Player Matchup

Merlin
Merlin
Danonidont
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 1
Xbalanque
Xbalanque
Helyn
Xbalanque
Level 18
God Stats
1W - 1L
1,655 SR
Queue Stats
30W - 32L
1,456 Elo+
Solo
Fenrir
Fenrir
Kamchal
Fenrir
Level 6
God Stats
0W - 2L
1,140 SR
Queue Stats
2W - 2L
1,213 Elo+
Party 1
Athena
Athena
Magibarf
Athena
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 10L
1,124 Elo+
Party 1
King Arthur
King Arthur
SovietMutt
King Arthur
Level 18
God Stats
9W - 7L
1,483 SR
Queue Stats
17W - 20L
1,340 Elo+
Party 1
Team Averages
Level 12
1,456 SR
1,269 Elo+

VS

Team Averages
Level 44
1,494 SR
1,534 Elo+
Ra
Ra
AJoe21
Ra
Level 29
God Stats
1W - 1L
1,265 SR
Queue Stats
22W - 14L
1,637 Elo+
Party 2
Cernunnos
Cernunnos
Ligori
Cernunnos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,672 Elo+
Party 3
Mulan
Mulan
NoGoN
Mulan
Level 36
God Stats
12W - 13L
1,377 SR
Queue Stats
24W - 28L
1,433 Elo+
Party 2
Ares
Ares
kinekane
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,365 Elo+
Party 2
Susano
Susano
ni9htwalker15
Susano
Level 124
God Stats
11W - 4L
1,830 SR
Queue Stats
63W - 55L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Danonidont
Merlin
8
0 / 4 / 0
4,585
459
1,213
4,182
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
Helyn
Xbalanque
7
0 / 4 / 0
4,349
435
3,151
4,669
1,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Kamchal
Fenrir
7
0 / 3 / 0
4,772
477
2,018
7,284
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Athena
Magibarf
Athena
7
1 / 2 / 0
5,159
516
1,161
6,377
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SovietMutt
King Arthur
8
0 / 3 / 0
4,806
481
3,556
8,402
3,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 0 / 1
6,559
656
2,075
2,097
655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Ligori
Cernunnos
9
2 / 0 / 6
5,460
546
5,022
3,759
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
NoGoN
Mulan
11
1 / 0 / 2
6,074
607
3,951
4,800
2,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
8
0 / 0 / 7
5,402
540
2,133
5,421
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
9 / 1 / 4
7,052
705
6,240
6,425
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
16
16
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ra
4
0
1
4.5
L
Merlin
Danonidont
Merlin
0
4
0
0
L
Xbalanque
Helyn
Xbalanque
0
4
0
0
L
Fenrir
Kamchal
Fenrir
0
3
0
0
W
Cernunnos
Ligori
Cernunnos
2
0
6
5
L
Athena
Magibarf
Athena
1
2
0
0.5
W
Mulan
NoGoN
Mulan
1
0
2
2
L
King Arthur
SovietMutt
King Arthur
0
3
0
0
W
Ares
0
0
7
3.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,099
Damage
19,421
30,914
Taken
22,502
10,392
Mitigated
9,673
6,753
Healing
9,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
2,075
260
431
786
2,097
655
216
310
1,787
31,213
0
L
Merlin
Danonidont
Merlin
1,213
283
0
350
4,182
1,027
0
924
3,127
16,764
0
L
Xbalanque
Helyn
Xbalanque
3,151
780
0
630
4,669
1,219
0
282
4,387
0
24,672
L
Fenrir
Kamchal
Fenrir
2,018
896
0
2,501
7,284
2,225
0
415
6,869
0
24,867
W
Cernunnos
Ligori
Cernunnos
5,022
2,132
0
1,600
3,759
1,232
720
805
2,954
0
24,183
L
Athena
Magibarf
Athena
1,161
692
0
1,548
6,377
2,677
0
1,180
5,197
5,603
0
W
Mulan
NoGoN
Mulan
3,951
509
0
1,872
4,800
2,426
0
0
4,800
0
26,173
L
King Arthur
SovietMutt
King Arthur
3,556
243
0
1,724
8,402
3,244
66
1,155
6,829
0
19,021
W
Ares
2,133
41
0
1,331
5,421
3,216
388
851
4,570
12,791
0
W
6,240
2,102
0
3,109
6,425
2,144
0
408
6,017
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
30,547
179
Minions Killed
309
0
Camps Cleared
0
885,869
Distance Traveled
1,023,858
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,559
656
74
7
0
204,018
1
L
Merlin
4,585
459
29
3
0
157,559
1
L
Xbalanque
4,349
435
45
5
0
165,239
2
L
Fenrir
4,772
477
52
5
0
180,953
2
W
Cernunnos
5,460
546
52
5
0
184,877
0
L
Athena
5,159
516
12
1
0
188,172
0
W
Mulan
6,074
607
75
8
0
204,470
0
L
King Arthur
4,806
481
41
4
0
193,946
1
W
Ares
5,402
540
28
3
0
210,018
0
W
Susano
7,052
705
80
8
0
220,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role