Player Matchup

Hun Batz
Hun Batz
Gold V
Khazror
Hun Batz
Gold V
Level 148
God Stats
0W - 2L
1,246 SR
Queue Stats
68W - 51L
1,550 MMR
Solo
Ganesha
Ganesha
Gold IV
SoftwareXp
Ganesha
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold V
SupremaDpollo
The Morrigan
Gold V
Level 35
God Stats
3W - 3L
1,719 SR
Queue Stats
78W - 58L
1,548 MMR
Solo
Cupid
Cupid
Gold I
Yagüra
Cupid
Gold I
Level 159
God Stats
0W - 6L
1,308 SR
Queue Stats
222W - 228L
1,603 MMR
Solo
Scylla
Scylla
Gold II
xMaTeUsJaQuEsx
Scylla
Gold II
Level 153
God Stats
6W - 8L
1,330 SR
Queue Stats
318W - 321L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,420 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,600 SR
1,581 MMR
Mercury
Mercury
Gold I
LaDrogiNocheEnHd
Mercury
Gold I
Level 129
God Stats
23W - 8L
1,798 SR
Queue Stats
92W - 74L
1,709 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
M4lucxD290
Cu Chulainn
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze III
MirajaneDelRey
Yemoja
Bronze III
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,532 MMR
Solo
Vulcan
Vulcan
Gold IV
MrCheese456
Vulcan
Gold IV
Level 158
God Stats
1W - 0L
1,703 SR
Queue Stats
57W - 40L
1,635 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Toninhoz
Xbalanque
Gold II
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 96L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Khazror
Hun Batz
16
2 / 4 / 2
9,756
488
10,268
15,870
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
SoftwareXp
Ganesha
13
0 / 6 / 5
8,955
448
8,861
15,839
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
SupremaDpollo
The Morrigan
17
2 / 4 / 2
10,381
519
8,559
10,286
8,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Yagüra
Cupid
17
1 / 5 / 2
10,047
502
10,624
17,839
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 5 / 2
9,732
487
8,735
11,749
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetDanzaburouPersephoneApolloJanus

VS

Bans
Nu WaGebRamaCthulhuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 5
13,628
681
9,968
13,388
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
M4lucxD290
Cu Chulainn
18
3 / 1 / 9
12,120
606
9,806
21,404
16,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 1 / 10
9,982
499
3,981
10,023
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
17
5 / 4 / 7
11,385
569
11,454
13,074
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Toninhoz
Xbalanque
19
6 / 2 / 11
12,488
624
18,028
18,616
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
7
Kills
24
24
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Khazror
Hun Batz
2
4
2
0.75
W
10
0
5
12.5
W
Cu Chulainn
M4lucxD290
Cu Chulainn
3
1
9
7.5
W
0
1
10
5
W
Vulcan
5
4
7
2.13
L
Ganesha
SoftwareXp
Ganesha
0
6
5
0.42
L
The Morrigan
SupremaDpollo
The Morrigan
2
4
2
0.75
W
Xbalanque
Toninhoz
Xbalanque
6
2
11
5.75
L
Cupid
Yagüra
Cupid
1
5
2
0.4
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,047
Damage
53,237
71,583
Taken
76,505
41,015
Mitigated
41,283
19,203
Healing
27,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Khazror
Hun Batz
10,268
1,086
0
4,580
15,870
6,979
0
3,791
11,937
0
73,162
W
9,968
6,294
0
1,635
13,388
5,489
0
2,212
11,126
0
134,633
W
Cu Chulainn
M4lucxD290
Cu Chulainn
9,806
1,206
0
6,291
21,404
16,502
1,451
8,467
12,744
0
80,747
W
3,981
569
4,859
3,069
10,023
6,155
170
5,330
4,671
13,800
0
W
Vulcan
11,454
2,526
300
1,592
13,074
5,228
232
5,228
7,609
81,364
0
L
Ganesha
SoftwareXp
Ganesha
8,861
196
0
1,702
15,839
14,121
0
3,877
11,823
29,938
0
L
The Morrigan
SupremaDpollo
The Morrigan
8,559
1,610
0
3,774
10,286
8,205
924
1,806
8,138
66,106
3,979
W
Xbalanque
Toninhoz
Xbalanque
18,028
10,323
0
9,341
18,616
7,909
8,291
4,202
14,329
0
99,243
L
Cupid
Yagüra
Cupid
10,624
5,065
103
6,822
17,839
6,551
2,600
2,188
15,555
0
70,247
L
8,735
338
0
2,222
11,749
5,159
866
3,206
8,375
57,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
59,603
564
Minions Killed
653
0
Camps Cleared
0
1,855,708
Distance Traveled
2,089,909
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,756
488
135
7
0
428,643
5
W
Mercury
13,628
681
186
9
0
530,685
4
W
Cu Chulainn
12,120
606
162
8
0
417,906
4
W
Yemoja
9,982
499
26
1
0
381,974
7
W
Vulcan
11,385
569
127
6
0
405,657
3
L
Ganesha
8,955
448
1
0
0
409,594
8
L
The Morrigan
10,381
519
152
8
0
309,718
4
W
Xbalanque
12,488
624
152
8
0
353,687
4
L
Cupid
10,047
502
143
7
0
346,438
3
L
Scylla
9,732
487
133
7
0
361,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role