Player Matchup

Chaac
Chaac
NoodlezTheeGreat
Chaac
Level 26
God Stats
47W - 29L
1,758 SR
Queue Stats
412W - 335L
1,466 Elo+
Party 1
Discordia
Discordia
jjtheegreat
Discordia
Level 106
God Stats
23W - 16L
1,963 SR
Queue Stats
353W - 337L
1,502 Elo+
Party 1
Skadi
Skadi
xFearTheChaos
Skadi
Level 27
God Stats
39W - 28L
1,963 SR
Queue Stats
331W - 293L
1,487 Elo+
Party 1
Team Averages
Level 53
1,895 SR
1,485 Elo+

VS

Team Averages
Level 16
1,448 SR
1,369 Elo+
Neith
Neith
CaptianChunk98
Neith
Level 12
God Stats
6W - 17L
1,355 SR
Queue Stats
6W - 18L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaucaStani
Cu Chulainn
Level 20
God Stats
1W - 4L
1,297 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 2
Achilles
Achilles
applaudedsummer
Achilles
Level 17
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 9
8,649
786
6,450
9,004
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
jjtheegreat
Discordia
13
10 / 1 / 10
9,711
883
13,597
5,532
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 8
8,082
735
4,783
5,478
2,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,766
615
4,043
8,424
2,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
CaucaStani
Cu Chulainn
8
2 / 7 / 0
7,004
637
3,524
9,454
7,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
8
0 / 8 / 0
6,105
555
3,872
12,293
10,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
20
Kills
2
2
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Cu Chulainn
CaucaStani
Cu Chulainn
2
7
0
0.29
W
7
0
9
11.5
L
Achilles
0
8
0
0
W
Discordia
jjtheegreat
Discordia
10
1
10
15
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,830
Damage
11,439
20,014
Taken
30,171
13,088
Mitigated
21,126
6,697
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,043
1,442
0
840
8,424
2,980
1,257
5,164
2,884
0
22,466
L
Cu Chulainn
CaucaStani
Cu Chulainn
3,524
871
0
0
9,454
7,449
0
2,948
6,157
0
15,429
W
6,450
1,541
0
3,771
9,004
8,682
384
299
8,517
0
23,122
L
Achilles
3,872
918
0
2,031
12,293
10,697
162
4,687
7,016
0
14,737
W
Discordia
jjtheegreat
Discordia
13,597
1,177
0
2,108
5,532
1,626
1,066
20
5,317
33,828
0
W
4,783
2,957
0
818
5,478
2,780
1,040
11
5,216
0
33,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
19,875
131
Minions Killed
84
0
Camps Cleared
0
634,645
Distance Traveled
462,975
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,766
615
42
4
0
154,122
0
L
Cu Chulainn
7,004
637
21
2
0
154,022
1
W
Chaac
8,649
786
34
3
0
228,341
0
L
Achilles
6,105
555
21
2
0
154,831
0
W
Discordia
9,711
883
46
4
0
212,948
0
W
Skadi
8,082
735
51
5
0
193,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role