Player Matchup

Ah Puch
Ah Puch
Gold IV
Blade_Bound
Ah Puch
Gold IV
Level 141
God Stats
6W - 7L
1,732 SR
Queue Stats
360W - 360L
1,426 MMR
Solo
Artio
Artio
Gold III
Kasakus
Artio
Gold III
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 197L
1,466 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Kyosame
Sylvanus
Gold V
Level 141
God Stats
13W - 11L
1,659 SR
Queue Stats
252W - 251L
1,374 MMR
Party 1
Izanami
Izanami
Bronze III
M4T14s_1003
Izanami
Bronze III
Level 107
God Stats
5W - 8L
1,786 SR
Queue Stats
215W - 219L
1,424 MMR
Solo
Fenrir
Fenrir
Silver III
SHADOW2F4U
Fenrir
Silver III
Level 136
God Stats
9W - 9L
1,904 SR
Queue Stats
69W - 78L
1,457 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,716 SR
1,429 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,578 SR
1,448 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Quwag
Poseidon
Gold III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,447 MMR
Solo
Arachne
Arachne
Gold V
ReleaseMyCraken
Arachne
Gold V
Level 135
God Stats
6W - 4L
1,521 SR
Queue Stats
402W - 391L
1,423 MMR
Solo
Artemis
Artemis
Silver I
ThaDeceiverr
Artemis
Silver I
Level 64
God Stats
3W - 7L
1,642 SR
Queue Stats
64W - 56L
1,434 MMR
Party 2
Aphrodite
Aphrodite
Silver I
finkypop
Aphrodite
Silver I
Level 69
God Stats
33W - 27L
1,730 SR
Queue Stats
64W - 57L
1,434 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blade_Bound
Ah Puch
20
6 / 6 / 12
15,086
539
36,380
28,017
13,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Kasakus
Artio
20
10 / 6 / 9
15,113
540
20,118
33,477
24,900
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Kyosame
Sylvanus
20
8 / 1 / 19
15,020
536
16,458
41,193
51,121
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
M4T14s_1003
Izanami
20
7 / 4 / 5
15,757
563
21,788
19,085
8,841
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SHADOW2F4U
Fenrir
20
8 / 8 / 8
14,601
521
15,563
30,371
17,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
TsukuyomiNu WaCu ChulainnSetCthulhu

VS

Bans
DanzaburouJanusApolloScyllaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
1 / 12 / 9
12,675
453
13,019
28,912
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Quwag
Poseidon
19
2 / 11 / 11
13,687
489
19,493
22,176
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
6 / 8 / 3
15,650
559
14,421
35,136
14,659
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
ThaDeceiverr
Artemis
20
14 / 3 / 5
18,428
658
54,367
36,264
16,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
finkypop
Aphrodite
20
2 / 6 / 15
13,497
482
13,223
24,965
18,407
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
68
39
Kills
25
25
Deaths
40
53
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
12
9
0.46
L
Ah Puch
Blade_Bound
Ah Puch
6
6
12
2
L
Artio
Kasakus
Artio
10
6
9
2.42
L
Sylvanus
Kyosame
Sylvanus
8
1
19
17.5
L
Izanami
M4T14s_1003
Izanami
7
4
5
2.38
W
Poseidon
Quwag
Poseidon
2
11
11
0.68
W
6
8
3
0.94
L
Fenrir
SHADOW2F4U
Fenrir
8
8
8
1.5
W
Artemis
ThaDeceiverr
Artemis
14
3
5
5.5
W
Aphrodite
finkypop
Aphrodite
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,307
Damage
114,523
152,143
Taken
147,453
115,417
Mitigated
82,753
69,111
Healing
61,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
13,019
628
0
2,587
28,912
24,661
412
16,396
12,516
41,079
0
L
Ah Puch
Blade_Bound
Ah Puch
36,380
40
112
13,640
28,017
13,025
1,014
7,514
20,170
140,325
0
L
Artio
Kasakus
Artio
20,118
2,520
2,091
9,356
33,477
24,900
2,288
11,461
21,860
94,240
0
L
Sylvanus
Kyosame
Sylvanus
16,458
3,178
5,993
21,767
41,193
51,121
1,907
14,304
26,604
36,683
0
L
Izanami
M4T14s_1003
Izanami
21,788
15,864
0
7,065
19,085
8,841
2,312
2,167
16,716
0
146,273
W
Poseidon
Quwag
Poseidon
19,493
3,596
88
2,092
22,176
8,117
2,657
9,989
12,187
87,730
0
W
14,421
8,269
0
15,537
35,136
14,659
788
15,161
19,975
0
135,083
L
Fenrir
SHADOW2F4U
Fenrir
15,563
3,694
0
9,087
30,371
17,530
1,613
9,189
20,898
0
105,059
W
Artemis
ThaDeceiverr
Artemis
54,367
42,144
0
20,530
36,264
16,909
4,124
18,410
17,854
0
182,688
W
Aphrodite
finkypop
Aphrodite
13,223
1,628
9,745
11,384
24,965
18,407
213
13,575
11,390
52,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,577
Gold Earned
73,937
783
Minions Killed
720
0
Camps Cleared
0
2,425,170
Distance Traveled
2,525,561
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,675
453
53
2
0
494,264
2
L
Ah Puch
15,086
539
213
8
0
483,278
3
L
Artio
15,113
540
151
5
0
468,855
3
L
Sylvanus
15,020
536
31
1
0
490,496
4
L
Izanami
15,757
563
240
9
0
472,719
3
W
Poseidon
13,687
489
171
6
0
449,572
8
W
Arachne
15,650
559
179
6
0
558,633
4
L
Fenrir
14,601
521
148
5
0
509,822
6
W
Artemis
18,428
658
232
8
0
503,272
2
W
Aphrodite
13,497
482
85
3
0
519,820
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role