Player Matchup

Horus
Horus
AVERAGEtemp385
Horus
Level 38
God Stats
5W - 12L
1,263 SR
Queue Stats
159W - 166L
1,359 Elo+
Solo
Danzaburou
Danzaburou
TFGSaiyajin
Danzaburou
Level 48
God Stats
14W - 22L
1,248 SR
Queue Stats
103W - 126L
1,298 Elo+
Party 1
Anubis
Anubis
mr snipero 23
Anubis
Level 25
God Stats
26W - 22L
1,374 SR
Queue Stats
40W - 45L
1,383 Elo+
Party 1
Bakasura
Bakasura
tFG TamaliTo
Bakasura
Level 63
God Stats
18W - 22L
1,450 SR
Queue Stats
107W - 129L
1,460 Elo+
Party 1
Ra
Ra
tFGluisVT10
Ra
Level 23
God Stats
1W - 1L
1,642 SR
Queue Stats
16W - 23L
1,238 Elo+
Party 1
Team Averages
Level 39
1,395 SR
1,347 Elo+

VS

Team Averages
Level 59
1,422 SR
1,376 Elo+
Sun Wukong
Sun Wukong
BHG_Crypt1c
Sun Wukong
Level 42
God Stats
5W - 9L
1,445 SR
Queue Stats
135W - 193L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
Douuma
Cthulhu
Level 84
God Stats
17W - 11L
1,365 SR
Queue Stats
91W - 98L
1,430 Elo+
Party 2
Arachne
Arachne
TwitchTrstn
Arachne
Level 26
God Stats
3W - 10L
1,500 SR
Queue Stats
29W - 54L
1,406 Elo+
Party 3
Merlin
Merlin
WillDrak
Merlin
Level 137
God Stats
2W - 2L
1,300 SR
Queue Stats
235W - 251L
1,399 Elo+
Party 2
Neith
Neith
zauzer97
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,740
410
4,597
11,919
7,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TFGSaiyajin
Danzaburou
10
3 / 6 / 0
6,668
476
5,241
9,539
2,992
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 2
5,493
392
3,500
8,269
3,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
tFG TamaliTo
Bakasura
11
2 / 4 / 2
6,587
471
5,332
12,862
5,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 9 / 2
5,329
381
1,998
8,504
2,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BHG_Crypt1c
Sun Wukong
14
8 / 2 / 3
8,613
615
9,893
9,968
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Douuma
Cthulhu
11
3 / 0 / 8
7,264
519
6,489
8,703
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
TwitchTrstn
Arachne
11
3 / 2 / 4
6,700
479
4,944
9,821
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
WillDrak
Merlin
14
12 / 0 / 3
8,984
642
13,281
6,196
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
zauzer97
Neith
10
1 / 2 / 3
6,076
434
4,738
6,183
1,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
27
28
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Sun Wukong
BHG_Crypt1c
Sun Wukong
8
2
3
4.75
W
Cthulhu
Douuma
Cthulhu
3
0
8
7
L
Danzaburou
TFGSaiyajin
Danzaburou
3
6
0
0.5
W
Arachne
TwitchTrstn
Arachne
3
2
4
2.5
W
Merlin
WillDrak
Merlin
12
0
3
13.5
L
0
5
2
0.2
L
Bakasura
tFG TamaliTo
Bakasura
2
4
2
0.75
L
0
9
2
0.11
W
Neith
zauzer97
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
39,345
51,093
Taken
40,871
22,047
Mitigated
17,706
16,332
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
1,708
1,502
4,752
11,919
7,705
15
4,473
7,176
8,662
11,998
W
Sun Wukong
BHG_Crypt1c
Sun Wukong
9,893
2,253
0
3,796
9,968
6,474
378
1,482
8,291
0
47,942
W
Cthulhu
Douuma
Cthulhu
6,489
346
199
2,239
8,703
4,192
0
1,487
7,106
31,244
0
L
Danzaburou
TFGSaiyajin
Danzaburou
5,241
1,682
0
2,137
9,539
2,992
0
3,734
5,780
0
21,029
W
Arachne
TwitchTrstn
Arachne
4,944
2,845
0
3,376
9,821
3,231
0
1,257
8,564
0
32,566
W
Merlin
WillDrak
Merlin
13,281
1,627
0
2,812
6,196
2,116
482
1,138
4,833
50,601
0
L
3,500
488
307
1,944
8,269
3,453
0
2,777
5,392
20,610
0
L
Bakasura
tFG TamaliTo
Bakasura
5,332
4,502
147
4,651
12,862
5,431
58
6,077
6,735
0
22,425
L
1,998
565
306
586
8,504
2,466
0
2,709
5,720
15,236
0
W
Neith
zauzer97
Neith
4,738
2,388
0
2,228
6,183
1,693
698
1,900
4,208
0
21,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
37,637
192
Minions Killed
327
0
Camps Cleared
0
1,226,384
Distance Traveled
1,314,845
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,740
410
32
2
0
261,852
2
W
Sun Wukong
8,613
615
99
7
0
255,933
1
W
Cthulhu
7,264
519
41
3
0
280,628
7
L
Danzaburou
6,668
476
30
2
0
214,267
1
W
Arachne
6,700
479
52
4
0
293,611
0
W
Merlin
8,984
642
86
6
0
235,867
1
L
Anubis
5,493
392
26
2
0
233,334
0
L
Bakasura
6,587
471
77
6
0
288,680
0
L
Ra
5,329
381
27
2
0
228,251
0
W
Neith
6,076
434
49
4
0
248,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role