Player Matchup

Kali
Kali
BigThiccEnergy
Kali
Level 80
God Stats
2W - 4L
1,460 SR
Queue Stats
20W - 26L
1,590 Elo+
Party 2
Erlang Shen
Erlang Shen
FelipeI
Erlang Shen
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,526 Elo+
Solo
Thanatos
Thanatos
Pandrogynous
Thanatos
Level 75
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,415 Elo+
Party 3
Anubis
Anubis
Sorrycase
Anubis
Level 79
God Stats
17W - 8L
1,591 SR
Queue Stats
48W - 38L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
buria909
Cthulhu
Level 69
God Stats
3W - 7L
1,604 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,499 Elo+

VS

Team Averages
Level 91
1,658 SR
1,430 Elo+
Poseidon
Poseidon
Cuomo11
Poseidon
Level 55
God Stats
42W - 30L
1,649 SR
Queue Stats
213W - 198L
1,432 Elo+
Party 1
Yemoja
Yemoja
DiveLife
Yemoja
Level 73
God Stats
6W - 2L
1,757 SR
Queue Stats
266W - 309L
1,430 Elo+
Solo
Fenrir
Fenrir
Kanox20
Fenrir
Level 106
God Stats
17W - 26L
1,497 SR
Queue Stats
28W - 45L
1,426 Elo+
Solo
Hou Yi
Hou Yi
TheGonzo123
Hou Yi
Level 116
God Stats
8W - 1L
1,810 SR
Queue Stats
223W - 203L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
canajuana
Cu Chulainn
Level 103
God Stats
7W - 2L
1,576 SR
Queue Stats
70W - 90L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
15,163
542
21,057
30,668
22,383
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
FelipeI
Erlang Shen
20
0 / 9 / 4
14,436
516
14,111
35,625
38,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Pandrogynous
Thanatos
15
5 / 7 / 0
11,454
409
8,130
15,192
9,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Sorrycase
Anubis
20
9 / 7 / 1
15,261
545
18,859
21,630
11,985
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
buria909
Cthulhu
19
1 / 5 / 11
12,832
458
18,128
26,350
29,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cuomo11
Poseidon
20
8 / 7 / 10
15,630
558
15,895
15,987
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
DiveLife
Yemoja
18
4 / 6 / 15
13,836
494
11,065
19,662
19,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Kanox20
Fenrir
20
2 / 7 / 24
13,867
495
18,857
31,319
25,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
20
16 / 5 / 6
17,500
625
31,260
22,138
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
canajuana
Cu Chulainn
20
5 / 1 / 10
15,244
544
19,950
28,078
30,423
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
25
Kills
35
35
Deaths
26
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
10
7
7
1.93
W
Poseidon
Cuomo11
Poseidon
8
7
10
1.86
W
Yemoja
DiveLife
Yemoja
4
6
15
1.92
L
Erlang Shen
FelipeI
Erlang Shen
0
9
4
0.22
W
Fenrir
Kanox20
Fenrir
2
7
24
2
L
Thanatos
Pandrogynous
Thanatos
5
7
0
0.71
L
Anubis
Sorrycase
Anubis
9
7
1
1.36
W
Hou Yi
16
5
6
3.8
L
Cthulhu
buria909
Cthulhu
1
5
11
1.3
W
Cu Chulainn
canajuana
Cu Chulainn
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,285
Damage
97,027
129,465
Taken
117,184
111,664
Mitigated
89,288
39,860
Healing
34,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,057
9,410
0
12,850
30,668
22,383
787
7,785
22,735
961
83,267
W
Poseidon
Cuomo11
Poseidon
15,895
1,838
0
2,276
15,987
6,089
1,382
5,388
10,599
104,806
0
W
Yemoja
DiveLife
Yemoja
11,065
3,061
4,914
4,298
19,662
19,723
941
8,319
11,343
39,032
0
L
Erlang Shen
FelipeI
Erlang Shen
14,111
6,912
0
5,894
35,625
38,662
1,039
4,131
31,335
11,146
89,473
W
Fenrir
Kanox20
Fenrir
18,857
5,840
0
6,410
31,319
25,130
1,137
12,085
19,234
0
85,302
L
Thanatos
Pandrogynous
Thanatos
8,130
2,024
0
9,186
15,192
9,012
0
2,877
12,262
0
60,489
L
Anubis
Sorrycase
Anubis
18,859
309
0
8,985
21,630
11,985
1,724
6,475
14,791
117,719
0
W
Hou Yi
31,260
20,541
0
4,601
22,138
7,923
4,495
8,934
13,204
0
107,434
L
Cthulhu
buria909
Cthulhu
18,128
680
788
2,157
26,350
29,622
332
6,839
19,319
52,025
0
W
Cu Chulainn
canajuana
Cu Chulainn
19,950
4,616
0
12,275
28,078
30,423
2,217
4,355
23,723
9,291
115,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,146
Gold Earned
76,077
616
Minions Killed
685
0
Camps Cleared
0
2,270,334
Distance Traveled
2,490,337
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
15,163
542
122
4
0
509,296
4
W
Poseidon
15,630
558
180
6
0
539,336
2
W
Yemoja
13,836
494
51
2
0
480,082
3
L
Erlang Shen
14,436
516
172
6
0
465,597
4
W
Fenrir
13,867
495
102
4
0
520,364
0
L
Thanatos
11,454
409
93
3
0
366,379
1
L
Anubis
15,261
545
167
6
0
414,987
2
W
Hou Yi
17,500
625
163
6
0
477,701
2
L
Cthulhu
12,832
458
62
2
0
514,075
3
W
Cu Chulainn
15,244
544
189
7
0
472,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role