Player Matchup

Janus
Janus
BabyMongoloid
Janus
Level 59
God Stats
1W - 2L
1,345 SR
Queue Stats
47W - 46L
1,543 Elo+
Party 1
Odin
Odin
Br1ggsss
Odin
Level 85
God Stats
5W - 6L
1,414 SR
Queue Stats
484W - 472L
1,553 Elo+
Party 4
Hercules
Hercules
Draermore
Hercules
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
OneWiseWookie
Cupid
Level 65
God Stats
21W - 20L
1,321 SR
Queue Stats
293W - 258L
1,474 Elo+
Party 1
Agni
Agni
SpaceRangerStew
Agni
Level 41
God Stats
7W - 9L
1,403 SR
Queue Stats
173W - 173L
1,523 Elo+
Solo
Team Averages
Level 79
1,397 SR
1,519 Elo+

VS

Team Averages
Level 113
1,526 SR
1,552 Elo+
Anubis
Anubis
IAmDogYes
Anubis
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 7L
1,638 Elo+
Party 3
Chronos
Chronos
Revankhist
Chronos
Level 129
God Stats
4W - 4L
1,578 SR
Queue Stats
61W - 71L
1,532 Elo+
Party 2
Medusa
Medusa
SobekBlack
Medusa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,536 Elo+
Party 3
Amaterasu
Amaterasu
XavierZeus
Amaterasu
Level 101
God Stats
52W - 61L
1,552 SR
Queue Stats
222W - 249L
1,539 Elo+
Solo
Nemesis
Nemesis
straticus
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,935
473
7,378
13,192
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
4 / 4 / 4
10,466
498
7,566
14,247
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Draermore
Hercules
19
8 / 1 / 1
12,128
578
20,031
23,755
16,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 2 / 1
10,072
480
1,124
10,305
3,307
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 3
9,119
434
8,806
14,414
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IAmDogYes
Anubis
17
7 / 4 / 3
10,871
518
10,517
11,605
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Revankhist
Chronos
19
5 / 3 / 3
11,741
559
12,759
15,944
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
SobekBlack
Medusa
17
3 / 2 / 0
10,486
499
7,304
9,544
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
XavierZeus
Amaterasu
14
1 / 6 / 5
8,844
421
4,060
13,812
9,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
straticus
Nemesis
17
4 / 2 / 8
11,260
536
12,308
14,402
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
17
Kills
20
20
Deaths
17
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Odin
4
4
4
1.5
L
Hercules
Draermore
Hercules
8
1
1
8.5
W
Anubis
IAmDogYes
Anubis
7
4
3
2.13
L
1
2
1
0.75
W
Chronos
Revankhist
Chronos
5
3
3
2.17
W
Medusa
SobekBlack
Medusa
3
2
0
1.5
L
2
5
3
0.7
W
Amaterasu
XavierZeus
Amaterasu
1
6
5
0.58
W
Nemesis
straticus
Nemesis
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,905
Damage
46,948
75,913
Taken
65,307
34,630
Mitigated
38,953
28,062
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,378
183
0
1,522
13,192
3,383
28
5,496
7,671
62,732
0
L
Odin
7,566
2,077
0
3,600
14,247
5,701
0
3,278
10,869
0
62,888
L
Hercules
Draermore
Hercules
20,031
6,360
0
12,440
23,755
16,950
147
10,031
13,099
16,264
71,756
W
Anubis
IAmDogYes
Anubis
10,517
428
0
4,883
11,605
5,058
605
5,772
5,591
56,491
0
L
1,124
511
126
5,605
10,305
3,307
938
0
10,305
0
70,537
W
Chronos
Revankhist
Chronos
12,759
4,405
0
7,535
15,944
13,092
2,261
3,358
12,544
64,439
0
W
Medusa
SobekBlack
Medusa
7,304
2,926
0
4,057
9,544
3,809
1,348
3,185
6,359
0
73,638
L
8,806
1,149
0
4,769
14,414
5,289
631
3,671
10,693
53,606
0
W
Amaterasu
XavierZeus
Amaterasu
4,060
708
0
2,477
13,812
9,567
0
3,597
10,212
0
41,894
W
Nemesis
straticus
Nemesis
12,308
5,249
0
7,007
14,402
7,427
461
3,104
11,226
0
77,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
53,202
630
Minions Killed
537
0
Camps Cleared
0
1,902,380
Distance Traveled
2,142,545
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,935
473
117
6
0
343,198
0
L
Odin
10,466
498
111
5
0
422,321
5
L
Hercules
12,128
578
179
9
0
389,923
0
W
Anubis
10,871
518
108
5
0
387,675
4
L
Cupid
10,072
480
143
7
0
396,509
1
W
Chronos
11,741
559
119
6
0
418,122
1
W
Medusa
10,486
499
129
6
0
421,589
3
L
Agni
9,119
434
80
4
0
350,429
1
W
Amaterasu
8,844
421
61
3
0
455,283
2
W
Nemesis
11,260
536
120
6
0
459,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role