Player Matchup

Kali
Kali
Deity0
Kali
Level 25
God Stats
2W - 2L
1,630 SR
Queue Stats
38W - 56L
1,458 Elo+
Party 2
Fafnir
Fafnir
JordieJordannn
Fafnir
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
90W - 91L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
TuPapiDawson
Zhong Kui
Level 45
God Stats
4W - 3L
1,697 SR
Queue Stats
99W - 125L
1,468 Elo+
Party 2
Apollo
Apollo
XxSuperEvilxX
Apollo
Level 69
God Stats
7W - 2L
1,777 SR
Queue Stats
100W - 92L
1,482 Elo+
Party 2
Neith
Neith
kawaiiGod28
Neith
Level 14
God Stats
22W - 22L
1,592 SR
Queue Stats
27W - 24L
1,537 Elo+
Party 2
Team Averages
Level 36
1,682 SR
1,493 Elo+

VS

Team Averages
Level 78
1,602 SR
1,540 Elo+
Hera
Hera
Arcaedias
Hera
Level 129
God Stats
18W - 12L
1,511 SR
Queue Stats
247W - 220L
1,588 Elo+
Party 1
Skadi
Skadi
Depictionx
Skadi
Level 84
God Stats
31W - 19L
1,661 SR
Queue Stats
174W - 144L
1,552 Elo+
Party 1
Arachne
Arachne
IncelHunter
Arachne
Level 23
God Stats
8W - 2L
1,645 SR
Queue Stats
9W - 4L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
WitcherFromRivia
Zhong Kui
Level 45
God Stats
20W - 13L
1,694 SR
Queue Stats
1,333W - 1,240L
1,443 Elo+
Solo
Bacchus
Bacchus
ZeroQuasar
Bacchus
Level 108
God Stats
9W - 4L
1,500 SR
Queue Stats
134W - 120L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Deity0
Kali
10
0 / 7 / 2
6,759
398
2,049
13,522
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 0
7,304
430
3,926
10,700
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
TuPapiDawson
Zhong Kui
12
2 / 5 / 3
7,547
444
7,840
11,675
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 0
8,544
503
9,401
15,396
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
5,751
338
2,662
7,099
1,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
3 / 0 / 5
10,442
614
9,390
4,743
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
6 / 0 / 4
9,466
557
10,951
8,043
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
IncelHunter
Arachne
14
6 / 3 / 6
9,488
558
5,090
17,176
6,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
17
4 / 1 / 0
10,266
604
10,428
11,180
9,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
ZeroQuasar
Bacchus
12
3 / 2 / 8
8,590
505
4,640
9,621
8,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
22
23
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
3
0
5
5.5
L
Kali
Deity0
Kali
0
7
2
0.14
W
Skadi
6
0
4
8
W
Arachne
IncelHunter
Arachne
6
3
6
3
L
0
3
0
0
L
Zhong Kui
TuPapiDawson
Zhong Kui
2
5
3
0.7
W
Zhong Kui
4
1
0
4
L
4
3
0
1.33
W
Bacchus
ZeroQuasar
Bacchus
3
2
8
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
40,499
58,392
Taken
50,763
26,843
Mitigated
29,242
18,376
Healing
25,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,390
1,707
0
2,545
4,743
1,777
2,818
736
4,007
73,086
0
L
Kali
Deity0
Kali
2,049
719
0
3,307
13,522
4,372
0
4,911
8,462
0
24,133
W
Skadi
10,951
5,330
0
4,407
8,043
2,757
2,382
2,673
5,370
0
64,630
W
Arachne
IncelHunter
Arachne
5,090
3,579
0
9,317
17,176
6,487
117
3,165
14,011
0
52,161
L
3,926
931
357
2,122
10,700
8,467
519
895
9,805
24,321
0
L
Zhong Kui
TuPapiDawson
Zhong Kui
7,840
361
366
5,207
11,675
6,718
1,367
5,770
5,604
43,917
0
W
Zhong Kui
10,428
1,657
0
7,441
11,180
9,664
836
1,547
9,633
58,862
0
L
9,401
5,266
0
6,712
15,396
5,489
0
9,351
5,537
0
42,958
W
Bacchus
ZeroQuasar
Bacchus
4,640
621
0
2,034
9,621
8,557
1,065
3,645
5,976
13,618
0
L
2,662
969
0
305
7,099
1,797
375
2,521
4,526
0
19,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
48,252
293
Minions Killed
487
0
Camps Cleared
0
1,430,213
Distance Traveled
1,488,806
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,442
614
142
8
0
322,583
7
L
Kali
6,759
398
53
3
0
257,155
0
W
Skadi
9,466
557
108
6
0
273,024
4
W
Arachne
9,488
558
83
5
0
354,639
3
L
Fafnir
7,304
430
48
3
0
301,558
0
L
Zhong Kui
7,547
444
66
4
0
283,558
1
W
Zhong Kui
10,266
604
133
8
0
239,715
1
L
Apollo
8,544
503
92
5
0
310,057
0
W
Bacchus
8,590
505
21
1
0
298,845
3
L
Neith
5,751
338
34
2
0
277,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role