Player Matchup

Erlang Shen
Erlang Shen
GoatYami
Erlang Shen
Level 29
God Stats
4W - 3L
1,571 SR
Queue Stats
20W - 23L
1,498 Elo+
Solo
Scylla
Scylla
ThePredator_1188
Scylla
Level 26
God Stats
3W - 1L
1,523 SR
Queue Stats
67W - 49L
1,425 Elo+
Party 2
Agni
Agni
TrueDragon_HD98
Agni
Level 27
God Stats
11W - 5L
1,298 SR
Queue Stats
31W - 22L
1,609 Elo+
Solo
Neith
Neith
XLARDO805X
Neith
Level 16
God Stats
66W - 59L
1,448 SR
Queue Stats
186W - 234L
1,420 Elo+
Party 2
Mulan
Mulan
michaelsuganda
Mulan
Level 14
God Stats
5W - 6L
1,279 SR
Queue Stats
45W - 59L
1,338 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,458 Elo+

VS

Team Averages
Level 7
1,423 SR
1,151 Elo+
Arachne
Arachne
Dylan989
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,163 Elo+
Party 1
Ares
Ares
LT45killerwhale
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,163 Elo+
Party 1
Cerberus
Cerberus
XxANTMANxX14
Cerberus
Level 14
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 7L
1,195 Elo+
Party 1
Hachiman
Hachiman
sonnymigs28
Hachiman
Level 8
God Stats
0W - 2L
1,222 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 1
Ao Kuang
Ao Kuang
řřřřřüüŕŕōńņ
Ao Kuang
Level 4
God Stats
0W - 3L
1,189 SR
Queue Stats
2W - 6L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GoatYami
Erlang Shen
18
13 / 3 / 25
12,075
1,208
21,801
12,665
8,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
6 / 2 / 29
11,248
1,125
15,157
9,662
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
15 / 0 / 25
12,882
1,288
26,163
6,172
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
8 / 2 / 19
10,156
1,016
14,049
5,812
1,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 5 / 27
11,157
1,116
14,386
13,820
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dylan989
Arachne
16
3 / 7 / 6
10,274
1,027
8,568
14,859
12,364
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 9 / 6
9,076
908
2,832
21,405
18,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
XxANTMANxX14
Cerberus
15
3 / 9 / 6
10,004
1,000
17,493
26,726
18,921
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
sonnymigs28
Hachiman
16
0 / 13 / 7
9,111
911
8,785
18,178
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 10 / 2
11,043
1,104
6,124
20,938
8,450
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
39
48
Kills
12
12
Deaths
48
125
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dylan989
Arachne
3
7
6
0.86
W
Erlang Shen
GoatYami
Erlang Shen
13
3
25
8.5
L
0
9
6
0.33
W
6
2
29
10.25
W
15
0
25
27.5
W
Neith
8
2
19
8.75
L
Cerberus
XxANTMANxX14
Cerberus
3
9
6
0.67
W
6
5
27
3.9
L
Hachiman
sonnymigs28
Hachiman
0
13
7
0.27
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,556
Damage
43,802
48,131
Taken
102,106
26,311
Mitigated
65,162
9,629
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dylan989
Arachne
8,568
5,827
0
1,228
14,859
12,364
0
6,360
8,149
0
14,092
W
Erlang Shen
GoatYami
Erlang Shen
21,801
13,861
0
2,559
12,665
8,338
0
7,035
5,630
199
31,478
L
2,832
740
0
980
21,405
18,727
0
8,608
12,522
10,041
0
W
15,157
3,342
0
2,240
9,662
3,555
0
4,241
5,421
24,101
0
W
26,163
4,971
0
1,651
6,172
2,034
0
3,067
3,105
46,058
0
W
Neith
14,049
6,832
0
1,290
5,812
1,994
0
3,366
2,446
0
28,429
L
Cerberus
XxANTMANxX14
Cerberus
17,493
1,970
0
4,204
26,726
18,921
0
13,144
13,332
43,645
0
W
14,386
3,051
0
1,889
13,820
10,390
0
8,740
5,080
200
28,240
L
Hachiman
sonnymigs28
Hachiman
8,785
5,970
0
1,823
18,178
6,700
0
6,030
11,948
0
13,821
L
6,124
1,575
0
2,627
20,938
8,450
0
7,532
13,131
25,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
49,508
167
Minions Killed
128
8
Camps Cleared
3
802,780
Distance Traveled
715,401
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,274
1,027
7
1
1
144,298
0
W
Erlang Shen
12,075
1,208
25
3
3
185,837
0
L
Ares
9,076
908
4
0
0
123,930
1
W
Scylla
11,248
1,125
28
3
1
176,364
0
W
Agni
12,882
1,288
62
6
0
169,983
0
W
Neith
10,156
1,016
21
2
2
129,670
0
L
Cerberus
10,004
1,000
78
8
0
147,692
0
W
Mulan
11,157
1,116
31
3
2
140,926
0
L
Hachiman
9,111
911
7
1
0
147,125
0
L
Ao Kuang
11,043
1,104
32
3
2
152,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role