Player Matchup

Bellona
Bellona
Diamondmew13
Bellona
Level 4
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 1L
1,766 Elo+
Party 1
Ares
Ares
LeroySinclair
Ares
Level 18
God Stats
3W - 1L
1,825 SR
Queue Stats
4W - 1L
1,766 Elo+
Party 1
Anubis
Anubis
Ninjafiend
Anubis
Level 49
God Stats
1W - 0L
1,745 SR
Queue Stats
4W - 1L
1,766 Elo+
Party 1
Thanatos
Thanatos
UnwaveringHawk
Thanatos
Level 19
God Stats
3W - 0L
1,958 SR
Queue Stats
4W - 1L
1,766 Elo+
Party 1
Apollo
Apollo
luissanta00
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,754 SR
1,713 Elo+

VS

Team Averages
Level 24
1,544 SR
1,584 Elo+
Neith
Neith
Asheng656
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,352 Elo+
Solo
Poseidon
Poseidon
DavidBryant
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,743 Elo+
Solo
Cerberus
Cerberus
PoloKente
Cerberus
Level 31
God Stats
10W - 5L
1,687 SR
Queue Stats
426W - 426L
1,572 Elo+
Solo
Cthulhu
Cthulhu
Rationxlity
Cthulhu
Level 29
God Stats
3W - 5L
1,492 SR
Queue Stats
10W - 13L
1,639 Elo+
Party 2
Fenrir
Fenrir
VolgaSolari
Fenrir
Level 27
God Stats
15W - 13L
1,542 SR
Queue Stats
205W - 198L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diamondmew13
Bellona
18
0 / 2 / 5
11,613
528
6,495
14,663
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 7 / 13
11,447
520
8,954
23,337
21,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Ninjafiend
Anubis
20
11 / 1 / 7
13,829
629
22,024
14,625
8,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
19
9 / 6 / 1
13,397
609
10,376
19,214
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
20
6 / 5 / 3
13,388
609
17,947
23,006
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asheng656
Neith
15
0 / 11 / 3
8,830
401
5,210
15,035
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DavidBryant
Poseidon
16
4 / 5 / 2
10,335
470
7,762
9,629
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
PoloKente
Cerberus
16
4 / 5 / 3
10,211
464
13,047
24,661
15,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
Rationxlity
Cthulhu
15
2 / 4 / 3
9,705
441
11,247
14,993
8,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
11 / 3 / 5
11,864
539
19,716
22,079
10,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
28
Kills
21
21
Deaths
28
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
Asheng656
Neith
0
11
3
0.14
L
Poseidon
DavidBryant
Poseidon
4
5
2
1
W
Bellona
Diamondmew13
Bellona
0
2
5
1.25
W
2
7
13
1.21
W
Anubis
Ninjafiend
Anubis
11
1
7
14.5
L
Cerberus
PoloKente
Cerberus
4
5
3
1.1
L
Cthulhu
Rationxlity
Cthulhu
2
4
3
0.88
W
Thanatos
9
6
1
1.58
L
Fenrir
11
3
5
4.5
W
Apollo
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,796
Damage
56,982
94,845
Taken
86,397
58,190
Mitigated
41,061
41,465
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asheng656
Neith
5,210
2,622
0
2,289
15,035
3,588
273
8,873
6,137
0
40,558
L
Poseidon
DavidBryant
Poseidon
7,762
947
0
928
9,629
3,177
619
563
9,041
61,618
0
W
Bellona
Diamondmew13
Bellona
6,495
1,186
0
613
14,663
11,636
3,608
6,658
8,005
44
47,876
W
8,954
834
768
2,770
23,337
21,723
1,149
9,594
13,743
19,391
0
W
Anubis
Ninjafiend
Anubis
22,024
1,124
344
9,659
14,625
8,840
3,104
4,936
9,689
113,979
0
L
Cerberus
PoloKente
Cerberus
13,047
1,140
111
6,506
24,661
15,934
107
12,988
11,648
60,298
0
L
Cthulhu
Rationxlity
Cthulhu
11,247
992
137
3,998
14,993
8,189
509
4,949
9,734
54,157
0
W
Thanatos
10,376
4,081
0
15,231
19,214
6,844
1,127
3,386
15,828
0
76,518
L
Fenrir
19,716
7,462
0
8,894
22,079
10,173
0
3,649
18,380
0
77,098
W
Apollo
17,947
13,661
0
12,080
23,006
9,147
5,023
7,482
15,524
0
96,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,674
Gold Earned
50,945
553
Minions Killed
488
0
Camps Cleared
0
2,091,814
Distance Traveled
1,993,837
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,830
401
80
4
0
342,786
3
L
Poseidon
10,335
470
105
5
0
360,230
3
W
Bellona
11,613
528
104
5
0
430,694
0
W
Ares
11,447
520
14
1
0
433,172
0
W
Anubis
13,829
629
166
8
0
399,221
2
L
Cerberus
10,211
464
107
5
0
383,828
0
L
Cthulhu
9,705
441
77
4
0
443,198
4
W
Thanatos
13,397
609
115
5
0
436,647
3
L
Fenrir
11,864
539
119
5
0
463,795
4
W
Apollo
13,388
609
154
7
0
392,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role