Player Matchup

Chang'e
Chang'e
Rograz
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,283 Elo+
Party 1
Bellona
Bellona
bayonettarocks1
Bellona
Level 25
God Stats
5W - 3L
1,575 SR
Queue Stats
14W - 13L
1,359 Elo+
Party 1
Chernobog
Chernobog
xerphius
Chernobog
Level 22
God Stats
1W - 1L
1,410 SR
Queue Stats
9W - 11L
1,407 Elo+
Party 1
Team Averages
Level 39
1,495 SR
1,350 Elo+

VS

Team Averages
Level 46
1,434 SR
1,388 Elo+
Tsukuyomi
Tsukuyomi
AragornsFaiz
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,500 Elo+
Solo
Anhur
Anhur
Myst1cMoon
Anhur
Level 62
God Stats
2W - 4L
1,299 SR
Queue Stats
208W - 311L
1,358 Elo+
Party 2
Merlin
Merlin
ThreeApplesTall
Merlin
Level 15
God Stats
7W - 8L
1,504 SR
Queue Stats
45W - 77L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rograz
Chang'e
19
9 / 2 / 12
14,527
692
16,326
24,556
9,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
8 / 2 / 10
14,372
684
13,774
22,964
26,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
xerphius
Chernobog
16
4 / 3 / 13
13,359
636
7,600
15,724
6,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AragornsFaiz
Tsukuyomi
15
2 / 9 / 3
12,306
586
15,468
15,998
12,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
15
2 / 7 / 3
12,583
599
11,486
15,706
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 2
12,720
606
22,587
14,853
5,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
21
Kills
7
7
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AragornsFaiz
Tsukuyomi
2
9
3
0.39
L
Anhur
2
7
3
0.5
W
Chang'e
Rograz
Chang'e
9
2
12
7.5
L
3
5
2
0.8
W
8
2
10
6.5
W
Chernobog
xerphius
Chernobog
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,700
Damage
49,541
63,244
Taken
46,557
42,398
Mitigated
24,032
31,014
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AragornsFaiz
Tsukuyomi
15,468
3,095
0
1,203
15,998
12,073
330
5,038
10,960
0
41,921
L
Anhur
11,486
5,539
0
1,707
15,706
6,140
544
6,122
9,584
0
41,572
W
Chang'e
Rograz
Chang'e
16,326
654
9,425
16,940
24,556
9,670
1,319
8,516
16,040
65,518
0
L
22,587
1,471
341
5,105
14,853
5,819
555
5,206
9,647
74,756
0
W
13,774
4,093
0
630
22,964
26,271
0
8,164
14,800
0
81,821
W
Chernobog
xerphius
Chernobog
7,600
4,729
946
3,073
15,724
6,457
2,803
6,077
9,647
0
58,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,258
Gold Earned
37,609
254
Minions Killed
182
0
Camps Cleared
0
1,126,379
Distance Traveled
982,843
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,306
586
38
2
0
334,456
2
L
Anhur
12,583
599
49
2
0
322,153
0
W
Chang'e
14,527
692
82
4
0
393,078
2
L
Merlin
12,720
606
95
5
0
326,234
1
W
Bellona
14,372
684
96
5
0
372,643
1
W
Chernobog
13,359
636
76
4
0
360,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role