Player Matchup

Zeus
Zeus
Drazel Feen
Zeus
Level 16
God Stats
0W - 3L
1,381 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Mercury
Mercury
Kirooe
Mercury
Level 29
God Stats
3W - 6L
1,706 SR
Queue Stats
43W - 43L
1,595 Elo+
Solo
Danzaburou
Danzaburou
RaginAL3999
Danzaburou
Level 27
God Stats
2W - 1L
1,856 SR
Queue Stats
73W - 76L
1,516 Elo+
Solo
Hel
Hel
Tekiso
Hel
Level 22
God Stats
25W - 29L
1,884 SR
Queue Stats
171W - 226L
1,795 Elo+
Party 1
Chaac
Chaac
need Iove
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,795 Elo+
Party 1
Team Averages
Level 24
1,665 SR
1,582 Elo+

VS

Team Averages
Level 23
1,448 SR
1,515 Elo+
Kukulkan
Kukulkan
Stigmat1989
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,576 Elo+
Solo
Hercules
Hercules
ViciousNova
Hercules
Level 17
God Stats
15W - 20L
1,361 SR
Queue Stats
44W - 50L
1,499 Elo+
Solo
Jormungandr
Jormungandr
XxrosodashxX69
Jormungandr
Level 29
God Stats
2W - 0L
1,384 SR
Queue Stats
17W - 23L
1,389 Elo+
Solo
Pele
Pele
xHaVoCx 007
Pele
Level 31
God Stats
1W - 1L
1,320 SR
Queue Stats
56W - 67L
1,445 Elo+
Solo
Apollo
Apollo
zeus_the_creeper
Apollo
Level 29
God Stats
15W - 8L
1,677 SR
Queue Stats
97W - 72L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 9 / 9
12,084
483
16,679
16,515
5,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Kirooe
Mercury
16
2 / 7 / 16
11,026
441
9,815
22,350
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
RaginAL3999
Danzaburou
20
10 / 5 / 6
14,617
585
22,413
21,250
9,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Tekiso
Hel
14
2 / 11 / 11
9,272
371
8,244
23,570
9,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
need Iove
Chaac
13
3 / 14 / 6
9,174
367
12,498
28,156
24,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Stigmat1989
Kukulkan
18
6 / 7 / 11
12,926
517
15,337
13,678
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
ViciousNova
Hercules
18
10 / 2 / 10
13,888
556
14,367
25,511
24,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
XxrosodashxX69
Jormungandr
15
2 / 8 / 20
12,297
492
9,263
22,064
31,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
6 / 10 / 13
12,724
509
19,024
22,810
9,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
22 / 1 / 9
18,632
745
30,493
31,188
13,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
109
27
Kills
46
46
Deaths
28
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
10
9
9
1.61
L
Mercury
Kirooe
Mercury
2
7
16
1.43
L
Danzaburou
RaginAL3999
Danzaburou
10
5
6
2.6
W
Kukulkan
Stigmat1989
Kukulkan
6
7
11
1.64
L
Hel
Tekiso
Hel
2
11
11
0.68
W
Hercules
ViciousNova
Hercules
10
2
10
7.5
W
Jormungandr
XxrosodashxX69
Jormungandr
2
8
20
1.5
L
Chaac
need Iove
Chaac
3
14
6
0.43
W
6
10
13
1.25
W
22
1
9
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,649
Damage
88,484
111,841
Taken
115,251
57,555
Mitigated
84,629
41,787
Healing
46,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,679
2,435
0
1,902
16,515
5,848
208
2,463
14,002
54,458
0
L
Mercury
Kirooe
Mercury
9,815
3,588
0
5,684
22,350
8,331
0
3,892
18,333
0
67,877
L
Danzaburou
RaginAL3999
Danzaburou
22,413
11,619
0
10,473
21,250
9,641
746
3,073
18,127
0
114,122
W
Kukulkan
Stigmat1989
Kukulkan
15,337
564
0
1,330
13,678
5,721
1,640
3,771
9,832
73,206
0
L
Hel
Tekiso
Hel
8,244
653
9,012
8,569
23,570
9,014
136
5,448
17,922
30,149
0
W
Hercules
ViciousNova
Hercules
14,367
5,131
0
12,087
25,511
24,862
3,760
3,960
21,351
647
58,887
W
Jormungandr
XxrosodashxX69
Jormungandr
9,263
1,364
0
895
22,064
31,165
473
6,176
15,734
27,302
0
L
Chaac
need Iove
Chaac
12,498
2,931
0
6,147
28,156
24,721
489
10,345
17,511
0
30,534
W
19,024
6,874
1,160
7,266
22,810
9,024
1,056
5,035
17,675
0
54,657
W
30,493
22,222
0
23,587
31,188
13,857
12,138
6,377
24,636
0
190,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
70,467
436
Minions Killed
563
0
Camps Cleared
0
2,215,261
Distance Traveled
2,234,305
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,084
483
87
3
0
435,276
1
L
Mercury
11,026
441
108
4
0
483,150
1
L
Danzaburou
14,617
585
162
6
0
420,990
3
W
Kukulkan
12,926
517
129
5
0
435,225
0
L
Hel
9,272
371
45
2
0
446,093
0
W
Hercules
13,888
556
119
5
0
484,491
2
W
Jormungandr
12,297
492
27
1
0
396,147
0
L
Chaac
9,174
367
34
1
0
429,752
0
W
Pele
12,724
509
63
3
0
447,593
2
W
Apollo
18,632
745
225
9
0
470,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role