Player Matchup

Vamana
Vamana
 
Vamana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Lucifer7163
Bakasura
Level 129
God Stats
42W - 29L
1,527 SR
Queue Stats
202W - 201L
1,448 Elo+
Solo
Fafnir
Fafnir
Soon Kinetic
Fafnir
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 181L
1,258 Elo+
Party 1
Vulcan
Vulcan
ghost_murderer90
Vulcan
Level 100
God Stats
7W - 1L
2,110 SR
Queue Stats
150W - 140L
1,539 Elo+
Solo
Hou Yi
Hou Yi
toxicooki
Hou Yi
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 13L
1,516 Elo+
Solo
Team Averages
Level 113
1,627 SR
1,452 Elo+

VS

Team Averages
Level 75
1,652 SR
1,503 Elo+
Jing Wei
Jing Wei
JakeOpossum919
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 234L
1,307 Elo+
Solo
Fenrir
Fenrir
SAVAGE SNIPER9
Fenrir
Level 73
God Stats
17W - 9L
1,602 SR
Queue Stats
48W - 38L
1,603 Elo+
Party 2
King Arthur
King Arthur
Seamarsh
King Arthur
Level 97
God Stats
10W - 6L
1,917 SR
Queue Stats
89W - 73L
1,591 Elo+
Party 2
Baba Yaga
Baba Yaga
TOXICMUSTARED123
Baba Yaga
Level 55
God Stats
2W - 6L
1,468 SR
Queue Stats
133W - 117L
1,548 Elo+
Party 2
Cthulhu
Cthulhu
g1Txg00d
Cthulhu
Level 64
God Stats
37W - 20L
1,772 SR
Queue Stats
349W - 304L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
4 / 1 / 9
13,390
536
18,529
20,045
19,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Lucifer7163
Bakasura
19
11 / 5 / 5
13,203
528
17,698
23,231
14,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
18
4 / 4 / 10
12,153
486
15,392
22,924
23,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 8 / 10
12,559
502
26,259
18,370
8,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
toxicooki
Hou Yi
20
8 / 4 / 9
13,423
537
13,750
21,132
8,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 9 / 7
10,708
428
9,334
21,816
8,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 7 / 8
11,679
467
15,727
22,169
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Seamarsh
King Arthur
16
4 / 5 / 8
10,971
439
16,684
33,423
26,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
18
9 / 6 / 4
12,319
493
19,751
20,781
8,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
g1Txg00d
Cthulhu
16
3 / 6 / 7
10,338
414
15,875
24,128
17,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
56
33
Kills
22
22
Deaths
33
43
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
1
9
8.5
L
Jing Wei
1
9
7
0.5
W
Bakasura
Lucifer7163
Bakasura
11
5
5
2.7
L
5
7
8
1.29
L
King Arthur
Seamarsh
King Arthur
4
5
8
1.6
W
Fafnir
4
4
10
2.25
L
Baba Yaga
9
6
4
1.83
L
Cthulhu
g1Txg00d
Cthulhu
3
6
7
1.08
W
6
8
10
1.38
W
Hou Yi
toxicooki
Hou Yi
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,628
Damage
77,371
105,702
Taken
122,317
73,925
Mitigated
70,947
32,396
Healing
37,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
18,529
10,022
0
8,528
20,045
19,280
8,528
4,826
15,219
0
88,852
L
Jing Wei
9,334
4,847
0
7,007
21,816
8,057
228
6,324
14,803
0
66,843
W
Bakasura
Lucifer7163
Bakasura
17,698
11,660
0
4,831
23,231
14,235
117
9,773
13,458
0
70,401
L
15,727
4,940
1,668
6,894
22,169
10,442
85
6,578
14,971
0
74,332
L
King Arthur
Seamarsh
King Arthur
16,684
1,096
0
9,957
33,423
26,199
279
11,008
21,383
0
64,788
W
Fafnir
15,392
4,973
827
9,290
22,924
23,466
81
8,531
14,393
50,025
0
L
Baba Yaga
19,751
1,541
0
8,225
20,781
8,514
732
6,267
12,803
70,701
0
L
Cthulhu
g1Txg00d
Cthulhu
15,875
1,054
1,985
1,494
24,128
17,735
0
10,208
13,157
51,865
0
W
26,259
5,227
0
2,534
18,370
8,105
510
8,387
9,983
73,117
0
W
Hou Yi
toxicooki
Hou Yi
13,750
6,139
0
6,386
21,132
8,839
1,394
4,109
17,023
0
81,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,728
Gold Earned
56,015
565
Minions Killed
506
0
Camps Cleared
0
2,406,682
Distance Traveled
2,299,961
28
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,390
536
159
6
0
488,489
5
L
Jing Wei
10,708
428
124
5
0
425,902
0
W
Bakasura
13,203
528
132
5
0
503,957
3
L
Fenrir
11,679
467
113
5
0
475,856
3
L
King Arthur
10,971
439
96
4
0
488,035
3
W
Fafnir
12,153
486
63
3
0
458,613
16
L
Baba Yaga
12,319
493
119
5
0
454,797
2
L
Cthulhu
10,338
414
54
2
0
455,371
2
W
Vulcan
12,559
502
100
4
0
480,252
0
W
Hou Yi
13,423
537
111
4
0
475,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role