Player Matchup

Pele
Pele
Dexkono
Pele
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 30L
1,822 Elo+
Party 2
Danzaburou
Danzaburou
Masta Matic
Danzaburou
Level 101
God Stats
35W - 40L
1,460 SR
Queue Stats
100W - 98L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
jassen228
Cu Chulainn
Level 111
God Stats
0W - 2L
1,285 SR
Queue Stats
105W - 92L
1,789 Elo+
Party 2
Olorun
Olorun
sesaim
Olorun
Level 77
God Stats
1W - 2L
1,723 SR
Queue Stats
64W - 51L
1,733 Elo+
Party 2
Aphrodite
Aphrodite
xMissingYoux
Aphrodite
Level 118
God Stats
688W - 611L
1,648 SR
Queue Stats
941W - 1,017L
1,576 Elo+
Solo
Team Averages
Level 94
1,523 SR
1,705 Elo+

VS

Team Averages
Level 125
1,625 SR
1,586 Elo+
Fenrir
Fenrir
Jayman556
Fenrir
Level 148
God Stats
625W - 620L
1,427 SR
Queue Stats
697W - 696L
1,484 Elo+
Solo
Cerberus
Cerberus
MyDogsThicc
Cerberus
Level 122
God Stats
6W - 4L
1,590 SR
Queue Stats
59W - 49L
1,599 Elo+
Solo
Danzaburou
Danzaburou
cj4444cj
Danzaburou
Level 129
God Stats
16W - 8L
1,902 SR
Queue Stats
266W - 240L
1,571 Elo+
Party 1
Discordia
Discordia
cjm_punk19
Discordia
Level 110
God Stats
17W - 15L
1,708 SR
Queue Stats
274W - 241L
1,570 Elo+
Party 1
Bellona
Bellona
jim_the_mc_chip
Bellona
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dexkono
Pele
15
0 / 8 / 3
9,014
901
7,905
15,558
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Masta Matic
Danzaburou
16
1 / 1 / 3
10,090
1,009
15,252
12,798
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
jassen228
Cu Chulainn
16
3 / 2 / 2
10,195
1,020
10,978
13,904
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
sesaim
Olorun
14
1 / 3 / 1
9,131
913
5,821
8,881
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
xMissingYoux
Aphrodite
16
0 / 1 / 4
9,505
951
4,873
6,275
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

187

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jayman556
Fenrir
16
5 / 1 / 5
10,136
1,014
6,013
11,539
5,987
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
MyDogsThicc
Cerberus
16
3 / 1 / 12
10,080
1,008
13,384
15,061
17,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
cj4444cj
Danzaburou
16
2 / 0 / 12
10,494
1,049
16,378
7,187
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
cjm_punk19
Discordia
16
3 / 2 / 9
9,741
974
9,756
6,137
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 8
10,053
1,005
9,110
10,720
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
5
Kills
15
15
Deaths
5
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
Dexkono
Pele
0
8
3
0.19
W
Fenrir
Jayman556
Fenrir
5
1
5
7.5
L
Danzaburou
Masta Matic
Danzaburou
1
1
3
2.5
W
Cerberus
MyDogsThicc
Cerberus
3
1
12
9
W
Danzaburou
cj4444cj
Danzaburou
2
0
12
8
W
Discordia
cjm_punk19
Discordia
3
2
9
3.75
L
Cu Chulainn
jassen228
Cu Chulainn
3
2
2
2
W
2
1
8
6
L
Olorun
sesaim
Olorun
1
3
1
0.5
L
Aphrodite
xMissingYoux
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
54,641
57,416
Taken
50,644
26,521
Mitigated
40,734
14,472
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Dexkono
Pele
7,905
1,396
0
572
15,558
5,187
0
5,340
9,968
0
22,161
W
Fenrir
Jayman556
Fenrir
6,013
2,044
0
872
11,539
5,987
0
2,188
9,226
0
14,997
L
Danzaburou
Masta Matic
Danzaburou
15,252
6,430
0
2,743
12,798
5,271
0
4,550
8,148
0
40,805
W
Cerberus
MyDogsThicc
Cerberus
13,384
373
0
3,808
15,061
17,108
0
5,426
9,460
38,284
0
W
Danzaburou
cj4444cj
Danzaburou
16,378
6,008
0
1,076
7,187
4,564
0
656
6,406
0
43,884
W
Discordia
cjm_punk19
Discordia
9,756
238
0
72
6,137
2,388
0
709
5,378
21,189
0
L
Cu Chulainn
jassen228
Cu Chulainn
10,978
3,072
0
403
13,904
9,180
0
5,633
8,146
0
29,875
W
9,110
1,365
0
604
10,720
10,687
0
1,715
8,903
7
25,257
L
Olorun
sesaim
Olorun
5,821
2,739
348
1,994
8,881
3,211
0
4,483
4,348
18,942
0
L
Aphrodite
xMissingYoux
Aphrodite
4,873
378
5,624
2,788
6,275
3,672
0
3,141
3,134
26,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
50,504
231
Minions Killed
258
10
Camps Cleared
8
944,516
Distance Traveled
1,103,665
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,014
901
35
4
1
200,751
1
W
Fenrir
10,136
1,014
15
2
0
245,811
1
L
Danzaburou
10,090
1,009
69
7
2
195,111
2
W
Cerberus
10,080
1,008
92
9
2
218,649
0
W
Danzaburou
10,494
1,049
79
8
4
226,379
0
W
Discordia
9,741
974
12
1
1
204,159
0
L
Cu Chulainn
10,195
1,020
47
5
2
216,176
0
W
Bellona
10,053
1,005
60
6
1
208,667
0
L
Olorun
9,131
913
31
3
2
152,356
1
L
Aphrodite
9,505
951
49
5
3
180,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role