Player Matchup

Neith
Neith
MFzWolfman
Neith
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 2
Bacchus
Bacchus
OptimasMaximus
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,119 Elo+
Solo
Sol
Sol
ShotgunGreyFord
Sol
Level 6
God Stats
3W - 7L
1,222 SR
Queue Stats
4W - 8L
1,187 Elo+
Party 2
Danzaburou
Danzaburou
VillainessPixie
Danzaburou
Level 7
God Stats
0W - 4L
1,150 SR
Queue Stats
0W - 7L
979 Elo+
Party 2
Hou Yi
Hou Yi
cluckncrzy
Hou Yi
Level 10
God Stats
1W - 3L
1,395 SR
Queue Stats
1W - 8L
1,068 Elo+
Party 2
Team Averages
Level 11
1,308 SR
1,103 Elo+

VS

Team Averages
Level 29
1,562 SR
1,552 Elo+
Sun Wukong
Sun Wukong
ASHABEBE22
Sun Wukong
Level 18
God Stats
2W - 6L
1,308 SR
Queue Stats
142W - 116L
1,504 Elo+
Party 1
Izanami
Izanami
ChuchaCuerera-
Izanami
Level 25
God Stats
6W - 8L
1,619 SR
Queue Stats
6W - 8L
1,610 Elo+
Party 1
Zeus
Zeus
Deku XiX
Zeus
Level 49
God Stats
20W - 18L
1,839 SR
Queue Stats
64W - 69L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Mondo-SZN
Jormungandr
Level 17
God Stats
19W - 19L
1,377 SR
Queue Stats
139W - 152L
1,518 Elo+
Party 1
Pele
Pele
Quashea
Pele
Level 38
God Stats
3W - 0L
1,666 SR
Queue Stats
6W - 3L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 9 / 0
5,409
338
3,887
9,928
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,204
388
2,654
9,398
9,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 8 / 1
5,783
361
3,329
9,918
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
VillainessPixie
Danzaburou
10
0 / 7 / 0
6,132
383
2,616
8,421
2,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
cluckncrzy
Hou Yi
8
2 / 9 / 0
5,792
362
3,698
12,157
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASHABEBE22
Sun Wukong
15
9 / 0 / 9
8,929
558
9,139
6,550
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 2
6,536
409
1,428
2,174
668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
14
14 / 1 / 10
9,779
611
13,713
6,558
2,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mondo-SZN
Jormungandr
13
3 / 0 / 4
8,588
537
3,011
6,744
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Quashea
Pele
16
10 / 1 / 11
9,804
613
10,943
11,014
4,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
72
2
Kills
36
36
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ASHABEBE22
Sun Wukong
9
0
9
13.5
W
0
0
2
1
W
Zeus
14
1
10
19
L
Neith
0
9
0
0
W
Jormungandr
Mondo-SZN
Jormungandr
3
0
4
5
L
0
3
0
0
W
Pele
Quashea
Pele
10
1
11
15.5
L
0
8
1
0.06
L
Danzaburou
VillainessPixie
Danzaburou
0
7
0
0
L
Hou Yi
cluckncrzy
Hou Yi
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,184
Damage
38,234
49,822
Taken
33,040
21,344
Mitigated
16,220
5,486
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ASHABEBE22
Sun Wukong
9,139
1,920
0
993
6,550
4,602
610
626
5,924
0
39,136
W
1,428
1,249
306
195
2,174
668
1,523
711
1,463
0
17,826
W
Zeus
13,713
2,156
0
2,448
6,558
2,114
592
1,117
5,441
54,990
0
L
Neith
3,887
2,246
0
669
9,928
3,060
0
4,000
5,828
0
15,140
W
Jormungandr
Mondo-SZN
Jormungandr
3,011
655
242
1,471
6,744
4,634
869
1,968
4,776
42,491
0
L
2,654
708
0
288
9,398
9,043
0
3,798
5,600
20,778
0
W
Pele
Quashea
Pele
10,943
4,162
198
6,386
11,014
4,202
736
1,561
9,453
0
64,141
L
3,329
1,450
0
1,829
9,918
2,763
0
3,100
6,768
22,531
0
L
Danzaburou
VillainessPixie
Danzaburou
2,616
1,659
0
644
8,421
2,492
100
654
7,442
0
26,479
L
Hou Yi
cluckncrzy
Hou Yi
3,698
2,263
0
2,056
12,157
3,986
0
5,172
6,960
0
20,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
43,636
189
Minions Killed
379
0
Camps Cleared
0
1,342,737
Distance Traveled
1,580,604
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,929
558
70
4
0
320,645
0
W
Izanami
6,536
409
48
3
0
289,746
0
W
Zeus
9,779
611
77
5
0
309,786
4
L
Neith
5,409
338
27
2
0
269,030
0
W
Jormungandr
8,588
537
69
4
0
297,336
1
L
Bacchus
6,204
388
40
3
0
282,067
0
W
Pele
9,804
613
115
7
0
363,091
0
L
Sol
5,783
361
40
3
0
280,530
0
L
Danzaburou
6,132
383
42
3
0
263,339
0
L
Hou Yi
5,792
362
40
3
0
247,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role