Player Matchup

Cthulhu
Cthulhu
N4TIVE__B4TMAN
Cthulhu
Level 83
God Stats
7W - 13L
1,500 SR
Queue Stats
705W - 651L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Rosie_Tosie612
Nu Wa
Level 49
God Stats
49W - 49L
1,577 SR
Queue Stats
494W - 526L
1,408 Elo+
Party 1
Heimdallr
Heimdallr
Tian_Leon194
Heimdallr
Level 106
God Stats
6W - 3L
1,964 SR
Queue Stats
243W - 229L
1,465 Elo+
Party 4
Loki
Loki
berrellezaa
Loki
Level 88
God Stats
2W - 3L
1,557 SR
Queue Stats
228W - 199L
1,604 Elo+
Solo
Hun Batz
Hun Batz
julianjulio1999
Hun Batz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 139L
1,447 Elo+
Party 4
Team Averages
Level 86
1,620 SR
1,471 Elo+

VS

Team Averages
Level 72
1,506 SR
1,425 Elo+
Medusa
Medusa
Douuma
Medusa
Level 84
God Stats
2W - 5L
1,223 SR
Queue Stats
91W - 98L
1,441 Elo+
Party 3
Mercury
Mercury
Tyjo021
Mercury
Level 67
God Stats
4W - 1L
1,843 SR
Queue Stats
419W - 399L
1,542 Elo+
Party 2
Sol
Sol
WillDrak
Sol
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 251L
1,409 Elo+
Party 3
Horus
Horus
kris_Nx
Horus
Level 64
God Stats
8W - 3L
1,601 SR
Queue Stats
30W - 28L
1,459 Elo+
Party 2
King Arthur
King Arthur
zauzer97
King Arthur
Level 8
God Stats
4W - 5L
1,365 SR
Queue Stats
5W - 10L
1,272 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,150
515
2,977
7,062
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 2
5,668
567
2,620
6,144
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Tian_Leon194
Heimdallr
10
2 / 2 / 1
5,675
568
5,577
6,527
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 1
6,738
674
5,136
5,501
1,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
9
2 / 4 / 1
5,588
559
2,377
7,093
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Douuma
Medusa
9
4 / 1 / 3
5,728
573
5,849
5,671
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Tyjo021
Mercury
9
1 / 1 / 6
5,377
538
3,070
4,374
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
9 / 2 / 2
7,069
707
8,159
7,805
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
kris_Nx
Horus
7
0 / 1 / 3
4,580
458
1,877
4,796
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
zauzer97
King Arthur
10
1 / 2 / 0
5,456
546
1,943
7,477
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Douuma
Medusa
4
1
3
5.5
L
0
3
1
0.17
L
1
5
2
0.4
L
Heimdallr
Tian_Leon194
Heimdallr
2
2
1
1.25
W
Mercury
Tyjo021
Mercury
1
1
6
4
W
9
2
2
5
L
2
1
1
2.5
L
Hun Batz
2
4
1
0.63
W
Horus
kris_Nx
Horus
0
1
3
1.5
W
King Arthur
zauzer97
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,687
Damage
20,898
32,327
Taken
30,123
11,461
Mitigated
12,979
7,562
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Douuma
Medusa
5,849
3,081
0
3,144
5,671
1,550
348
1,055
4,536
0
24,532
L
2,977
282
99
1,057
7,062
3,453
0
1,482
5,580
15,647
0
L
2,620
714
0
928
6,144
2,098
306
4,017
2,127
19,376
0
L
Heimdallr
Tian_Leon194
Heimdallr
5,577
2,857
0
2,356
6,527
1,956
0
381
6,146
0
29,115
W
Mercury
Tyjo021
Mercury
3,070
1,644
0
250
4,374
2,187
0
906
3,352
0
20,932
W
8,159
2,182
0
4,964
7,805
2,222
1,311
2,318
5,355
35,763
0
L
5,136
1,390
0
660
5,501
1,698
0
162
5,099
0
33,354
L
Hun Batz
2,377
966
0
2,462
7,093
2,256
246
2,117
4,951
0
21,238
W
Horus
kris_Nx
Horus
1,877
1,025
67
609
4,796
2,772
174
708
4,051
0
12,963
W
King Arthur
zauzer97
King Arthur
1,943
186
0
2,471
7,477
4,248
0
167
7,232
0
17,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
28,210
236
Minions Killed
222
0
Camps Cleared
0
918,728
Distance Traveled
1,025,218
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,728
573
38
4
0
194,653
3
L
Cthulhu
5,150
515
30
3
0
188,645
2
L
Nu Wa
5,668
567
30
3
0
162,581
3
L
Heimdallr
5,675
568
51
5
0
171,990
3
W
Mercury
5,377
538
47
5
0
256,672
0
W
Sol
7,069
707
68
7
0
175,844
1
L
Loki
6,738
674
70
7
0
188,208
2
L
Hun Batz
5,588
559
55
6
0
207,304
2
W
Horus
4,580
458
28
3
0
202,921
0
W
King Arthur
5,456
546
41
4
0
195,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role