Player Matchup

Izanami
Izanami
Codynne
Izanami
Level 29
God Stats
58W - 50L
1,523 SR
Queue Stats
76W - 79L
1,422 Elo+
Party 2
Set
Set
HarmfulDuck
Set
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 55L
1,513 Elo+
Party 2
Thoth
Thoth
HuNgS0lO42O
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,596 Elo+
Party 1
Cernunnos
Cernunnos
ScarecrowsMind
Cernunnos
Level 14
God Stats
4W - 6L
1,404 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 1
King Arthur
King Arthur
xSPIDERx93
King Arthur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,486 SR
1,506 Elo+

VS

Team Averages
Level 24
1,553 SR
1,532 Elo+
Neith
Neith
HantuKakLimah
Neith
Level 29
God Stats
5W - 3L
1,523 SR
Queue Stats
6W - 4L
1,486 Elo+
Solo
Heimdallr
Heimdallr
OTM-_-Turtletoes
Heimdallr
Level 29
God Stats
8W - 7L
1,685 SR
Queue Stats
64W - 100L
1,545 Elo+
Solo
Pele
Pele
PoorlyCookie671
Pele
Level 19
God Stats
3W - 0L
1,586 SR
Queue Stats
40W - 40L
1,470 Elo+
Solo
Mercury
Mercury
ToastyNinja_
Mercury
Level 16
God Stats
4W - 4L
1,226 SR
Queue Stats
76W - 61L
1,611 Elo+
Solo
Kukulkan
Kukulkan
tyrant33
Kukulkan
Level 27
God Stats
12W - 7L
1,743 SR
Queue Stats
107W - 142L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codynne
Izanami
20
11 / 7 / 8
14,721
613
23,665
21,552
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 6 / 5
10,305
429
3,321
16,925
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 8 / 2
10,548
440
5,307
15,275
6,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ScarecrowsMind
Cernunnos
17
6 / 7 / 2
11,471
478
9,160
15,343
7,901
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xSPIDERx93
King Arthur
20
6 / 4 / 0
13,105
546
11,823
20,676
11,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 5
9,930
414
6,357
14,773
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
16
2 / 8 / 8
10,580
441
9,827
17,879
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 6 / 6
10,905
454
10,823
16,417
12,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
ToastyNinja_
Mercury
20
13 / 1 / 4
13,333
556
15,677
18,393
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Kukulkan
tyrant33
Kukulkan
20
11 / 3 / 8
14,178
591
18,455
13,540
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
26
Kills
31
32
Deaths
27
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Codynne
Izanami
11
7
8
2.14
W
2
9
5
0.5
L
0
6
5
0.42
L
3
8
2
0.5
W
Heimdallr
2
8
8
0.75
W
3
6
6
1
L
Cernunnos
ScarecrowsMind
Cernunnos
6
7
2
1
W
Mercury
ToastyNinja_
Mercury
13
1
4
15
W
Kukulkan
tyrant33
Kukulkan
11
3
8
5
L
King Arthur
xSPIDERx93
King Arthur
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,276
Damage
61,139
89,771
Taken
81,002
44,163
Mitigated
38,122
25,023
Healing
19,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Codynne
Izanami
23,665
18,012
317
9,341
21,552
9,329
2,682
2,225
19,327
0
98,426
W
6,357
2,088
0
2,228
14,773
4,910
1,267
553
14,220
0
30,031
L
3,321
1,388
0
4,611
16,925
9,315
1,890
1,396
15,529
0
64,330
L
5,307
753
0
1,816
15,275
6,255
687
5,292
9,983
53,039
0
W
Heimdallr
9,827
3,670
0
3,717
17,879
6,853
1,558
715
17,164
0
54,052
W
10,823
2,757
0
925
16,417
12,695
886
1,693
14,724
0
62,771
L
Cernunnos
ScarecrowsMind
Cernunnos
9,160
5,191
0
2,468
15,343
7,901
2,738
3,832
11,511
0
60,871
W
Mercury
ToastyNinja_
Mercury
15,677
10,574
0
7,478
18,393
7,517
2,951
905
17,488
0
79,277
W
Kukulkan
tyrant33
Kukulkan
18,455
1,018
1,221
4,002
13,540
6,147
1,436
1,441
12,099
99,573
0
L
King Arthur
xSPIDERx93
King Arthur
11,823
842
0
6,470
20,676
11,363
704
5,710
14,966
0
94,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,150
Gold Earned
58,926
624
Minions Killed
513
0
Camps Cleared
0
2,101,357
Distance Traveled
2,216,028
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,721
613
158
7
0
392,261
0
W
Neith
9,930
414
50
2
0
389,477
0
L
Set
10,305
429
115
5
0
413,055
0
L
Thoth
10,548
440
85
4
0
367,771
0
W
Heimdallr
10,580
441
65
3
0
394,545
0
W
Pele
10,905
454
78
3
0
419,557
0
L
Cernunnos
11,471
478
107
4
0
400,941
0
W
Mercury
13,333
556
146
6
0
532,801
1
W
Kukulkan
14,178
591
174
7
0
479,648
0
L
King Arthur
13,105
546
159
7
0
527,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role