Player Matchup

Cabrakan
Cabrakan
Gold IV
NM Weezy
Cabrakan
Gold IV
Level 88
God Stats
72W - 45L
1,628 SR
Queue Stats
136W - 127L
1,541 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Nahuelito32
The Morrigan
Bronze III
Level 121
God Stats
1W - 0L
1,687 SR
Queue Stats
52W - 37L
1,545 MMR
Party 1
Chaac
Chaac
Bronze III
xRover02
Chaac
Bronze III
Level 85
God Stats
2W - 0L
1,821 SR
Queue Stats
4W - 3L
1,545 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,712 SR
1,544 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,430 SR
1,586 MMR
Fenrir
Fenrir
Bronze III
Andrew1217
Fenrir
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,516 MMR
Solo
Bacchus
Bacchus
Gold II
ImSmokingaBong
Bacchus
Gold II
Level 128
God Stats
4W - 7L
1,504 SR
Queue Stats
23W - 22L
1,564 MMR
Party 2
Scylla
Scylla
Gold III
War In Peace
Scylla
Gold III
Level 147
God Stats
7W - 5L
1,285 SR
Queue Stats
84W - 35L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NM Weezy
Cabrakan
20
3 / 5 / 7
18,858
650
19,138
24,755
41,017
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

The Morrigan
Nahuelito32
The Morrigan
20
6 / 2 / 6
17,971
620
16,256
12,539
5,992
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
xRover02
Chaac
20
5 / 3 / 8
17,657
609
22,512
31,256
38,839
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditeCthulhuSun WukongDanzaburouKhepri

VS

Bans
TsukuyomiTyrHeimdallrHerculesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andrew1217
Fenrir
20
3 / 8 / 5
16,743
577
9,262
28,048
15,532
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 3 / 5
17,421
601
14,664
26,351
41,915
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
20
3 / 3 / 6
16,571
571
29,138
15,940
5,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
14
Kills
10
10
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Andrew1217
Fenrir
3
8
5
0.69
L
4
3
5
2.17
W
Cabrakan
NM Weezy
Cabrakan
3
5
7
1.3
W
The Morrigan
Nahuelito32
The Morrigan
6
2
6
4.5
L
Scylla
3
3
6
2
W
Chaac
xRover02
Chaac
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,906
Damage
53,064
68,550
Taken
70,339
85,848
Mitigated
63,306
24,898
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Andrew1217
Fenrir
9,262
1,599
0
5,883
28,048
15,532
820
12,497
14,602
0
81,037
L
14,664
775
0
4,870
26,351
41,915
0
14,252
10,860
68,972
0
W
Cabrakan
NM Weezy
Cabrakan
19,138
2,952
1,322
2,766
24,755
41,017
343
14,698
9,640
66,576
0
W
The Morrigan
Nahuelito32
The Morrigan
16,256
1,465
1,040
1,978
12,539
5,992
1,083
8,891
3,519
106,222
12,108
L
Scylla
29,138
803
0
968
15,940
5,859
966
5,666
9,529
144,915
0
W
Chaac
xRover02
Chaac
22,512
2,679
0
17,792
31,256
38,839
1,221
19,253
11,425
0
99,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
50,735
319
Minions Killed
317
0
Camps Cleared
0
1,608,657
Distance Traveled
1,591,030
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,743
577
107
4
0
516,322
2
L
Bacchus
17,421
601
62
2
0
532,679
5
W
Cabrakan
18,858
650
65
2
0
505,079
1
W
The Morrigan
17,971
620
148
5
0
540,450
5
L
Scylla
16,571
571
148
5
0
542,029
10
W
Chaac
17,657
609
106
4
0
563,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role