Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Faded Rem
Izanami
Level 149
God Stats
11W - 0L
2,086 SR
Queue Stats
1,011W - 444L
1,740 Elo+
Party 1
Vulcan
Vulcan
MedievalTimes
Vulcan
Level 38
God Stats
4W - 1L
1,686 SR
Queue Stats
11W - 5L
1,771 Elo+
Solo
Team Averages
Level 115
1,757 SR
1,670 Elo+

VS

Team Averages
Level 134
1,488 SR
1,657 Elo+
Ao Kuang
Ao Kuang
LionsMane465
Ao Kuang
Level 127
God Stats
2W - 3L
1,624 SR
Queue Stats
87W - 89L
1,552 Elo+
Party 2
Hachiman
Hachiman
Tigerspaw10119
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 114L
1,589 Elo+
Party 2
Erlang Shen
Erlang Shen
sizgod
Erlang Shen
Level 148
God Stats
3W - 4L
1,339 SR
Queue Stats
318W - 152L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 11
9,452
859
4,549
7,496
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Faded Rem
Izanami
13
8 / 0 / 6
9,471
861
9,137
6,676
4,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 11
8,928
812
7,349
3,716
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LionsMane465
Ao Kuang
9
1 / 7 / 0
6,945
631
2,447
8,423
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
9
0 / 5 / 0
6,451
586
3,440
9,938
2,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
sizgod
Erlang Shen
10
0 / 3 / 1
6,839
622
4,695
9,470
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
11
8.5
W
Izanami
Faded Rem
Izanami
8
0
6
11
L
Ao Kuang
LionsMane465
Ao Kuang
1
7
0
0.14
W
4
1
11
9.5
L
Hachiman
0
5
0
0
L
Erlang Shen
sizgod
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,035
Damage
10,582
17,888
Taken
27,831
13,160
Mitigated
12,223
10,014
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,549
1,096
3,746
4,834
7,496
7,359
424
277
7,219
15,669
0
W
Izanami
Faded Rem
Izanami
9,137
6,090
0
750
6,676
4,428
2,429
1,417
5,259
0
49,283
L
Ao Kuang
LionsMane465
Ao Kuang
2,447
463
0
335
8,423
3,363
0
3,136
5,165
17,092
1,294
W
7,349
1,823
0
684
3,716
1,373
618
699
3,017
34,648
0
L
Hachiman
3,440
1,611
0
569
9,938
2,920
0
4,240
5,486
0
21,595
L
Erlang Shen
sizgod
Erlang Shen
4,695
943
0
2,879
9,470
5,940
0
3,993
5,255
0
26,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
20,235
164
Minions Killed
106
0
Camps Cleared
0
628,327
Distance Traveled
530,554
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,452
859
11
1
0
197,198
0
W
Izanami
9,471
861
86
8
0
194,076
2
L
Ao Kuang
6,945
631
33
3
0
184,782
0
W
Vulcan
8,928
812
67
6
0
237,053
5
L
Hachiman
6,451
586
40
4
0
176,093
2
L
Erlang Shen
6,839
622
33
3
0
169,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role