Player Matchup

Hercules
Hercules
Electrul
Hercules
Level 104
God Stats
6W - 3L
1,456 SR
Queue Stats
42W - 29L
1,668 Elo+
Solo
Nu Wa
Nu Wa
MonkyDGoDlY
Nu Wa
Level 88
God Stats
3W - 11L
1,210 SR
Queue Stats
222W - 249L
1,554 Elo+
Party 1
Set
Set
TenguTh3ory
Set
Level 116
God Stats
8W - 18L
1,313 SR
Queue Stats
311W - 337L
1,523 Elo+
Party 1
Team Averages
Level 103
1,326 SR
1,582 Elo+

VS

Team Averages
Level 109
1,594 SR
1,510 Elo+
The Morrigan
The Morrigan
Clay Virtue
The Morrigan
Level 128
God Stats
0W - 1L
1,746 SR
Queue Stats
22W - 19L
1,598 Elo+
Party 2
Arachne
Arachne
DBL GEE
Arachne
Level 70
God Stats
27W - 28L
1,537 SR
Queue Stats
175W - 217L
1,433 Elo+
Party 2
Ganesha
Ganesha
JRJoynt8
Ganesha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Electrul
Hercules
19
7 / 1 / 10
15,443
735
14,110
16,974
17,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
1 / 8 / 10
12,474
594
12,231
12,988
5,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 5 / 5
15,575
742
13,923
17,459
15,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Clay Virtue
The Morrigan
20
11 / 9 / 2
15,032
716
18,316
16,527
6,896
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
DBL GEE
Arachne
18
3 / 3 / 8
13,694
652
15,240
19,090
12,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
JRJoynt8
Ganesha
10
0 / 5 / 3
11,225
535
2,602
15,336
10,699

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
14
14
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Clay Virtue
The Morrigan
11
9
2
1.33
L
Arachne
DBL GEE
Arachne
3
3
8
2.33
W
Hercules
Electrul
Hercules
7
1
10
12
L
Ganesha
JRJoynt8
Ganesha
0
5
3
0.3
W
1
8
10
0.75
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
36,158
47,421
Taken
50,953
37,953
Mitigated
29,938
6,860
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Clay Virtue
The Morrigan
18,316
4,306
0
1,877
16,527
6,896
0
3,725
12,486
83,372
4,850
L
Arachne
DBL GEE
Arachne
15,240
9,045
0
3,622
19,090
12,343
36
3,666
15,040
0
71,513
W
Hercules
Electrul
Hercules
14,110
3,099
0
3,015
16,974
17,544
645
4,959
11,751
0
54,744
L
Ganesha
JRJoynt8
Ganesha
2,602
175
0
1,288
15,336
10,699
83
4,200
10,686
16,742
0
W
12,231
2,279
0
220
12,988
5,098
1,223
7,977
4,725
64,327
0
W
13,923
5,073
0
3,625
17,459
15,311
1,206
4,785
12,384
631
88,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
39,951
270
Minions Killed
226
0
Camps Cleared
0
1,145,661
Distance Traveled
1,017,091
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
15,032
716
111
5
0
319,691
2
L
Arachne
13,694
652
113
5
0
466,218
0
W
Hercules
15,443
735
86
4
0
453,315
2
L
Ganesha
11,225
535
2
0
0
231,182
2
W
Nu Wa
12,474
594
82
4
0
323,006
1
W
Set
15,575
742
102
5
0
369,340
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role