Player Matchup

Ullr
Ullr
Fake_Zug
Ullr
Level 23
God Stats
2W - 2L
1,257 SR
Queue Stats
437W - 488L
1,362 Elo+
Solo
Loki
Loki
Kattleya_95
Loki
Level 14
God Stats
2W - 3L
1,276 SR
Queue Stats
67W - 96L
1,295 Elo+
Solo
Cerberus
Cerberus
KiHe907
Cerberus
Level 23
God Stats
2W - 1L
1,353 SR
Queue Stats
70W - 91L
1,372 Elo+
Solo
Bellona
Bellona
Stinkende_Eichel
Bellona
Level 21
God Stats
58W - 20L
1,790 SR
Queue Stats
111W - 58L
1,668 Elo+
Solo
Agni
Agni
siropedevainilla
Agni
Level 28
God Stats
4W - 1L
1,612 SR
Queue Stats
235W - 235L
1,546 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,449 Elo+

VS

Team Averages
Level 16
1,451 SR
1,492 Elo+
Ah Puch
Ah Puch
ITsOnlyGame696
Ah Puch
Level 23
God Stats
24W - 21L
1,451 SR
Queue Stats
146W - 144L
1,445 Elo+
Solo
Terra
Terra
Isildur94
Terra
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
3W - 10L
1,232 Elo+
Solo
Loki
Loki
herdemd
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,490 Elo+
Solo
Danzaburou
Danzaburou
mityaor
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
tehopora6000
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
3 / 3 / 1
5,782
526
3,114
5,419
1,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
4,886
444
426
5,908
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
KiHe907
Cerberus
7
1 / 3 / 2
5,238
476
2,901
7,018
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
4 / 1 / 1
7,269
661
6,178
7,321
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
5 / 1 / 1
7,034
639
2,837
4,954
1,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,374
489
3,670
4,953
1,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Isildur94
Terra
9
4 / 0 / 2
6,043
549
3,146
4,279
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
herdemd
Loki
8
1 / 4 / 3
4,968
452
1,826
5,292
1,379
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
mityaor
Danzaburou
8
0 / 6 / 4
4,979
453
4,670
6,637
1,915
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
tehopora6000
Ratatoskr
10
2 / 2 / 1
5,783
526
2,692
5,240
3,160
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
13
Kills
9
10
Deaths
14
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
3
1
1.17
L
2
2
0
1
L
Terra
Isildur94
Terra
4
0
2
5
W
0
2
1
0.25
W
Cerberus
KiHe907
Cerberus
1
3
2
0.67
W
4
1
1
4.5
L
Loki
herdemd
Loki
1
4
3
0.63
L
Danzaburou
mityaor
Danzaburou
0
6
4
0.33
W
5
1
1
5.5
L
Ratatoskr
tehopora6000
Ratatoskr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
16,004
30,620
Taken
26,401
13,950
Mitigated
10,597
8,596
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,114
1,405
0
691
5,419
1,631
804
1,336
4,083
0
19,353
L
3,670
303
0
1,420
4,953
1,365
152
1,310
3,643
25,161
0
L
Terra
Isildur94
Terra
3,146
843
410
1,423
4,279
2,778
0
476
3,803
11,426
0
W
426
173
0
1,922
5,908
1,276
0
888
5,020
0
14,753
W
Cerberus
KiHe907
Cerberus
2,901
408
0
1,131
7,018
3,709
231
1,142
5,876
14,284
0
W
6,178
2,929
0
2,148
7,321
5,841
0
1,127
6,194
0
51,660
L
Loki
herdemd
Loki
1,826
661
0
0
5,292
1,379
0
879
4,413
0
12,246
L
Danzaburou
mityaor
Danzaburou
4,670
2,740
0
657
6,637
1,915
203
2,679
3,958
0
20,317
W
2,837
302
0
2,704
4,954
1,493
156
2,323
2,631
38,283
0
L
Ratatoskr
tehopora6000
Ratatoskr
2,692
1,037
0
1,052
5,240
3,160
72
394
4,846
0
30,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
27,147
321
Minions Killed
196
0
Camps Cleared
0
902,646
Distance Traveled
953,319
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,782
526
40
4
0
162,977
1
L
Ah Puch
5,374
489
36
3
0
192,182
3
L
Terra
6,043
549
20
2
0
228,945
1
W
Loki
4,886
444
35
3
0
181,997
1
W
Cerberus
5,238
476
44
4
0
178,993
1
W
Bellona
7,269
661
111
10
0
197,165
0
L
Loki
4,968
452
27
2
0
204,263
1
L
Danzaburou
4,979
453
46
4
0
149,246
2
W
Agni
7,034
639
91
8
0
181,514
3
L
Ratatoskr
5,783
526
67
6
0
178,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role