Player Matchup

Ullr
Ullr
Gold II
Glatto
Ullr
Gold II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,479 MMR
Party 2
Bacchus
Bacchus
Gold I
PERMANGANATO
Bacchus
Gold I
Level 44
God Stats
3W - 1L
1,546 SR
Queue Stats
14W - 6L
1,845 MMR
Party 2
Thoth
Thoth
Platinum V
lSaiverZRl
Thoth
Platinum V
Level 155
God Stats
2W - 5L
1,715 SR
Queue Stats
101W - 67L
1,625 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 115
1,587 SR
1,650 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,768 SR
1,607 MMR
Medusa
Medusa
Silver I
JadenTaylor1
Medusa
Silver I
Level 134
God Stats
4W - 2L
1,973 SR
Queue Stats
13W - 13L
1,624 MMR
Party 1
Bellona
Bellona
Silver I
JayMan15
Bellona
Silver I
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,624 MMR
Party 1
Sol
Sol
Silver II
SilentGiggity
Sol
Silver II
Level 120
God Stats
5W - 3L
1,831 SR
Queue Stats
12W - 13L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Glatto
Ullr
16
3 / 1 / 6
11,707
689
8,660
10,107
3,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
PERMANGANATO
Bacchus
13
2 / 3 / 6
11,630
684
12,698
18,297
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
16
6 / 3 / 3
11,902
700
14,402
10,752
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
PersephoneDanzaburouAphroditeHe BoScylla

VS

Bans
HeimdallrDiscordiaCupidNoxAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 3 / 2
10,953
644
9,909
12,796
4,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
JayMan15
Bellona
13
0 / 4 / 6
9,581
564
7,242
14,316
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 4 / 4
10,448
615
8,420
13,438
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
11
Kills
7
7
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
Glatto
Ullr
3
1
6
6
L
Medusa
5
3
2
2
L
Bellona
JayMan15
Bellona
0
4
6
0.75
W
Bacchus
PERMANGANATO
Bacchus
2
3
6
1.67
L
2
4
4
1
W
Thoth
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,760
Damage
25,571
39,156
Taken
40,550
26,834
Mitigated
16,732
9,661
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Glatto
Ullr
8,660
2,139
0
1,392
10,107
3,960
1,961
1,680
8,279
0
72,058
L
Medusa
9,909
4,325
0
3,808
12,796
4,559
0
7,294
5,064
0
68,287
L
Bellona
JayMan15
Bellona
7,242
1,497
0
1,746
14,316
8,074
0
9,867
4,077
0
18,657
W
Bacchus
PERMANGANATO
Bacchus
12,698
1,072
0
5,960
18,297
19,374
198
2,897
15,127
35,178
0
L
8,420
484
0
3,481
13,438
4,099
0
8,851
4,177
49,170
0
W
Thoth
14,402
277
0
2,309
10,752
3,500
1,048
3,110
7,300
48,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
30,982
209
Minions Killed
207
0
Camps Cleared
0
1,019,053
Distance Traveled
1,021,217
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,707
689
113
7
0
332,608
11
L
Medusa
10,953
644
104
6
0
340,020
4
L
Bellona
9,581
564
20
1
0
359,815
1
W
Bacchus
11,630
684
31
2
0
360,602
4
L
Sol
10,448
615
83
5
0
321,382
2
W
Thoth
11,902
700
65
4
0
325,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role