Player Matchup

Raijin
Raijin
Gold IV
ChocyMelk
Raijin
Gold IV
Level 82
God Stats
4W - 5L
1,566 SR
Queue Stats
174W - 193L
1,516 MMR
Solo
Cupid
Cupid
Gold II
IGypsyDangerI
Cupid
Gold II
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
569W - 560L
1,530 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
PrinceJMC
Ratatoskr
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Silver III
moist34
King Arthur
Silver III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,502 MMR
Solo
Khepri
Khepri
Bronze III
theConsolePleb
Khepri
Bronze III
Level 43
God Stats
2W - 3L
1,672 SR
Queue Stats
11W - 17L
1,511 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 81
1,548 SR
1,512 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,441 SR
1,514 MMR
Agni
Agni
Gold II
Ammón
Agni
Gold II
Level 160
God Stats
10W - 8L
1,695 SR
Queue Stats
181W - 183L
1,525 MMR
Solo
Bellona
Bellona
Bronze III
Boweevil
Bellona
Bronze III
Level 61
God Stats
1W - 2L
1,276 SR
Queue Stats
5W - 10L
1,508 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Curdawgg
Danzaburou
Gold IV
Level 148
God Stats
30W - 28L
1,448 SR
Queue Stats
370W - 367L
1,534 MMR
Solo
Yemoja
Yemoja
Bronze III
Kissies
Yemoja
Bronze III
Level 128
God Stats
1W - 1L
1,287 SR
Queue Stats
7W - 9L
1,500 MMR
Party 2
Bastet
Bastet
Bronze III
SPOOKESVILLE
Bastet
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChocyMelk
Raijin
20
3 / 9 / 4
13,771
492
19,510
19,986
9,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 4 / 2
14,324
512
20,868
17,893
7,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
PrinceJMC
Ratatoskr
20
3 / 8 / 5
13,693
489
15,207
25,419
12,161
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
moist34
King Arthur
20
3 / 7 / 5
13,932
498
20,501
33,861
40,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 8 / 5
12,300
439
8,736
23,806
24,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Cu ChulainnSetTsukuyomiPersephoneJanus

VS

Bans
Nu WaErlang ShenThanatosYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ammón
Agni
19
5 / 2 / 8
13,845
494
15,475
15,781
7,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Boweevil
Bellona
20
7 / 2 / 10
14,249
509
22,638
29,099
40,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Curdawgg
Danzaburou
20
4 / 3 / 8
16,390
585
29,048
28,563
15,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Kissies
Yemoja
20
6 / 1 / 11
13,992
500
8,833
17,263
26,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
20
14 / 4 / 9
16,207
579
20,173
28,123
22,005
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
82
12
Kills
36
36
Deaths
12
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Agni
Ammón
Agni
5
2
8
4.5
L
Bellona
Boweevil
Bellona
7
2
10
6
W
Raijin
ChocyMelk
Raijin
3
9
4
0.56
L
Danzaburou
Curdawgg
Danzaburou
4
3
8
2.67
W
2
4
2
0.75
L
Yemoja
Kissies
Yemoja
6
1
11
11.5
W
Ratatoskr
PrinceJMC
Ratatoskr
3
8
5
0.69
L
Bastet
14
4
9
4.63
W
King Arthur
moist34
King Arthur
3
7
5
0.79
W
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,822
Damage
96,167
120,965
Taken
118,829
94,382
Mitigated
112,661
27,860
Healing
49,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Ammón
Agni
15,475
1,265
60
5,902
15,781
7,400
1,009
5,543
10,000
100,819
0
L
Bellona
Boweevil
Bellona
22,638
4,687
0
5,373
29,099
40,961
198
5,723
22,950
0
84,041
W
Raijin
ChocyMelk
Raijin
19,510
929
0
2,219
19,986
9,165
1,322
6,524
12,985
108,614
0
L
Danzaburou
Curdawgg
Danzaburou
29,048
21,093
0
17,671
28,563
15,384
5,067
4,861
23,536
0
176,402
W
20,868
12,582
1,986
7,312
17,893
7,585
5,873
1,460
16,331
0
128,371
L
Yemoja
Kissies
Yemoja
8,833
1,464
6,913
4,211
17,263
26,911
377
5,465
11,562
41,151
0
W
Ratatoskr
PrinceJMC
Ratatoskr
15,207
3,725
0
7,040
25,419
12,161
893
5,000
20,109
0
107,241
L
Bastet
20,173
5,968
0
9,661
28,123
22,005
708
5,977
21,878
0
118,638
W
King Arthur
moist34
King Arthur
20,501
2,408
0
5,824
33,861
40,897
363
3,453
30,346
399
93,029
W
8,736
500
0
3,479
23,806
24,574
72
8,240
15,364
33,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,020
Gold Earned
74,683
767
Minions Killed
806
0
Camps Cleared
0
2,604,517
Distance Traveled
2,493,883
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,845
494
190
7
0
386,222
7
L
Bellona
14,249
509
142
5
0
525,857
0
W
Raijin
13,771
492
196
7
0
434,815
5
L
Danzaburou
16,390
585
246
9
0
482,188
12
W
Cupid
14,324
512
195
7
0
528,763
2
L
Yemoja
13,992
500
48
2
0
540,862
14
W
Ratatoskr
13,693
489
163
6
0
589,099
3
L
Bastet
16,207
579
180
6
0
558,754
8
W
King Arthur
13,932
498
173
6
0
520,574
10
W
Khepri
12,300
439
40
1
0
531,266
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role