Player Matchup

Baron Samedi
Baron Samedi
CASH Egabz
Baron Samedi
Level 18
God Stats
16W - 24L
1,651 SR
Queue Stats
29W - 38L
1,515 Elo+
Party 1
Bellona
Bellona
ELIT30612
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,550 Elo+
Party 1
Artio
Artio
FenixEstelar129
Artio
Level 46
God Stats
17W - 13L
1,872 SR
Queue Stats
43W - 51L
1,580 Elo+
Party 2
Erlang Shen
Erlang Shen
Phosu
Erlang Shen
Level 16
God Stats
4W - 3L
1,489 SR
Queue Stats
46W - 40L
1,607 Elo+
Party 2
Kukulkan
Kukulkan
sirfancy123
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Solo
Team Averages
Level 24
1,602 SR
1,551 Elo+

VS

Team Averages
Level 22
1,679 SR
1,604 Elo+
Bellona
Bellona
BAMFsavage24
Bellona
Level 25
God Stats
64W - 46L
1,583 SR
Queue Stats
243W - 243L
1,482 Elo+
Solo
Xbalanque
Xbalanque
Crit23
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FUT-Atomic99
Ne Zha
Level 27
God Stats
1W - 2L
1,720 SR
Queue Stats
109W - 106L
1,590 Elo+
Party 3
Freya
Freya
Fish With Leg
Freya
Level 26
God Stats
1W - 1L
1,796 SR
Queue Stats
4W - 4L
1,849 Elo+
Solo
Cthulhu
Cthulhu
koasa55
Cthulhu
Level 27
God Stats
6W - 5L
1,796 SR
Queue Stats
110W - 106L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CASH Egabz
Baron Samedi
19
5 / 6 / 1
12,049
548
13,556
13,318
6,665
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ELIT30612
Bellona
18
3 / 7 / 6
11,464
521
10,072
16,924
15,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 3 / 17
11,084
504
8,849
17,675
21,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
Phosu
Erlang Shen
18
9 / 2 / 6
12,064
548
8,977
12,653
9,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sirfancy123
Kukulkan
20
16 / 1 / 7
14,640
665
27,623
13,755
6,252
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAMFsavage24
Bellona
18
8 / 8 / 2
11,504
523
13,900
20,878
16,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Xbalanque
Crit23
Xbalanque
11
0 / 15 / 1
7,465
339
3,704
20,371
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
19
5 / 6 / 4
11,876
540
9,135
24,245
9,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 1 / 1
7,114
323
1,182
4,056
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
koasa55
Cthulhu
16
6 / 7 / 6
10,917
496
16,732
22,295
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
37
Kills
19
19
Deaths
37
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAMFsavage24
Bellona
8
8
2
1.13
W
Baron Samedi
CASH Egabz
Baron Samedi
5
6
1
0.92
L
Xbalanque
Crit23
Xbalanque
0
15
1
0.03
W
Bellona
ELIT30612
Bellona
3
7
6
0.86
L
Ne Zha
5
6
4
1.17
W
4
3
17
4.17
L
0
1
1
0.5
W
Erlang Shen
Phosu
Erlang Shen
9
2
6
6
L
Cthulhu
koasa55
Cthulhu
6
7
6
1.29
W
Kukulkan
sirfancy123
Kukulkan
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,077
Damage
44,653
74,325
Taken
91,845
59,362
Mitigated
52,931
19,678
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAMFsavage24
Bellona
13,900
5,422
0
252
20,878
16,721
640
15,408
5,407
0
56,241
W
Baron Samedi
CASH Egabz
Baron Samedi
13,556
1,554
257
2,191
13,318
6,665
2,714
225
13,093
70,679
0
L
Xbalanque
Crit23
Xbalanque
3,704
2,294
0
1,417
20,371
6,115
194
11,272
9,099
0
24,125
W
Bellona
ELIT30612
Bellona
10,072
4,444
0
1,647
16,924
15,982
4,529
4,301
12,623
0
65,152
L
Ne Zha
9,135
4,597
0
6,770
24,245
9,135
0
10,899
13,324
0
67,809
W
8,849
578
2,542
6,954
17,675
21,432
1,284
6,017
11,658
46,236
0
L
1,182
527
0
1,508
4,056
1,197
0
1,474
2,582
15,944
0
W
Erlang Shen
Phosu
Erlang Shen
8,977
3,494
0
2,530
12,653
9,031
683
2,623
10,030
0
65,329
L
Cthulhu
koasa55
Cthulhu
16,732
707
387
4,452
22,295
19,763
0
10,844
11,405
64,285
0
W
Kukulkan
sirfancy123
Kukulkan
27,623
3,029
0
3,557
13,755
6,252
2,852
4,748
9,007
118,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,301
Gold Earned
48,876
584
Minions Killed
397
0
Camps Cleared
0
2,052,612
Distance Traveled
1,492,939
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,504
523
106
5
0
315,325
0
W
Baron Samedi
12,049
548
119
5
0
317,266
0
L
Xbalanque
7,465
339
48
2
0
304,775
0
W
Bellona
11,464
521
121
6
0
409,237
1
L
Ne Zha
11,876
540
129
6
0
396,490
3
W
Artio
11,084
504
53
2
0
401,253
2
L
Freya
7,114
323
37
2
0
103,303
0
W
Erlang Shen
12,064
548
91
4
0
502,380
2
L
Cthulhu
10,917
496
77
4
0
373,046
1
W
Kukulkan
14,640
665
200
9
0
422,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role