Player Matchup

Bellona
Bellona
IwantCHE3SECAKE
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1
Cerberus
Cerberus
MrFrum
Cerberus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1
Raijin
Raijin
RySe Rythmic
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,727 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,727 Elo+

VS

Team Averages
Level 17
1,437 SR
1,500 Elo+
Ullr
Ullr
DeerStrangler
Ullr
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
TheNardDawg69
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
future_basics6
Kukulkan
Level 4
God Stats
4W - 4L
1,310 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 10
8,115
738
4,213
8,377
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
MrFrum
Cerberus
12
4 / 0 / 16
9,460
860
8,964
13,595
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
13
13 / 0 / 7
9,827
893
15,596
7,709
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
6,436
585
2,571
9,258
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 6 / 0
6,461
587
5,021
13,739
5,304
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
9
0 / 10 / 0
6,322
575
5,225
9,528
2,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
21
Kills
1
2
Deaths
21
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
4
2
10
4.5
W
Cerberus
MrFrum
Cerberus
4
0
16
12
W
Raijin
13
0
7
16.5
L
1
6
0
0.17
L
Kukulkan
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,773
Damage
12,817
29,681
Taken
32,525
23,059
Mitigated
10,757
8,057
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
1,427
0
274
9,258
2,984
0
7,536
1,722
0
8,179
W
4,213
1,974
340
430
8,377
7,085
1,095
3,605
4,772
0
12,862
W
Cerberus
MrFrum
Cerberus
8,964
865
207
4,706
13,595
12,546
573
4,478
9,117
18,611
0
W
Raijin
15,596
1,991
0
2,374
7,709
3,428
1,659
2,187
5,522
44,548
0
L
5,021
712
492
2,296
13,739
5,304
0
9,947
3,792
15,412
0
L
Kukulkan
5,225
834
0
117
9,528
2,469
0
7,093
2,435
18,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,402
Gold Earned
19,219
113
Minions Killed
60
0
Camps Cleared
0
630,723
Distance Traveled
481,091
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,436
585
9
1
0
131,093
0
W
Bellona
8,115
738
9
1
0
235,050
2
W
Cerberus
9,460
860
45
4
0
203,064
1
W
Raijin
9,827
893
59
5
0
192,609
0
L
Geb
6,461
587
20
2
0
187,460
3
L
Kukulkan
6,322
575
31
3
0
162,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role