4
5
22
3
L
Yemoja
6
5
10
2.2
W
8
5
17
3.3
L
Osiris
pricanboy7
Osiris
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,260
Damage
63,746
83,731
Taken
91,630
49,050
Mitigated
65,395
38,337
Healing
17,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
19,525
269
2,268
2,717
16,114
6,418
437
6,225
9,873
36,493
0
W
Merlin
Flippin07
Merlin
16,403
381
0
1,029
13,627
5,019
588
4,211
9,348
25,228
0
L
Vamana
Keaiza
Vamana
16,773
6,481
1,723
5,263
20,230
9,037
0
12,424
7,050
0
22,568
W
Discordia
25,280
950
3,102
2,475
11,445
4,169
1,123
3,109
8,230
54,045
0
L
21,904
439
221
1,429
15,940
5,884
0
11,368
3,792
49,272
0
L
Pele
11,571
1,254
217
1,513
17,173
6,304
0
11,385
5,101
0
33,872
W
Guan Yu
Tishawn13
Guan Yu
10,277
2,168
10,295
7,166
21,297
22,207
544
5,505
15,762
0
20,848
L
Yemoja
6,015
1,488
3,484
3,032
19,848
26,283
0
12,110
6,512
13,463
0
W
14,775
8,087
3,590
5,695
21,248
11,237
2,852
8,561
12,599
0
26,224
L
Osiris
pricanboy7
Osiris
7,483
2,124
410
463
18,439
17,887
0
9,443
7,967
0
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,428
Gold Earned
54,305
178
Minions Killed
151
0
Camps Cleared
0
1,561,463
Distance Traveled
1,219,254
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,593
850
47
3
0
308,065
0
W
Merlin
12,208
763
30
2
0
302,646
0
L
Vamana
10,009
626
16
1
0
283,624
3
W
Discordia
14,107
882
61
4
0
330,552
4
L
Merlin
11,285
705
53
3
0
218,287
3
L
Pele
11,560
723
56
4
0
231,693
0
W
Guan Yu
12,006
750
20
1
0
298,330
0
L
Yemoja
11,587
724
15
1
0
255,229
0
W
Set
12,514
782
20
1
0
321,870
0
L
Osiris
9,864
617
11
1
0
230,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role