Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
FaZe-Effect90
Izanami
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
218W - 194L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
GOOCHY40
Ne Zha
Level 26
God Stats
24W - 17L
1,758 SR
Queue Stats
132W - 107L
1,609 Elo+
Party 1
Set
Set
ItsGarry
Set
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
457W - 395L
1,565 Elo+
Party 3
Mulan
Mulan
Jrock42_
Mulan
Level 128
God Stats
21W - 19L
1,726 SR
Queue Stats
192W - 184L
1,552 Elo+
Party 1
Team Averages
Level 98
1,597 SR
1,554 Elo+

VS

Team Averages
Level 69
1,594 SR
1,471 Elo+
Zeus
Zeus
AthosSecret
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 2
Hou Yi
Hou Yi
PoemMaster50
Hou Yi
Level 103
God Stats
6W - 6L
1,500 SR
Queue Stats
170W - 167L
1,422 Elo+
Party 2
Mercury
Mercury
SwolFish10
Mercury
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 73L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
Ynotddy
Sylvanus
Level 49
God Stats
6W - 5L
1,786 SR
Queue Stats
265W - 236L
1,606 Elo+
Solo
Amaterasu
Amaterasu
lighting 5nake
Amaterasu
Level 87
God Stats
1W - 1L
1,683 SR
Queue Stats
24W - 26L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
11 / 0 / 2
10,223
730
11,164
4,208
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
15
6 / 0 / 5
8,884
635
9,779
8,798
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
GOOCHY40
Ne Zha
11
2 / 4 / 9
7,372
527
4,886
8,513
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 0
6,713
480
795
6,097
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Jrock42_
Mulan
14
2 / 0 / 2
7,946
568
8,690
6,062
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,728
409
758
6,906
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
10
2 / 6 / 1
6,416
458
6,271
9,259
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
SwolFish10
Mercury
12
0 / 3 / 1
6,818
487
2,858
11,471
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Ynotddy
Sylvanus
11
2 / 6 / 1
6,413
458
7,011
16,103
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
lighting 5nake
Amaterasu
12
0 / 3 / 1
6,597
471
1,636
10,564
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
4
5
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
0
2
12
L
0
5
0
0
W
Izanami
6
0
5
8.5
W
Ne Zha
GOOCHY40
Ne Zha
2
4
9
1.63
W
2
1
0
2
W
Mulan
Jrock42_
Mulan
2
0
2
3
L
Hou Yi
2
6
1
0.42
L
Mercury
SwolFish10
Mercury
0
3
1
0.17
L
Sylvanus
Ynotddy
Sylvanus
2
6
1
0.42
L
Amaterasu
lighting 5nake
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
18,534
33,678
Taken
54,303
15,046
Mitigated
23,139
15,227
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,164
611
0
1,620
4,208
1,688
0
2,099
2,109
79,904
0
L
758
366
0
1,409
6,906
1,805
0
3,808
2,976
28,851
0
W
Izanami
9,779
5,932
0
5,578
8,798
2,921
356
2,597
6,201
0
61,768
W
Ne Zha
GOOCHY40
Ne Zha
4,886
803
0
2,741
8,513
3,315
0
1,927
6,586
0
16,791
W
795
181
0
2,809
6,097
1,928
0
275
5,822
0
28,518
W
Mulan
Jrock42_
Mulan
8,690
1,308
0
2,479
6,062
5,194
507
871
4,910
0
45,545
L
Hou Yi
6,271
2,812
0
1,276
9,259
2,016
0
459
8,754
0
37,253
L
Mercury
SwolFish10
Mercury
2,858
1,130
0
4,624
11,471
4,162
0
1,428
9,896
0
45,622
L
Sylvanus
Ynotddy
Sylvanus
7,011
2,058
985
4,897
16,103
9,065
0
4,993
10,929
23,136
0
L
Amaterasu
lighting 5nake
Amaterasu
1,636
653
0
2,831
10,564
6,091
523
80
10,063
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
31,972
491
Minions Killed
329
0
Camps Cleared
0
1,260,973
Distance Traveled
1,171,620
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,223
730
166
12
0
273,987
2
L
Zeus
5,728
409
55
4
0
220,772
0
W
Izanami
8,884
635
135
10
0
257,932
0
W
Ne Zha
7,372
527
21
2
0
259,800
1
W
Set
6,713
480
64
5
0
219,181
2
W
Mulan
7,946
568
105
8
0
250,073
0
L
Hou Yi
6,416
458
61
4
0
227,449
2
L
Mercury
6,818
487
100
7
0
256,779
0
L
Sylvanus
6,413
458
33
2
0
220,014
5
L
Amaterasu
6,597
471
80
6
0
246,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role