Player Matchup

Ganesha
Ganesha
Mr Man in Black
Ganesha
Level 105
God Stats
27W - 20L
1,301 SR
Queue Stats
86W - 76L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Steele Sponge
Cu Chulainn
Level 124
God Stats
10W - 4L
1,500 SR
Queue Stats
132W - 124L
1,584 Elo+
Party 2
Discordia
Discordia
TY15G
Discordia
Level 126
God Stats
14W - 8L
1,719 SR
Queue Stats
137W - 147L
1,506 Elo+
Party 2
Set
Set
ThePandax
Set
Level 109
God Stats
2W - 1L
1,695 SR
Queue Stats
23W - 23L
1,597 Elo+
Party 3
Ra
Ra
greydragon12
Ra
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,692 Elo+
Party 3
Team Averages
Level 102
1,543 SR
1,591 Elo+

VS

Team Averages
Level 64
1,570 SR
1,548 Elo+
Merlin
Merlin
Cthulhu216
Merlin
Level 54
God Stats
3W - 4L
1,610 SR
Queue Stats
191W - 164L
1,502 Elo+
Party 1
Achilles
Achilles
Ginja110
Achilles
Level 101
God Stats
5W - 6L
1,500 SR
Queue Stats
243W - 239L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
KingBolt2469
Heimdallr
Level 24
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,607 Elo+
Solo
Apollo
Apollo
ObBobbyJohnson
Apollo
Level 34
God Stats
3W - 3L
1,562 SR
Queue Stats
70W - 33L
1,591 Elo+
Solo
Mulan
Mulan
TheOnlyProHanzo
Mulan
Level 109
God Stats
13W - 8L
1,595 SR
Queue Stats
298W - 283L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 15
8,481
848
4,001
10,647
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
Steele Sponge
Cu Chulainn
13
1 / 3 / 14
7,668
767
6,429
12,095
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
TY15G
Discordia
13
3 / 1 / 9
7,699
770
7,518
5,828
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 3 / 2
11,288
1,129
15,948
10,110
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 11
8,382
838
6,932
5,460
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cthulhu216
Merlin
13
5 / 4 / 5
8,631
863
11,652
8,722
2,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Ginja110
Achilles
14
5 / 3 / 2
8,589
859
8,293
10,007
5,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
KingBolt2469
Heimdallr
11
0 / 8 / 4
6,071
607
4,258
10,915
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 6
7,101
710
3,837
6,978
2,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 7
6,614
661
7,456
11,610
5,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
21
Kills
10
10
Deaths
21
51
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cthulhu216
Merlin
5
4
5
1.88
L
Achilles
Ginja110
Achilles
5
3
2
2
L
Heimdallr
KingBolt2469
Heimdallr
0
8
4
0.25
W
0
2
15
3.75
L
0
1
6
3
W
Cu Chulainn
Steele Sponge
Cu Chulainn
1
3
14
2.67
W
Discordia
TY15G
Discordia
3
1
9
7.5
L
0
5
7
0.7
W
14
3
2
5
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,828
Damage
35,496
44,140
Taken
48,232
30,100
Mitigated
20,581
9,766
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cthulhu216
Merlin
11,652
298
0
1,524
8,722
2,814
0
2,812
5,885
30,648
0
L
Achilles
Ginja110
Achilles
8,293
1,432
0
2,111
10,007
5,693
0
3,428
6,429
0
23,698
L
Heimdallr
KingBolt2469
Heimdallr
4,258
1,871
0
1,154
10,915
3,889
0
3,858
6,880
0
12,727
W
4,001
155
357
1,724
10,647
9,517
643
2,994
7,478
12,856
0
L
3,837
1,244
0
992
6,978
2,482
0
3,891
3,062
0
24,555
W
Cu Chulainn
Steele Sponge
Cu Chulainn
6,429
359
0
443
12,095
9,331
307
3,262
8,683
0
17,616
W
Discordia
TY15G
Discordia
7,518
449
0
719
5,828
2,170
596
2,066
3,712
23,243
0
L
7,456
1,162
0
2,344
11,610
5,703
0
4,976
6,484
0
15,520
W
15,948
5,677
0
1,051
10,110
7,136
85
2,456
7,566
0
38,705
W
6,932
352
3,299
2,173
5,460
1,946
628
1,141
4,269
25,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,518
Gold Earned
37,006
221
Minions Killed
187
8
Camps Cleared
7
1,088,863
Distance Traveled
891,760
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,631
863
50
5
0
164,378
0
L
Achilles
8,589
859
40
4
0
179,055
2
L
Heimdallr
6,071
607
16
2
1
161,844
3
W
Ganesha
8,481
848
4
0
0
203,553
1
L
Apollo
7,101
710
50
5
5
206,459
2
W
Cu Chulainn
7,668
767
26
3
0
249,569
1
W
Discordia
7,699
770
48
5
0
192,702
2
L
Mulan
6,614
661
31
3
1
180,024
4
W
Set
11,288
1,129
79
8
6
225,924
3
W
Ra
8,382
838
64
6
2
217,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role