Player Matchup

Achilles
Achilles
CuteLilPanda
Achilles
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
FrigoBar39
Eset
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 49L
1,432 Elo+
Party 1
Neith
Neith
Kirε
Neith
Level 160
God Stats
2W - 2L
1,493 SR
Queue Stats
89W - 59L
1,589 Elo+
Party 1
Team Averages
Level 135
1,498 SR
1,507 Elo+

VS

Team Averages
Level 74
1,423 SR
1,335 Elo+
Merlin
Merlin
BDSM88
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GraceKnopka
Thor
Level 7
God Stats
1W - 1L
1,198 SR
Queue Stats
1W - 6L
1,031 Elo+
Solo
Bacchus
Bacchus
noonewillpick
Bacchus
Level 69
God Stats
6W - 7L
1,569 SR
Queue Stats
254W - 323L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CuteLilPanda
Achilles
12
4 / 1 / 7
8,085
809
5,315
9,175
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 1 / 6
7,463
746
3,957
5,366
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kirε
Neith
11
4 / 1 / 5
7,983
798
10,298
8,375
2,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BDSM88
Merlin
10
2 / 4 / 0
6,692
669
8,205
6,032
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 1
5,940
594
1,234
9,322
4,257
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
1 / 3 / 0
6,340
634
3,582
9,243
5,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
3
3
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
BDSM88
Merlin
2
4
0
0.5
L
Achilles
CuteLilPanda
Achilles
4
1
7
7.5
L
3
1
6
6
W
0
4
1
0.13
L
Neith
Kirε
Neith
4
1
5
6.5
W
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
13,021
22,916
Taken
24,597
11,797
Mitigated
11,446
7,926
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BDSM88
Merlin
8,205
545
0
1,045
6,032
2,059
0
890
5,092
28,362
0
L
Achilles
CuteLilPanda
Achilles
5,315
2,118
0
4,564
9,175
6,985
97
3,403
5,436
0
17,589
L
3,957
335
85
791
5,366
1,938
85
3,008
2,098
23,995
0
W
1,234
660
0
421
9,322
4,257
0
1,079
8,118
0
7,861
L
Neith
Kirε
Neith
10,298
4,122
0
2,486
8,375
2,874
997
4,540
3,537
0
38,840
W
Bacchus
3,582
470
216
627
9,243
5,130
0
2,092
7,009
14,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,531
Gold Earned
18,972
140
Minions Killed
87
0
Camps Cleared
0
564,950
Distance Traveled
515,569
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,692
669
47
5
0
154,544
4
L
Achilles
8,085
809
28
3
0
190,650
1
L
Eset
7,463
746
46
5
0
195,553
0
W
Thor
5,940
594
15
2
0
154,128
0
L
Neith
7,983
798
66
7
0
178,747
1
W
Bacchus
6,340
634
25
3
0
206,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role