Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ArmyOfCorgis
Izanami
Level 127
God Stats
3W - 2L
1,739 SR
Queue Stats
61W - 60L
1,718 Elo+
Party 4
Neith
Neith
Rubee500
Neith
Level 4
God Stats
11W - 8L
1,508 SR
Queue Stats
42W - 47L
1,718 Elo+
Party 4
King Arthur
King Arthur
ShinobiSad13
King Arthur
Level 27
God Stats
2W - 3L
1,502 SR
Queue Stats
178W - 186L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
sanander123
Ao Kuang
Level 16
God Stats
4W - 3L
1,526 SR
Queue Stats
33W - 31L
1,446 Elo+
Party 1
Team Averages
Level 40
1,555 SR
1,578 Elo+

VS

Team Averages
Level 25
1,529 SR
1,481 Elo+
Zeus
Zeus
DREWxEAZY
Zeus
Level 24
God Stats
30W - 12L
1,680 SR
Queue Stats
50W - 26L
1,601 Elo+
Party 2
Bellona
Bellona
DmonKingHiei
Bellona
Level 33
God Stats
4W - 5L
1,500 SR
Queue Stats
91W - 83L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
MoonManMDH
Nu Wa
Level 28
God Stats
7W - 5L
1,635 SR
Queue Stats
69W - 48L
1,516 Elo+
Party 2
Neith
Neith
ShreddingSalmon
Neith
Level 3
God Stats
6W - 3L
1,476 SR
Queue Stats
13W - 10L
1,434 Elo+
Party 3
Izanami
Izanami
xxSky--x
Izanami
Level 38
God Stats
89W - 122L
1,355 SR
Queue Stats
94W - 128L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
2 / 3 / 10
10,271
1,027
9,978
10,811
4,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ArmyOfCorgis
Izanami
16
7 / 8 / 4
11,178
1,118
17,309
14,778
5,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Rubee500
Neith
15
0 / 5 / 7
9,176
918
5,937
12,500
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
ShinobiSad13
King Arthur
16
3 / 8 / 8
9,948
995
11,351
23,075
15,545
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
sanander123
Ao Kuang
15
2 / 9 / 8
9,307
931
5,399
15,605
5,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

86

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 6 / 12
10,259
1,026
13,209
9,521
3,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
DmonKingHiei
Bellona
18
9 / 4 / 20
12,381
1,238
19,068
16,163
19,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
17
7 / 0 / 16
11,341
1,134
11,579
4,435
1,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 18
10,625
1,063
14,524
13,545
5,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
xxSky--x
Izanami
17
9 / 1 / 9
11,883
1,188
13,072
11,593
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
14
Kills
33
33
Deaths
14
37
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
10
2.33
L
Izanami
ArmyOfCorgis
Izanami
7
8
4
1.13
W
Zeus
5
6
12
1.83
W
Bellona
DmonKingHiei
Bellona
9
4
20
4.75
W
Nu Wa
7
0
16
15
L
Neith
Rubee500
Neith
0
5
7
0.7
L
King Arthur
ShinobiSad13
King Arthur
3
8
8
0.88
W
3
3
18
4
L
Ao Kuang
sanander123
Ao Kuang
2
9
8
0.67
W
Izanami
xxSky--x
Izanami
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,974
Damage
71,452
76,769
Taken
55,257
35,650
Mitigated
34,536
4,980
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,978
3,499
0
439
10,811
4,196
0
5,005
5,731
0
29,973
L
Izanami
ArmyOfCorgis
Izanami
17,309
10,700
0
670
14,778
5,771
0
3,991
10,712
0
47,070
W
Zeus
13,209
1,951
525
1,754
9,521
3,224
0
645
8,876
21,477
0
W
Bellona
DmonKingHiei
Bellona
19,068
3,989
0
702
16,163
19,718
0
1,873
14,290
5,530
21,874
W
Nu Wa
11,579
5,316
441
162
4,435
1,663
0
94
4,341
23,357
0
L
Neith
Rubee500
Neith
5,937
3,275
0
1,984
12,500
4,440
0
5,345
7,055
0
27,982
L
King Arthur
ShinobiSad13
King Arthur
11,351
1,783
0
756
23,075
15,545
0
7,665
15,248
0
25,707
W
14,524
6,230
0
2,691
13,545
5,596
0
1,931
11,614
0
34,682
L
Ao Kuang
sanander123
Ao Kuang
5,399
2,292
0
1,131
15,605
5,698
0
5,945
9,485
9,720
0
W
Izanami
xxSky--x
Izanami
13,072
8,335
0
1,514
11,593
4,335
0
856
10,737
0
38,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
56,489
172
Minions Killed
184
5
Camps Cleared
6
805,374
Distance Traveled
813,300
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,271
1,027
37
4
2
185,347
0
L
Izanami
11,178
1,118
58
6
3
152,834
0
W
Zeus
10,259
1,026
23
2
0
100,154
0
W
Bellona
12,381
1,238
18
2
3
181,517
1
W
Nu Wa
11,341
1,134
33
3
1
175,703
1
L
Neith
9,176
918
47
5
0
148,222
0
L
King Arthur
9,948
995
23
2
0
194,126
1
W
Neith
10,625
1,063
52
5
1
175,489
2
L
Ao Kuang
9,307
931
7
1
0
124,845
0
W
Izanami
11,883
1,188
58
6
1
180,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role