Player Matchup

Chernobog
Chernobog
DACOOPATROOPA
Chernobog
Level 17
God Stats
3W - 4L
1,642 SR
Queue Stats
14W - 20L
1,477 Elo+
Party 1
Guan Yu
Guan Yu
Gabryelin
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,216 Elo+
Party 2
Scylla
Scylla
KingKoala980
Scylla
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
310W - 273L
1,385 Elo+
Party 1
Nemesis
Nemesis
Lockstrike
Nemesis
Level 15
God Stats
7W - 8L
1,306 SR
Queue Stats
69W - 69L
1,540 Elo+
Solo
Geb
Geb
TheHollister
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 41
1,490 SR
1,424 Elo+

VS

Team Averages
Level 12
1,620 SR
1,622 Elo+
He Bo
He Bo
Aunseen
He Bo
Level 18
God Stats
8W - 2L
1,791 SR
Queue Stats
76W - 64L
1,432 Elo+
Solo
Neith
Neith
NeverQuiteSane
Neith
Level 17
God Stats
4W - 3L
1,580 SR
Queue Stats
30W - 25L
1,618 Elo+
Solo
Bellona
Bellona
Surplus00
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,699 Elo+
Solo
Thanatos
Thanatos
WhyCantIReload
Thanatos
Level 18
God Stats
1W - 0L
1,728 SR
Queue Stats
2W - 0L
1,863 Elo+
Solo
Ganesha
Ganesha
seagoatTTV
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DACOOPATROOPA
Chernobog
12
0 / 4 / 6
7,346
459
3,653
7,700
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Gabryelin
Guan Yu
11
2 / 7 / 2
6,600
413
3,542
11,018
4,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
14
3 / 3 / 2
8,383
524
5,984
7,140
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Lockstrike
Nemesis
15
7 / 1 / 5
9,204
575
8,178
10,709
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 3 / 6
7,350
459
5,341
11,536
5,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aunseen
He Bo
13
2 / 4 / 2
8,323
520
4,917
7,821
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 2
9,329
583
9,105
8,774
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Surplus00
Bellona
13
4 / 4 / 2
8,283
518
7,867
8,003
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
15
8 / 3 / 3
9,350
584
6,385
13,652
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
seagoatTTV
Ganesha
11
0 / 4 / 9
7,483
468
5,428
12,493
5,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
15
Kills
18
18
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
Aunseen
He Bo
2
4
2
0.75
L
Chernobog
DACOOPATROOPA
Chernobog
0
4
6
0.75
L
Guan Yu
Gabryelin
Guan Yu
2
7
2
0.43
L
Scylla
3
3
2
1.33
L
Nemesis
Lockstrike
Nemesis
7
1
5
9.5
W
4
0
2
5
W
Bellona
Surplus00
Bellona
4
4
2
1.25
L
3
3
6
2
W
Thanatos
8
3
3
3.17
W
Ganesha
seagoatTTV
Ganesha
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,698
Damage
33,702
48,103
Taken
50,743
19,432
Mitigated
21,711
10,650
Healing
22,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Aunseen
He Bo
4,917
0
0
1,201
7,821
2,327
0
2,044
5,667
47,002
0
L
Chernobog
DACOOPATROOPA
Chernobog
3,653
2,192
0
250
7,700
3,662
0
859
6,841
0
45,736
L
Guan Yu
Gabryelin
Guan Yu
3,542
1,088
85
2,344
11,018
4,584
0
2,155
8,438
0
18,393
L
Scylla
5,984
882
0
1,190
7,140
1,945
0
2,026
5,114
46,928
0
L
Nemesis
Lockstrike
Nemesis
8,178
3,628
0
5,209
10,709
3,383
0
2,700
7,984
0
49,650
W
9,105
4,699
0
5,458
8,774
2,928
3,076
1,659
7,075
0
65,629
W
Bellona
Surplus00
Bellona
7,867
3,074
0
1,318
8,003
5,948
750
816
7,187
0
34,206
L
5,341
1,202
0
1,572
11,536
5,858
0
2,605
8,831
18,278
0
W
Thanatos
6,385
2,144
0
12,457
13,652
5,225
0
2,585
10,977
0
55,193
W
Ganesha
seagoatTTV
Ganesha
5,428
909
0
2,395
12,493
5,283
19
3,779
8,512
16,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
42,768
321
Minions Killed
427
0
Camps Cleared
0
1,469,979
Distance Traveled
1,441,803
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,323
520
98
6
0
299,068
0
L
Chernobog
7,346
459
92
6
0
251,378
0
L
Guan Yu
6,600
413
35
2
0
290,975
0
L
Scylla
8,383
524
95
6
0
275,255
4
L
Nemesis
9,204
575
81
5
0
321,944
2
W
Neith
9,329
583
141
9
0
257,132
2
W
Bellona
8,283
518
77
5
0
277,600
0
L
Geb
7,350
459
18
1
0
330,427
6
W
Thanatos
9,350
584
103
6
0
311,669
5
W
Ganesha
7,483
468
8
1
0
296,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role