Player Matchup

Olorun
Olorun
Hannibals2446
Olorun
Level 16
God Stats
25W - 17L
1,678 SR
Queue Stats
32W - 22L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
HeightVenom
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,658 Elo+
Party 1
Hel
Hel
Oi loa
Hel
Level 40
God Stats
33W - 33L
1,596 SR
Queue Stats
49W - 51L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
SvenFromFrozen
Danzaburou
Level 29
God Stats
24W - 21L
1,663 SR
Queue Stats
52W - 50L
1,648 Elo+
Party 1
He Bo
He Bo
Valcyries
He Bo
Level 27
God Stats
3W - 7L
1,365 SR
Queue Stats
24W - 24L
1,609 Elo+
Party 1
Team Averages
Level 27
1,560 SR
1,631 Elo+

VS

Team Averages
Level 20
1,555 SR
1,556 Elo+
Anubis
Anubis
D0UGI-I_B0Y
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Hera
Hera
Master_Roshi_247
Hera
Level 14
God Stats
6W - 10L
1,500 SR
Queue Stats
89W - 93L
1,514 Elo+
Solo
Ares
Ares
Walle1215
Ares
Level 16
God Stats
6W - 1L
1,726 SR
Queue Stats
7W - 4L
1,637 Elo+
Solo
King Arthur
King Arthur
girlish_thrower9
King Arthur
Level 29
God Stats
2W - 1L
1,548 SR
Queue Stats
225W - 247L
1,627 Elo+
Solo
Artemis
Artemis
inndbeastftw
Artemis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,246
906
3,596
8,931
3,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
HeightVenom
Cthulhu
14
3 / 4 / 6
8,379
1,047
7,863
12,144
10,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Oi loa
Hel
15
2 / 3 / 12
8,722
1,090
6,621
11,265
3,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SvenFromFrozen
Danzaburou
15
8 / 1 / 5
10,956
1,370
10,321
9,455
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
Valcyries
He Bo
14
3 / 7 / 11
8,825
1,103
9,883
11,359
3,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

197

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 1 / 12
9,648
1,206
10,497
4,443
2,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 4 / 11
9,181
1,148
9,323
6,381
2,284
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
3 / 4 / 15
9,689
1,211
7,938
12,130
9,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
girlish_thrower9
King Arthur
13
1 / 5 / 6
7,560
945
5,506
12,459
5,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Artemis
inndbeastftw
Artemis
15
9 / 2 / 6
10,263
1,283
14,528
8,114
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
71
16
Kills
21
21
Deaths
16
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
12
12
L
0
6
4
0.33
L
Cthulhu
HeightVenom
Cthulhu
3
4
6
1.5
W
2
4
11
1.88
L
Hel
Oi loa
Hel
2
3
12
2.67
L
Danzaburou
SvenFromFrozen
Danzaburou
8
1
5
10.5
L
He Bo
Valcyries
He Bo
3
7
11
1.21
W
Ares
3
4
15
2.63
W
King Arthur
girlish_thrower9
King Arthur
1
5
6
0.8
W
Artemis
inndbeastftw
Artemis
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,284
Damage
47,792
53,154
Taken
43,527
24,743
Mitigated
23,449
13,751
Healing
3,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,497
394
228
1,154
4,443
2,312
0
2,338
2,105
21,887
0
L
3,596
1,932
1,000
1,167
8,931
3,143
0
5,193
3,738
10,195
0
L
Cthulhu
HeightVenom
Cthulhu
7,863
355
647
519
12,144
10,642
0
7,015
5,129
16,038
0
W
9,323
2,785
0
0
6,381
2,284
0
4,146
2,235
38,047
0
L
Hel
Oi loa
Hel
6,621
389
4,553
3,996
11,265
3,929
0
4,888
6,377
20,482
0
L
Danzaburou
SvenFromFrozen
Danzaburou
10,321
5,151
0
707
9,455
3,426
0
4,558
4,897
0
23,226
L
He Bo
Valcyries
He Bo
9,883
852
0
1,162
11,359
3,603
0
6,104
5,255
22,748
0
W
Ares
7,938
245
0
1,230
12,130
9,800
0
9,668
2,462
11,162
0
W
King Arthur
girlish_thrower9
King Arthur
5,506
1,125
227
537
12,459
5,712
0
7,404
5,055
0
17,451
W
Artemis
inndbeastftw
Artemis
14,528
7,983
0
0
8,114
3,341
0
4,407
3,707
0
28,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
46,341
110
Minions Killed
147
7
Camps Cleared
5
674,160
Distance Traveled
685,441
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,648
1,206
25
3
0
133,999
1
L
Olorun
7,246
906
11
1
0
86,887
0
L
Cthulhu
8,379
1,047
20
3
1
143,184
3
W
Hera
9,181
1,148
71
9
1
143,553
0
L
Hel
8,722
1,090
32
4
2
154,417
0
L
Danzaburou
10,956
1,370
21
3
4
145,212
0
L
He Bo
8,825
1,103
26
3
0
144,460
0
W
Ares
9,689
1,211
2
0
0
138,685
0
W
King Arthur
7,560
945
17
2
2
130,298
1
W
Artemis
10,263
1,283
32
4
2
138,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role