Player Matchup

Bacchus
Bacchus
FancyRob
Bacchus
Level 6
God Stats
8W - 8L
1,484 SR
Queue Stats
9W - 10L
1,427 Elo+
Party 1
Izanami
Izanami
Perky Psycho
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,393 Elo+
Party 1
Janus
Janus
Th3_Haggin
Janus
Level 8
God Stats
5W - 4L
1,526 SR
Queue Stats
11W - 17L
1,374 Elo+
Party 1
Ganesha
Ganesha
flinstones25
Ganesha
Level 29
God Stats
3W - 2L
1,232 SR
Queue Stats
147W - 176L
1,385 Elo+
Party 3
Mulan
Mulan
jashinshellhound
Mulan
Level 27
God Stats
25W - 24L
1,375 SR
Queue Stats
114W - 139L
1,421 Elo+
Party 3
Team Averages
Level 17
1,423 SR
1,400 Elo+

VS

Team Averages
Level 11
1,520 SR
1,346 Elo+
Thoth
Thoth
BlkSatin
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,195 Elo+
Party 2
Neith
Neith
FORSEP
Neith
Level 17
God Stats
41W - 34L
1,555 SR
Queue Stats
552W - 637L
1,337 Elo+
Solo
Sobek
Sobek
SuperSniper2002
Sobek
Level 23
God Stats
48W - 28L
1,651 SR
Queue Stats
188W - 137L
1,644 Elo+
Solo
The Morrigan
The Morrigan
XxBLouiexX
The Morrigan
Level 5
God Stats
3W - 1L
1,681 SR
Queue Stats
5W - 5L
1,366 Elo+
Solo
Discordia
Discordia
bbbluecheese710
Discordia
Level 4
God Stats
0W - 4L
1,211 SR
Queue Stats
4W - 12L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FancyRob
Bacchus
20
5 / 0 / 20
14,634
1,126
12,356
16,555
26,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Perky Psycho
Izanami
20
14 / 0 / 7
14,867
1,144
24,924
10,739
5,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
19
9 / 2 / 11
13,171
1,013
29,759
10,888
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
flinstones25
Ganesha
20
0 / 1 / 25
12,439
957
15,902
16,921
7,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 19
12,681
975
13,412
12,047
10,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BlkSatin
Thoth
17
1 / 7 / 0
11,355
873
6,896
12,904
5,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
FORSEP
Neith
18
2 / 7 / 1
11,840
911
18,002
22,908
11,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 3
13,110
1,008
17,441
39,311
55,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
XxBLouiexX
The Morrigan
17
0 / 7 / 2
11,175
860
11,103
17,291
8,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
bbbluecheese710
Discordia
16
0 / 7 / 2
10,648
819
6,327
11,517
5,573
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
14
32
Kills
6
6
Deaths
33
82
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
BlkSatin
Thoth
1
7
0
0.14
L
Neith
FORSEP
Neith
2
7
1
0.36
W
Bacchus
FancyRob
Bacchus
5
0
20
15
W
Izanami
Perky Psycho
Izanami
14
0
7
17.5
L
3
5
3
0.9
W
Janus
9
2
11
7.25
L
The Morrigan
XxBLouiexX
The Morrigan
0
7
2
0.14
L
Discordia
bbbluecheese710
Discordia
0
7
2
0.14
W
Ganesha
flinstones25
Ganesha
0
1
25
12.5
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,353
Damage
59,769
67,150
Taken
103,931
54,244
Mitigated
86,274
7,908
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BlkSatin
Thoth
6,896
1,588
0
0
12,904
5,383
0
8,945
3,959
20,630
0
L
Neith
FORSEP
Neith
18,002
9,918
0
2,872
22,908
11,031
0
11,674
11,234
0
42,824
W
Bacchus
FancyRob
Bacchus
12,356
1,771
0
1,806
16,555
26,292
0
8,912
7,643
32,930
0
W
Izanami
Perky Psycho
Izanami
24,924
16,762
0
3,750
10,739
5,091
0
6,277
4,462
0
69,084
L
17,441
1,669
318
4,723
39,311
55,443
0
18,065
21,246
45,440
0
W
Janus
29,759
2,608
0
269
10,888
4,751
0
7,013
3,875
64,198
0
L
The Morrigan
XxBLouiexX
The Morrigan
11,103
4,643
0
62
17,291
8,844
0
11,181
6,006
30,027
925
L
Discordia
bbbluecheese710
Discordia
6,327
2,255
0
118
11,517
5,573
0
8,048
3,469
15,851
0
W
Ganesha
flinstones25
Ganesha
15,902
5,263
0
1,597
16,921
7,389
0
12,389
4,532
22,897
0
W
13,412
3,521
0
486
12,047
10,721
0
7,176
4,871
0
19,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,792
Gold Earned
58,128
255
Minions Killed
213
4
Camps Cleared
3
1,212,202
Distance Traveled
904,850
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,355
873
22
2
0
159,130
0
L
Neith
11,840
911
76
6
0
193,835
0
W
Bacchus
14,634
1,126
39
3
0
273,047
3
W
Izanami
14,867
1,144
101
8
0
233,267
0
L
Sobek
13,110
1,008
54
4
2
233,489
1
W
Janus
13,171
1,013
93
7
4
247,911
0
L
The Morrigan
11,175
860
39
3
1
177,762
2
L
Discordia
10,648
819
22
2
0
140,634
2
W
Ganesha
12,439
957
2
0
0
242,065
0
W
Mulan
12,681
975
20
2
0
215,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role