Player Matchup

Aphrodite
Aphrodite
Beerzy-_-
Aphrodite
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 45L
1,555 Elo+
Party 1
Scylla
Scylla
Cthulu-Eze
Scylla
Level 82
God Stats
12W - 11L
1,332 SR
Queue Stats
298W - 275L
1,501 Elo+
Party 3
Olorun
Olorun
Spazquack
Olorun
Level 88
God Stats
2W - 1L
1,366 SR
Queue Stats
16W - 14L
1,554 Elo+
Party 1
Fenrir
Fenrir
ghost_murderer90
Fenrir
Level 100
God Stats
11W - 14L
1,495 SR
Queue Stats
150W - 140L
1,549 Elo+
Solo
Hercules
Hercules
potato_aim_bot1
Hercules
Level 103
God Stats
25W - 26L
1,519 SR
Queue Stats
468W - 447L
1,563 Elo+
Party 3
Team Averages
Level 98
1,442 SR
1,544 Elo+

VS

Team Averages
Level 91
1,471 SR
1,510 Elo+
Amaterasu
Amaterasu
BoltingMammal1
Amaterasu
Level 69
God Stats
39W - 37L
1,317 SR
Queue Stats
232W - 205L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Fangirl02
Cu Chulainn
Level 88
God Stats
28W - 31L
1,420 SR
Queue Stats
321W - 275L
1,457 Elo+
Party 2
Medusa
Medusa
PapiJavi4185
Medusa
Level 127
God Stats
9W - 7L
1,500 SR
Queue Stats
232W - 236L
1,473 Elo+
Solo
Freya
Freya
Real_McCoy2002
Freya
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
TheNativeOne316
Sun Wukong
Level 68
God Stats
15W - 17L
1,617 SR
Queue Stats
16W - 18L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beerzy-_-
Aphrodite
20
8 / 8 / 16
14,064
502
31,259
31,512
31,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Cthulu-Eze
Scylla
17
2 / 6 / 10
11,772
420
15,290
13,389
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Spazquack
Olorun
20
3 / 6 / 17
12,989
464
20,291
21,522
8,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
18 / 6 / 9
16,270
581
28,665
29,158
20,123
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
20
4 / 4 / 17
14,437
516
23,749
48,595
57,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoltingMammal1
Amaterasu
20
11 / 8 / 9
14,928
533
33,375
34,669
18,848
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Fangirl02
Cu Chulainn
19
2 / 7 / 10
12,013
429
16,936
37,208
24,305
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
19
7 / 5 / 7
12,622
451
20,689
27,764
10,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 9 / 3
12,547
448
13,524
25,129
9,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
TheNativeOne316
Sun Wukong
19
5 / 6 / 6
12,880
460
21,469
26,719
31,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
35
Kills
30
30
Deaths
35
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Beerzy-_-
Aphrodite
8
8
16
2
L
Amaterasu
BoltingMammal1
Amaterasu
11
8
9
1.94
W
Scylla
Cthulu-Eze
Scylla
2
6
10
1.17
L
Cu Chulainn
Fangirl02
Cu Chulainn
2
7
10
1
L
Medusa
7
5
7
2.1
L
5
9
3
0.72
W
Olorun
Spazquack
Olorun
3
6
17
1.92
L
Sun Wukong
TheNativeOne316
Sun Wukong
5
6
6
1.33
W
18
6
9
3.75
W
Hercules
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,254
Damage
105,993
144,176
Taken
151,489
121,953
Mitigated
95,312
78,457
Healing
43,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Beerzy-_-
Aphrodite
31,259
2,233
13,706
18,602
31,512
31,697
1,673
1,830
29,479
98,491
0
L
Amaterasu
BoltingMammal1
Amaterasu
33,375
18,626
0
5,576
34,669
18,848
0
11,610
22,867
0
111,095
W
Scylla
Cthulu-Eze
Scylla
15,290
1,292
0
2,438
13,389
4,254
2,232
1,071
12,293
50,774
0
L
Cu Chulainn
Fangirl02
Cu Chulainn
16,936
2,740
439
10,316
37,208
24,305
0
20,423
16,649
0
71,171
L
Medusa
20,689
8,974
0
9,136
27,764
10,942
591
15,643
11,919
0
94,912
L
13,524
4,953
243
8,813
25,129
9,553
676
8,343
16,524
70,503
0
W
Olorun
Spazquack
Olorun
20,291
12,054
1,600
8,227
21,522
8,799
4,149
4,152
17,370
74,972
0
L
Sun Wukong
TheNativeOne316
Sun Wukong
21,469
5,762
291
8,509
26,719
31,664
82
10,937
15,639
1,090
70,582
W
28,665
7,921
0
8,978
29,158
20,123
1,482
3,743
25,340
0
122,284
W
Hercules
23,749
8,182
0
24,906
48,595
57,080
589
3,803
43,905
929
88,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,532
Gold Earned
64,990
609
Minions Killed
560
0
Camps Cleared
0
2,615,013
Distance Traveled
2,514,288
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,064
502
132
5
0
512,881
3
L
Amaterasu
14,928
533
128
5
0
545,530
0
W
Scylla
11,772
420
78
3
0
482,932
2
L
Cu Chulainn
12,013
429
102
4
0
504,585
8
L
Medusa
12,622
451
119
4
0
511,987
3
L
Freya
12,547
448
96
3
0
439,957
2
W
Olorun
12,989
464
105
4
0
481,724
9
L
Sun Wukong
12,880
460
115
4
0
512,229
5
W
Fenrir
16,270
581
135
5
0
588,973
2
W
Hercules
14,437
516
159
6
0
548,503
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role