Player Matchup

Hera
Hera
Gold II
Cphelps22
Hera
Gold II
Level 99
God Stats
26W - 13L
1,730 SR
Queue Stats
68W - 43L
1,777 MMR
Party 2
Cthulhu
Cthulhu
Gold II
Shrumie2081
Cthulhu
Gold II
Level 104
God Stats
9W - 10L
1,747 SR
Queue Stats
68W - 43L
1,777 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Storm12345t
Ah Muzen Cab
Gold II
Level 124
God Stats
1W - 3L
1,470 SR
Queue Stats
68W - 43L
1,777 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,649 SR
1,777 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,786 SR
1,705 MMR
Cu Chulainn
Cu Chulainn
Platinum I
Why Capp
Cu Chulainn
Platinum I
Level 105
God Stats
10W - 7L
1,731 SR
Queue Stats
12W - 10L
1,813 MMR
Party 1
Aphrodite
Aphrodite
Gold I
XYLO EFX
Aphrodite
Gold I
Level 98
God Stats
22W - 7L
1,877 SR
Queue Stats
92W - 98L
1,577 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
uwillbkill-Qc
Baron Samedi
Gold I
Level 156
God Stats
21W - 13L
1,749 SR
Queue Stats
57W - 55L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 6 / 0
11,231
511
13,490
10,757
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Shrumie2081
Cthulhu
15
0 / 2 / 0
11,490
522
7,816
15,268
20,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Storm12345t
Ah Muzen Cab
15
0 / 3 / 0
11,348
516
13,434
14,735
6,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ScyllaSobekThothGaneshaChaac

VS

Bans
KumbhakarnaSkadiAchillesChironIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Why Capp
Cu Chulainn
18
7 / 0 / 4
13,687
622
16,838
18,297
20,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
XYLO EFX
Aphrodite
17
2 / 0 / 9
12,817
583
4,797
20,462
22,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
uwillbkill-Qc
Baron Samedi
17
2 / 0 / 7
12,910
587
14,839
15,984
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
0
6
0
0
L
Cthulhu
Shrumie2081
Cthulhu
0
2
0
0
L
Ah Muzen Cab
Storm12345t
Ah Muzen Cab
0
3
0
0
W
Cu Chulainn
Why Capp
Cu Chulainn
7
0
4
9
W
Aphrodite
XYLO EFX
Aphrodite
2
0
9
6.5
W
Baron Samedi
uwillbkill-Qc
Baron Samedi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
36,474
40,760
Taken
54,743
31,456
Mitigated
50,912
10,800
Healing
33,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
13,490
3,365
0
1,049
10,757
4,973
0
4,092
6,665
53,107
0
L
Cthulhu
Shrumie2081
Cthulhu
7,816
158
239
3,110
15,268
20,373
0
9,900
5,368
52,385
0
L
Ah Muzen Cab
Storm12345t
Ah Muzen Cab
13,434
4,601
0
6,402
14,735
6,110
0
7,087
7,648
0
73,675
W
Cu Chulainn
Why Capp
Cu Chulainn
16,838
2,683
0
2,267
18,297
20,287
966
6,505
11,523
7,257
55,234
W
Aphrodite
XYLO EFX
Aphrodite
4,797
743
8,325
11,477
20,462
22,914
768
6,773
13,325
46,256
0
W
Baron Samedi
uwillbkill-Qc
Baron Samedi
14,839
217
4,288
7,457
15,984
7,711
671
7,387
8,389
102,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
39,414
272
Minions Killed
289
0
Camps Cleared
0
1,186,223
Distance Traveled
1,267,680
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,231
511
102
5
0
342,997
5
L
Cthulhu
11,490
522
69
3
0
409,364
4
L
Ah Muzen Cab
11,348
516
101
5
0
433,862
6
W
Cu Chulainn
13,687
622
77
4
0
452,252
5
W
Aphrodite
12,817
583
67
3
0
414,344
5
W
Baron Samedi
12,910
587
145
7
0
401,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role