Player Matchup

Thor
Thor
Anitabongit
Thor
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 27L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
DeadlyPup
Baron Samedi
Level 16
God Stats
2W - 4L
1,248 SR
Queue Stats
19W - 20L
1,467 Elo+
Party 3
Hou Yi
Hou Yi
Elbaal
Hou Yi
Level 26
God Stats
46W - 68L
1,211 SR
Queue Stats
47W - 76L
1,144 Elo+
Party 1
Anubis
Anubis
ItsReallyCJ_
Anubis
Level 27
God Stats
44W - 60L
1,246 SR
Queue Stats
46W - 66L
1,154 Elo+
Party 1
King Arthur
King Arthur
spyder110
King Arthur
Level 17
God Stats
1W - 3L
1,395 SR
Queue Stats
14W - 21L
1,424 Elo+
Party 3
Team Averages
Level 21
1,277 SR
1,332 Elo+

VS

Team Averages
Level 20
1,469 SR
1,455 Elo+
Cthulhu
Cthulhu
Avicd
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
BFOO69
Baba Yaga
Level 28
God Stats
1W - 0L
1,863 SR
Queue Stats
7W - 5L
1,457 Elo+
Solo
Horus
Horus
Eckels
Horus
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
30W - 24L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
MayDayzzz
Heimdallr
Level 7
God Stats
6W - 3L
1,310 SR
Queue Stats
13W - 9L
1,429 Elo+
Party 2
Ratatoskr
Ratatoskr
MyscsyM
Ratatoskr
Level 12
God Stats
5W - 3L
1,191 SR
Queue Stats
38W - 50L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 11 / 6
15,776
405
22,858
40,567
18,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
DeadlyPup
Baron Samedi
20
3 / 11 / 12
15,240
391
15,312
27,078
13,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Elbaal
Hou Yi
20
8 / 11 / 16
18,602
477
27,005
30,594
13,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
4 / 13 / 13
16,747
429
15,362
30,914
14,311
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
spyder110
King Arthur
20
8 / 9 / 9
16,620
426
18,758
52,983
57,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avicd
Cthulhu
4
0 / 0 / 0
10,416
267
0
0
0
Baba Yaga
BFOO69
Baba Yaga
20
6 / 10 / 18
17,148
440
28,130
26,418
12,682
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Eckels
Horus
20
10 / 6 / 33
21,364
548
30,364
49,716
77,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
MayDayzzz
Heimdallr
20
25 / 8 / 11
21,659
555
54,438
31,085
26,251
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
MyscsyM
Ratatoskr
20
13 / 7 / 8
20,074
515
34,369
37,633
53,029
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
124
31
Kills
54
55
Deaths
31
56
Assists
70
Player
Kills
Deaths
Assists
KDA
L
8
11
6
1
W
Cthulhu
Avicd
Cthulhu
0
0
0
0
W
Baba Yaga
BFOO69
Baba Yaga
6
10
18
1.5
L
Baron Samedi
DeadlyPup
Baron Samedi
3
11
12
0.82
W
Horus
Eckels
Horus
10
6
33
4.42
L
Hou Yi
Elbaal
Hou Yi
8
11
16
1.45
L
Anubis
4
13
13
0.81
W
Heimdallr
MayDayzzz
Heimdallr
25
8
11
3.81
W
Ratatoskr
MyscsyM
Ratatoskr
13
7
8
2.43
L
King Arthur
spyder110
King Arthur
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,295
Damage
147,301
182,136
Taken
144,852
117,412
Mitigated
169,856
35,982
Healing
35,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,858
4,893
0
4,082
40,567
18,305
50
7,148
33,203
0
99,266
W
Cthulhu
Avicd
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
BFOO69
Baba Yaga
28,130
1,383
0
4,451
26,418
12,682
334
4,496
21,890
82,346
0
L
Baron Samedi
DeadlyPup
Baron Samedi
15,312
2,405
4,108
3,054
27,078
13,167
595
4,982
22,044
66,484
0
W
Horus
Eckels
Horus
30,364
13,031
3,389
15,189
49,716
77,894
4,937
10,517
37,164
11,964
71,157
L
Hou Yi
Elbaal
Hou Yi
27,005
11,783
315
4,701
30,594
13,765
5,369
6,822
23,087
0
111,138
L
Anubis
15,362
373
648
5,249
30,914
14,311
914
5,217
24,942
85,101
0
W
Heimdallr
MayDayzzz
Heimdallr
54,438
31,118
0
8,348
31,085
26,251
7,981
8,275
22,534
0
196,642
W
Ratatoskr
MyscsyM
Ratatoskr
34,369
9,637
0
4,219
37,633
53,029
1,296
9,991
26,509
0
179,530
L
King Arthur
spyder110
King Arthur
18,758
3,957
0
13,825
52,983
57,864
748
8,754
43,977
866
70,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,985
Gold Earned
90,661
583
Minions Killed
606
0
Camps Cleared
0
3,357,831
Distance Traveled
2,728,993
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,776
405
111
3
0
749,138
1
W
Cthulhu
10,416
267
0
0
0
2,431
0
W
Baba Yaga
17,148
440
90
2
0
652,819
0
L
Baron Samedi
15,240
391
91
2
0
692,164
5
W
Horus
21,364
548
58
1
0
683,130
1
L
Hou Yi
18,602
477
156
4
0
623,307
0
L
Anubis
16,747
429
130
3
0
612,491
0
W
Heimdallr
21,659
555
237
6
0
657,893
0
W
Ratatoskr
20,074
515
221
6
0
732,720
2
L
King Arthur
16,620
426
95
2
0
680,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role