Player Matchup

Ganesha
Ganesha
BTactics
Ganesha
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 66L
1,415 Elo+
Solo
Bellona
Bellona
ElFrijolVolador
Bellona
Level 26
God Stats
33W - 22L
1,679 SR
Queue Stats
60W - 56L
1,586 Elo+
Solo
Amaterasu
Amaterasu
IDoNotEvenTry
Amaterasu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 111L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
Moonxleaf
Nu Wa
Level 22
God Stats
2W - 0L
1,556 SR
Queue Stats
6W - 5L
1,584 Elo+
Solo
Jing Wei
Jing Wei
mattc0pper
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,662 Elo+
Party 1
Team Averages
Level 34
1,547 SR
1,582 Elo+

VS

Team Averages
Level 16
1,477 SR
1,464 Elo+
Tsukuyomi
Tsukuyomi
DBLegendd
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Party 2
Neith
Neith
Tunez_boi
Neith
Level 6
God Stats
1W - 2L
1,713 SR
Queue Stats
22W - 29L
1,659 Elo+
Solo
Fafnir
Fafnir
XaiXaiBal
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,517 Elo+
Solo
Danzaburou
Danzaburou
ianfitzgerald88
Danzaburou
Level 26
God Stats
1W - 4L
1,277 SR
Queue Stats
14W - 14L
1,302 Elo+
Party 2
Nike
Nike
lejeuleon
Nike
Level 17
God Stats
2W - 5L
1,396 SR
Queue Stats
13W - 12L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BTactics
Ganesha
16
2 / 0 / 15
12,213
531
7,149
15,744
16,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
2 / 2 / 4
10,744
467
3,893
11,044
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
IDoNotEvenTry
Amaterasu
19
7 / 3 / 5
12,424
540
14,117
16,699
13,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Moonxleaf
Nu Wa
19
7 / 1 / 7
12,702
552
21,231
6,777
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
mattc0pper
Jing Wei
20
15 / 1 / 1
14,308
622
17,594
20,109
10,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DBLegendd
Tsukuyomi
14
2 / 9 / 1
9,399
409
5,792
16,572
5,112
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Tunez_boi
Neith
15
1 / 7 / 1
9,256
402
4,022
12,793
4,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
XaiXaiBal
Fafnir
13
0 / 7 / 1
8,812
383
2,192
18,980
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ianfitzgerald88
Danzaburou
15
0 / 7 / 1
9,076
395
9,393
15,993
5,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
18
3 / 3 / 3
10,853
472
12,522
21,680
20,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
33
Kills
6
7
Deaths
33
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BTactics
Ganesha
2
0
15
9.5
L
Tsukuyomi
DBLegendd
Tsukuyomi
2
9
1
0.28
W
2
2
4
2
W
Amaterasu
IDoNotEvenTry
Amaterasu
7
3
5
3.17
W
Nu Wa
Moonxleaf
Nu Wa
7
1
7
10.5
L
Neith
Tunez_boi
Neith
1
7
1
0.21
L
Fafnir
XaiXaiBal
Fafnir
0
7
1
0.07
L
Danzaburou
ianfitzgerald88
Danzaburou
0
7
1
0.07
L
Nike
3
3
3
1.5
W
Jing Wei
mattc0pper
Jing Wei
15
1
1
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,984
Damage
33,921
70,373
Taken
86,018
53,515
Mitigated
47,657
23,822
Healing
13,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BTactics
Ganesha
7,149
714
0
5,005
15,744
16,802
630
139
15,555
35,960
0
L
Tsukuyomi
DBLegendd
Tsukuyomi
5,792
1,239
0
2,056
16,572
5,112
995
6,178
10,369
0
47,305
W
3,893
1,757
0
670
11,044
9,615
0
323
10,567
0
79,575
W
Amaterasu
IDoNotEvenTry
Amaterasu
14,117
6,960
0
5,563
16,699
13,823
1,489
643
15,465
0
65,254
W
Nu Wa
Moonxleaf
Nu Wa
21,231
6,264
118
1,370
6,777
2,755
3,269
1,057
5,695
85,183
0
L
Neith
Tunez_boi
Neith
4,022
2,061
0
1,312
12,793
4,137
293
5,571
7,197
0
50,167
L
Fafnir
XaiXaiBal
Fafnir
2,192
545
0
2,174
18,980
12,994
295
8,639
10,263
16,335
0
L
Danzaburou
ianfitzgerald88
Danzaburou
9,393
3,811
0
2,572
15,993
5,361
430
3,468
12,500
0
60,501
L
Nike
12,522
2,204
0
5,358
21,680
20,053
151
4,524
16,703
0
72,171
W
Jing Wei
mattc0pper
Jing Wei
17,594
16,325
0
11,096
20,109
10,520
3,684
30
20,029
0
127,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,391
Gold Earned
47,396
569
Minions Killed
393
0
Camps Cleared
0
2,103,696
Distance Traveled
1,936,378
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,213
531
17
1
0
420,781
3
L
Tsukuyomi
9,399
409
66
3
0
417,732
1
W
Bellona
10,744
467
125
5
0
385,474
5
W
Amaterasu
12,424
540
110
5
0
428,487
0
W
Nu Wa
12,702
552
104
5
0
444,705
0
L
Neith
9,256
402
75
3
0
348,887
2
L
Fafnir
8,812
383
19
1
0
367,368
0
L
Danzaburou
9,076
395
104
5
0
368,722
4
L
Nike
10,853
472
129
6
0
433,669
1
W
Jing Wei
14,308
622
213
9
0
424,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role