Player Matchup

Mercury
Mercury
RaymondRuu
Mercury
Level 147
God Stats
8W - 8L
1,534 SR
Queue Stats
213W - 204L
1,544 Elo+
Solo
Hercules
Hercules
edgy_gnome
Hercules
Level 92
God Stats
24W - 17L
1,433 SR
Queue Stats
108W - 87L
1,393 Elo+
Party 2
Scylla
Scylla
yoloswagb0ng420
Scylla
Level 106
God Stats
0W - 5L
1,451 SR
Queue Stats
193W - 174L
1,616 Elo+
Party 2
Team Averages
Level 115
1,472 SR
1,518 Elo+

VS

Team Averages
Level 91
1,372 SR
1,524 Elo+
Agni
Agni
Ezequielalan29
Agni
Level 58
God Stats
1W - 0L
1,501 SR
Queue Stats
4W - 2L
1,485 Elo+
Solo
Ganesha
Ganesha
MR RAMPAGE707
Ganesha
Level 106
God Stats
10W - 7L
1,271 SR
Queue Stats
33W - 31L
1,575 Elo+
Party 1
Kali
Kali
kalifas13
Kali
Level 109
God Stats
15W - 9L
1,345 SR
Queue Stats
34W - 32L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
RaymondRuu
Mercury
9
2 / 6 / 2
9,070
567
4,240
8,231
2,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
edgy_gnome
Hercules
14
2 / 2 / 7
11,222
701
8,062
16,789
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
5 / 3 / 2
10,475
655
14,130
11,793
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
10,276
642
10,454
12,255
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
15
0 / 3 / 11
11,389
712
8,379
17,602
16,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
15
10 / 3 / 0
12,544
784
10,570
14,570
8,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
11
11
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
Ganesha
0
3
11
1.83
L
Mercury
RaymondRuu
Mercury
2
6
2
0.5
L
Hercules
edgy_gnome
Hercules
2
2
7
2.75
W
Kali
10
3
0
3.33
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
29,403
36,813
Taken
44,427
22,162
Mitigated
29,961
10,075
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,454
720
384
3,635
12,255
4,684
732
5,043
6,922
57,869
0
W
Ganesha
8,379
563
1,050
4,793
17,602
16,890
688
4,602
12,660
27,859
0
L
Mercury
RaymondRuu
Mercury
4,240
2,901
0
1,378
8,231
2,197
0
4,485
3,746
0
12,028
L
Hercules
edgy_gnome
Hercules
8,062
1,600
0
7,100
16,789
16,374
0
9,750
7,039
551
20,088
W
Kali
10,570
5,203
0
5,486
14,570
8,387
1,209
3,929
10,449
0
66,614
L
14,130
905
0
1,597
11,793
3,591
0
4,742
7,051
55,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
34,209
132
Minions Killed
180
0
Camps Cleared
0
738,341
Distance Traveled
887,102
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,276
642
97
6
0
282,664
3
W
Ganesha
11,389
712
9
1
0
305,101
5
L
Mercury
9,070
567
26
2
0
167,272
2
L
Hercules
11,222
701
19
1
0
296,688
1
W
Kali
12,544
784
74
5
0
299,337
2
L
Scylla
10,475
655
87
5
0
274,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role