Player Matchup

Hou Yi
Hou Yi
Emkku
Hou Yi
Level 14
God Stats
1W - 2L
1,740 SR
Queue Stats
8W - 14L
1,399 Elo+
Party 1
Anubis
Anubis
Harbimi
Anubis
Level 22
God Stats
10W - 6L
1,708 SR
Queue Stats
39W - 33L
1,559 Elo+
Solo
Jing Wei
Jing Wei
Mjaiiv
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,399 Elo+
Party 1
Kali
Kali
libertariansnake
Kali
Level 20
God Stats
25W - 28L
1,618 SR
Queue Stats
233W - 232L
1,567 Elo+
Solo
Ymir
Ymir
zxcv1383
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 121L
1,580 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,501 Elo+

VS

Team Averages
Level 21
1,541 SR
1,499 Elo+
Scylla
Scylla
Adrilouu
Scylla
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,269 Elo+
Solo
Bakasura
Bakasura
OnlyDG
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 45L
1,723 Elo+
Solo
Medusa
Medusa
bolychev
Medusa
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 111L
1,521 Elo+
Solo
Ravana
Ravana
bottlebot
Ravana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 66L
1,643 Elo+
Solo
Skadi
Skadi
icguveyisi
Skadi
Level 26
God Stats
4W - 2L
1,707 SR
Queue Stats
23W - 27L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Emkku
Hou Yi
9
0 / 5 / 2
5,183
370
3,341
8,803
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Harbimi
Anubis
13
6 / 6 / 0
7,772
555
7,220
8,516
2,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Mjaiiv
Jing Wei
9
0 / 6 / 0
5,393
385
1,653
9,111
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 4 / 2
6,478
463
6,963
10,539
4,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
10
2 / 3 / 3
6,091
435
2,181
9,257
6,301
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adrilouu
Scylla
13
3 / 3 / 6
7,866
562
4,932
4,967
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
OnlyDG
Bakasura
17
10 / 0 / 2
9,391
671
11,317
9,695
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
bolychev
Medusa
13
6 / 2 / 0
7,858
561
7,169
9,863
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
bottlebot
Ravana
15
5 / 0 / 1
8,770
626
7,388
6,012
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
10
0 / 4 / 7
6,057
433
3,510
7,463
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
24
24
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adrilouu
Scylla
3
3
6
2
L
Hou Yi
Emkku
Hou Yi
0
5
2
0.2
L
Anubis
Harbimi
Anubis
6
6
0
1
L
Jing Wei
Mjaiiv
Jing Wei
0
6
0
0
W
Bakasura
OnlyDG
Bakasura
10
0
2
11
W
Medusa
bolychev
Medusa
6
2
0
3
W
Ravana
bottlebot
Ravana
5
0
1
5.5
W
Skadi
0
4
7
0.88
L
1
4
2
0.5
L
Ymir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
34,316
46,226
Taken
38,000
17,851
Mitigated
15,190
8,939
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adrilouu
Scylla
4,932
227
0
919
4,967
1,232
626
3,240
1,727
38,406
0
L
Hou Yi
Emkku
Hou Yi
3,341
2,024
0
2,050
8,803
1,808
0
458
7,965
0
17,752
L
Anubis
Harbimi
Anubis
7,220
381
0
2,034
8,516
2,509
553
2,608
4,818
39,375
0
L
Jing Wei
Mjaiiv
Jing Wei
1,653
964
0
1,566
9,111
2,440
0
520
8,097
0
19,985
W
Bakasura
OnlyDG
Bakasura
11,317
8,640
0
4,401
9,695
4,989
0
834
8,861
0
71,444
W
Medusa
bolychev
Medusa
7,169
4,052
0
5,103
9,863
3,036
892
2,728
7,135
0
48,982
W
Ravana
bottlebot
Ravana
7,388
3,065
0
3,324
6,012
3,933
696
0
6,012
0
58,684
W
Skadi
3,510
1,600
0
1,160
7,463
2,000
0
2,599
4,864
0
22,612
L
6,963
5,102
0
1,221
10,539
4,793
0
430
9,640
0
41,858
L
Ymir
2,181
689
165
1,903
9,257
6,301
0
504
8,293
15,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
39,942
233
Minions Killed
452
0
Camps Cleared
0
1,180,389
Distance Traveled
1,294,285
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,866
562
73
5
0
247,625
2
L
Hou Yi
5,183
370
24
2
0
223,830
0
L
Anubis
7,772
555
76
5
0
206,619
0
L
Jing Wei
5,393
385
42
3
0
258,648
0
W
Bakasura
9,391
671
132
9
0
328,517
4
W
Medusa
7,858
561
89
6
0
216,851
0
W
Ravana
8,770
626
129
9
0
275,947
0
W
Skadi
6,057
433
29
2
0
225,345
0
L
Kali
6,478
463
69
5
0
254,919
2
L
Ymir
6,091
435
22
2
0
236,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role