Player Matchup

Hun Batz
Hun Batz
Bloof1
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 99L
1,525 Elo+
Party 1
Neith
Neith
LUCk4444
Neith
Level 16
God Stats
14W - 14L
1,542 SR
Queue Stats
25W - 23L
1,505 Elo+
Party 1
He Bo
He Bo
OG THUG816
He Bo
Level 30
God Stats
7W - 7L
1,891 SR
Queue Stats
129W - 114L
1,609 Elo+
Solo
Zeus
Zeus
TrI11m47ic1001
Zeus
Level 7
God Stats
4W - 10L
1,747 SR
Queue Stats
17W - 29L
1,441 Elo+
Party 1
Thor
Thor
audreymc1112
Thor
Level 8
God Stats
2W - 8L
1,210 SR
Queue Stats
25W - 65L
1,326 Elo+
Solo
Team Averages
Level 18
1,578 SR
1,481 Elo+

VS

Team Averages
Level 31
1,546 SR
1,520 Elo+
King Arthur
King Arthur
DuhGrimmReefer
King Arthur
Level 16
God Stats
8W - 3L
1,620 SR
Queue Stats
16W - 11L
1,643 Elo+
Party 2
Danzaburou
Danzaburou
Zeno Blurrr
Danzaburou
Level 107
God Stats
4W - 1L
1,688 SR
Queue Stats
46W - 34L
1,570 Elo+
Party 2
Neith
Neith
lm 2 Cold
Neith
Level 5
God Stats
11W - 8L
1,473 SR
Queue Stats
21W - 15L
1,515 Elo+
Party 2
Kali
Kali
mitchel86565325
Kali
Level 17
God Stats
31W - 32L
1,448 SR
Queue Stats
133W - 133L
1,447 Elo+
Solo
Kukulkan
Kukulkan
ufoproqw
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bloof1
Hun Batz
20
6 / 12 / 15
14,874
1,062
24,593
29,746
13,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
LUCk4444
Neith
20
10 / 5 / 16
16,478
1,177
27,059
27,504
11,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
20
15 / 5 / 9
17,689
1,264
29,236
17,728
7,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
0 / 12 / 11
12,031
859
8,262
19,866
11,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 15 / 21
13,257
947
7,645
28,487
13,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuhGrimmReefer
King Arthur
20
5 / 5 / 31
14,581
1,042
17,332
27,908
31,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Zeno Blurrr
Danzaburou
20
23 / 7 / 18
19,296
1,378
51,904
24,221
11,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
lm 2 Cold
Neith
20
4 / 6 / 23
13,508
965
16,670
16,862
6,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 7 / 23
16,003
1,143
19,095
20,725
11,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ufoproqw
Kukulkan
19
2 / 7 / 17
12,763
912
10,961
15,509
6,857
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
161
32
Kills
49
49
Deaths
32
72
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bloof1
Hun Batz
6
12
15
1.13
W
King Arthur
DuhGrimmReefer
King Arthur
5
5
31
4.1
L
Neith
LUCk4444
Neith
10
5
16
3.6
L
He Bo
15
5
9
3.9
L
0
12
11
0.46
W
Danzaburou
Zeno Blurrr
Danzaburou
23
7
18
4.57
L
1
15
21
0.77
W
Neith
lm 2 Cold
Neith
4
6
23
2.58
W
15
7
23
3.79
W
Kukulkan
ufoproqw
Kukulkan
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,795
Damage
115,962
123,331
Taken
105,225
57,102
Mitigated
67,593
14,498
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bloof1
Hun Batz
24,593
10,157
0
4,406
29,746
13,521
0
1,951
27,520
0
43,371
W
King Arthur
DuhGrimmReefer
King Arthur
17,332
2,225
1,165
7,236
27,908
31,679
0
8,337
19,571
388
34,350
L
Neith
LUCk4444
Neith
27,059
15,494
0
5,269
27,504
11,240
0
2,261
25,102
0
63,147
L
He Bo
29,236
2,129
0
3,289
17,728
7,912
0
1,381
16,197
55,220
0
L
8,262
1,693
0
0
19,866
11,086
0
3,199
16,567
26,605
0
W
Danzaburou
Zeno Blurrr
Danzaburou
51,904
26,001
0
4,312
24,221
11,350
0
8,296
15,925
0
77,478
L
7,645
2,355
0
1,534
28,487
13,343
0
2,557
25,705
0
13,762
W
Neith
lm 2 Cold
Neith
16,670
7,421
0
1,488
16,862
6,409
0
9,295
7,567
0
35,239
W
19,095
10,927
0
2,404
20,725
11,298
0
6,255
14,470
0
31,203
W
Kukulkan
ufoproqw
Kukulkan
10,961
1,395
693
231
15,509
6,857
0
5,315
10,194
32,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,329
Gold Earned
76,151
223
Minions Killed
195
10
Camps Cleared
7
1,069,367
Distance Traveled
1,121,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,874
1,062
41
3
2
276,215
0
W
King Arthur
14,581
1,042
37
3
0
257,348
0
L
Neith
16,478
1,177
80
6
3
234,496
0
L
He Bo
17,689
1,264
59
4
3
231,502
0
L
Zeus
12,031
859
30
2
1
143,900
0
W
Danzaburou
19,296
1,378
62
4
5
227,611
0
L
Thor
13,257
947
13
1
1
183,254
0
W
Neith
13,508
965
23
2
0
217,688
0
W
Kali
16,003
1,143
27
2
1
232,997
0
W
Kukulkan
12,763
912
46
3
1
186,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role